Player Matchup

Susano
Susano
Izumi5043056
Susano
Level 39
God Stats
6W - 5L
1,268 SR
Queue Stats
42W - 43L
1,406 Elo+
Party 1
Gilgamesh
Gilgamesh
JairoHond85
Gilgamesh
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 25L
1,687 Elo+
Party 1
Tiamat
Tiamat
Meta Knight6864
Tiamat
Level 49
God Stats
3W - 6L
1,419 SR
Queue Stats
481W - 532L
1,398 Elo+
Party 3
Athena
Athena
MetaGamerB5C
Athena
Level 18
God Stats
9W - 7L
1,642 SR
Queue Stats
112W - 114L
1,443 Elo+
Party 3
Medusa
Medusa
SCARFACE7282
Medusa
Level 44
God Stats
100W - 91L
1,437 SR
Queue Stats
237W - 233L
1,401 Elo+
Solo
Team Averages
Level 59
1,453 SR
1,467 Elo+

VS

Team Averages
Level 40
1,513 SR
1,538 Elo+
Fenrir
Fenrir
InfantHunter
Fenrir
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,461 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Kxsper450
Ah Muzen Cab
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 4
Cerberus
Cerberus
SHVDYRAUL
Cerberus
Level 18
God Stats
4W - 1L
1,565 SR
Queue Stats
5W - 3L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
TheAlmightyTre1
Sun Wukong
Level 67
God Stats
10W - 10L
1,500 SR
Queue Stats
12W - 11L
1,728 Elo+
Party 4
Baba Yaga
Baba Yaga
ccbell25
Baba Yaga
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
15
4 / 4 / 5
8,837
520
8,062
14,304
5,924
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Gilgamesh
JairoHond85
Gilgamesh
16
10 / 1 / 4
10,436
614
15,160
17,796
19,238
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
1 / 0 / 3
8,965
527
3,631
5,540
4,401
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Athena
13
2 / 0 / 5
8,704
512
5,438
12,478
11,539
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Medusa
16
8 / 3 / 4
9,967
586
13,124
11,848
5,782
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
14
3 / 4 / 2
8,454
497
8,979
15,164
7,954
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Muzen Cab
Kxsper450
Ah Muzen Cab
12
1 / 7 / 2
7,677
452
6,328
12,642
4,703
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cerberus
SHVDYRAUL
Cerberus
12
2 / 5 / 3
8,230
484
3,838
17,446
16,558
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sun Wukong
TheAlmightyTre1
Sun Wukong
12
0 / 7 / 2
7,370
434
5,671
15,141
9,932
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Baba Yaga
ccbell25
Baba Yaga
15
2 / 2 / 3
8,903
524
8,760
10,038
5,122
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
20
25
Kills
8
8
Deaths
25
21
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Fenrir
3
4
2
1
W
Susano
4
4
5
1.63
W
Gilgamesh
JairoHond85
Gilgamesh
10
1
4
12
L
Ah Muzen Cab
Kxsper450
Ah Muzen Cab
1
7
2
0.29
W
1
0
3
2.5
W
Athena
2
0
5
4.5
W
Medusa
8
3
4
3.33
L
Cerberus
SHVDYRAUL
Cerberus
2
5
3
0.7
L
Sun Wukong
TheAlmightyTre1
Sun Wukong
0
7
2
0.14
L
Baba Yaga
ccbell25
Baba Yaga
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,415
Damage
33,576
61,966
Taken
70,431
46,884
Mitigated
44,269
14,277
Healing
10,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
8,979
2,657
0
2,277
15,164
7,954
0
1,421
13,588
0
61,707
W
Susano
8,062
1,886
0
5,331
14,304
5,924
107
2,190
12,114
0
65,330
W
Gilgamesh
JairoHond85
Gilgamesh
15,160
3,085
0
3,731
17,796
19,238
0
2,252
15,544
0
70,813
L
Ah Muzen Cab
Kxsper450
Ah Muzen Cab
6,328
2,355
0
250
12,642
4,703
2,201
1,377
11,165
0
42,323
W
3,631
126
0
1,690
5,540
4,401
540
2,810
2,730
56,067
1,550
W
Athena
5,438
1,742
0
3,525
12,478
11,539
149
3,195
9,283
33,138
1,714
W
Medusa
13,124
6,539
0
0
11,848
5,782
2,991
2,018
9,830
0
85,616
L
Cerberus
SHVDYRAUL
Cerberus
3,838
333
0
2,154
17,446
16,558
98
2,709
14,545
27,311
0
L
Sun Wukong
TheAlmightyTre1
Sun Wukong
5,671
1,348
0
1,571
15,141
9,932
0
1,590
12,763
0
36,598
L
Baba Yaga
ccbell25
Baba Yaga
8,760
693
217
3,611
10,038
5,122
416
1,648
8,237
55,317
4,127

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,909
Gold Earned
40,634
498
Minions Killed
339
0
Camps Cleared
0
1,659,598
Distance Traveled
1,556,585
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,454
497
88
5
0
351,226
0
W
Susano
8,837
520
85
5
0
364,458
0
W
Gilgamesh
10,436
614
113
7
0
307,525
0
L
Ah Muzen Cab
7,677
452
61
4
0
281,146
0
W
Tiamat
8,965
527
118
7
0
333,848
0
W
Athena
8,704
512
51
3
0
377,547
0
W
Medusa
9,967
586
131
8
0
276,220
2
L
Cerberus
8,230
484
58
3
0
315,190
0
L
Sun Wukong
7,370
434
43
3
0
298,898
0
L
Baba Yaga
8,903
524
89
5
0
310,125
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role