Player Matchup

Tyr
Tyr
Clannishflame9
Tyr
Level 107
God Stats
1W - 3L
1,500 SR
Queue Stats
105W - 86L
1,549 Elo+
Party 2
Mulan
Mulan
Dittzappointment
Mulan
Level 125
God Stats
9W - 3L
1,515 SR
Queue Stats
101W - 83L
1,442 Elo+
Party 3
Jormungandr
Jormungandr
NighTrickAcid
Jormungandr
Level 106
God Stats
2W - 2L
1,500 SR
Queue Stats
79W - 58L
1,415 Elo+
Party 3
Chernobog
Chernobog
PJStevens1
Chernobog
Level 94
God Stats
1W - 0L
1,427 SR
Queue Stats
61W - 42L
1,547 Elo+
Party 2
Hera
Hera
xxTrex1218xx
Hera
Level 110
God Stats
1W - 0L
1,739 SR
Queue Stats
70W - 51L
1,549 Elo+
Party 2
Team Averages
Level 108
1,536 SR
1,501 Elo+

VS

Team Averages
Level 91
1,424 SR
1,315 Elo+
Izanami
Izanami
Carl0s44life
Izanami
Level 82
God Stats
2W - 6L
1,469 SR
Queue Stats
7W - 25L
1,304 Elo+
Party 1
Set
Set
Tegaa-
Set
Level 110
God Stats
4W - 15L
1,450 SR
Queue Stats
11W - 33L
1,302 Elo+
Party 1
Anubis
Anubis
Xavius
Anubis
Level 146
God Stats
320W - 284L
1,484 SR
Queue Stats
414W - 417L
1,420 Elo+
Solo
Chang'e
Chang'e
YrnBarzzz
Chang'e
Level 51
God Stats
0W - 4L
1,215 SR
Queue Stats
9W - 28L
1,299 Elo+
Party 1
Cu Chulainn
Cu Chulainn
xKnoUno
Cu Chulainn
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 16L
1,250 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 0 / 4
8,036
536
8,519
13,420
14,877
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
2 / 1 / 2
7,297
486
7,571
10,774
6,084
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
NighTrickAcid
Jormungandr
12
0 / 0 / 5
7,757
517
6,809
12,718
11,196
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chernobog
PJStevens1
Chernobog
12
2 / 4 / 2
7,321
488
7,193
11,798
4,804
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
5 / 2 / 0
8,703
580
10,587
7,911
2,253
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Carl0s44life
Izanami
11
1 / 1 / 3
6,536
436
6,080
7,840
3,000
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Set
Tegaa-
Set
13
1 / 1 / 3
6,992
466
3,238
10,537
4,842
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Anubis
Xavius
Anubis
15
4 / 3 / 0
8,358
557
12,911
16,756
8,975
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Chang'e
YrnBarzzz
Chang'e
11
1 / 2 / 4
6,883
459
5,765
11,403
7,734
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cu Chulainn
xKnoUno
Cu Chulainn
13
0 / 2 / 3
7,380
492
9,279
15,287
16,732
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
20
9
Kills
7
7
Deaths
9
13
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Izanami
Carl0s44life
Izanami
1
1
3
2.5
W
0
0
4
2
W
2
1
2
3
W
Jormungandr
NighTrickAcid
Jormungandr
0
0
5
2.5
W
Chernobog
PJStevens1
Chernobog
2
4
2
0.75
L
Set
Tegaa-
Set
1
1
3
2.5
L
Anubis
Xavius
Anubis
4
3
0
1.33
L
Chang'e
YrnBarzzz
Chang'e
1
2
4
1.5
L
Cu Chulainn
xKnoUno
Cu Chulainn
0
2
3
0.75
W
5
2
0
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,679
Damage
37,273
56,621
Taken
61,823
39,214
Mitigated
41,283
13,474
Healing
22,385
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Carl0s44life
Izanami
6,080
3,934
0
2,190
7,840
3,000
715
1,443
6,397
0
48,116
W
8,519
2,711
0
4,972
13,420
14,877
320
2,083
11,337
0
56,043
W
7,571
621
0
2,008
10,774
6,084
0
3,140
7,634
0
64,964
W
Jormungandr
NighTrickAcid
Jormungandr
6,809
2,561
0
3,589
12,718
11,196
259
4,104
8,614
38,507
2,832
W
Chernobog
PJStevens1
Chernobog
7,193
3,947
0
1,053
11,798
4,804
487
3,917
7,881
0
51,947
L
Set
Tegaa-
Set
3,238
1,359
0
4,079
10,537
4,842
0
1,630
8,866
0
49,503
L
Anubis
Xavius
Anubis
12,911
426
0
8,721
16,756
8,975
617
9,290
7,417
83,221
821
L
Chang'e
YrnBarzzz
Chang'e
5,765
395
1,134
4,123
11,403
7,734
0
2,651
8,661
24,454
0
L
Cu Chulainn
xKnoUno
Cu Chulainn
9,279
2,663
0
2,138
15,287
16,732
0
1,287
13,215
0
54,633
W
10,587
2,752
0
1,852
7,911
2,253
130
5,288
2,623
68,575
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,114
Gold Earned
36,149
421
Minions Killed
411
0
Camps Cleared
0
1,480,703
Distance Traveled
1,369,842
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,536
436
83
6
0
257,784
1
W
Tyr
8,036
536
97
6
0
279,973
0
W
Mulan
7,297
486
83
6
0
348,390
0
W
Jormungandr
7,757
517
55
4
0
298,600
0
W
Chernobog
7,321
488
85
6
0
297,392
0
L
Set
6,992
466
89
6
0
337,119
0
L
Anubis
8,358
557
124
8
0
245,692
1
L
Chang'e
6,883
459
23
2
0
291,246
0
L
Cu Chulainn
7,380
492
92
6
0
238,001
0
W
Hera
8,703
580
101
7
0
256,348
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role