Player Matchup

Fenrir
Fenrir
AKCapone
Fenrir
Level 128
God Stats
1W - 2L
1,808 SR
Queue Stats
13W - 8L
1,560 Elo+
Party 2
Sylvanus
Sylvanus
Bigbadwolf62990
Sylvanus
Level 125
God Stats
6W - 5L
1,482 SR
Queue Stats
18W - 20L
1,458 Elo+
Solo
Eset
Eset
Gontis
Eset
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 8L
1,560 Elo+
Party 2
Loki
Loki
cocossete
Loki
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,670 Elo+
Solo
Rama
Rama
jannn46
Rama
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 8L
1,540 Elo+
Party 2
Team Averages
Level 96
1,558 SR
1,558 Elo+

VS

Team Averages
Level 76
1,576 SR
1,461 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Maui
Maui
Luigygamer9082
Maui
Level 47
God Stats
3W - 2L
1,500 SR
Queue Stats
200W - 179L
1,422 Elo+
Solo
Ratatoskr
Ratatoskr
Stxcko
Ratatoskr
Level 122
God Stats
4W - 1L
1,790 SR
Queue Stats
66W - 54L
1,456 Elo+
Solo
Hachiman
Hachiman
Thaddeus77
Hachiman
Level 24
God Stats
14W - 15L
1,398 SR
Queue Stats
23W - 29L
1,366 Elo+
Party 1
Sylvanus
Sylvanus
ajckta
Sylvanus
Level 123
God Stats
6W - 0L
1,691 SR
Queue Stats
97W - 81L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
AKCapone
Fenrir
12
1 / 3 / 0
6,670
476
3,187
10,907
6,143
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Sylvanus
11
2 / 3 / 0
6,633
474
4,460
13,109
9,251
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Eset
Gontis
Eset
12
2 / 5 / 1
7,053
504
6,780
9,834
3,870
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Loki
8
0 / 3 / 1
5,340
381
1,583
6,110
2,034
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Rama
jannn46
Rama
11
1 / 0 / 1
6,328
452
4,476
7,762
2,656
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
16
4 / 1 / 4
8,948
639
7,926
6,188
2,776
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
2 / 2 / 0
6,967
498
4,751
8,003
6,477
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ratatoskr
Stxcko
Ratatoskr
12
5 / 3 / 2
7,162
512
5,249
11,184
5,105
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hachiman
Thaddeus77
Hachiman
13
0 / 0 / 2
7,243
517
9,141
7,240
2,802
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
ajckta
Sylvanus
14
3 / 0 / 2
8,785
628
6,194
9,277
7,401
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
24
6
Kills
14
14
Deaths
6
3
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
4
1
4
6
L
Fenrir
AKCapone
Fenrir
1
3
0
0.33
L
Sylvanus
2
3
0
0.67
L
Eset
Gontis
Eset
2
5
1
0.5
W
2
2
0
1
W
Ratatoskr
Stxcko
Ratatoskr
5
3
2
2
W
Hachiman
Thaddeus77
Hachiman
0
0
2
1
W
Sylvanus
ajckta
Sylvanus
3
0
2
4
L
Loki
0
3
1
0.17
L
Rama
jannn46
Rama
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,486
Damage
33,261
47,722
Taken
41,892
23,954
Mitigated
24,561
13,686
Healing
15,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
7,926
397
0
1,051
6,188
2,776
0
2,569
3,619
79,140
1,403
L
Fenrir
AKCapone
Fenrir
3,187
518
0
2,053
10,907
6,143
0
4,450
6,457
0
38,648
L
Sylvanus
4,460
1,050
2,558
3,756
13,109
9,251
0
5,791
7,318
14,221
2,013
L
Eset
Gontis
Eset
6,780
600
107
1,162
9,834
3,870
0
4,827
5,007
46,079
1,931
W
4,751
949
222
3,149
8,003
6,477
0
1,675
6,328
19,480
0
W
Ratatoskr
Stxcko
Ratatoskr
5,249
1,140
0
1,770
11,184
5,105
0
3,964
7,220
0
47,285
W
Hachiman
Thaddeus77
Hachiman
9,141
5,689
0
4,864
7,240
2,802
0
1,565
5,675
0
63,986
W
Sylvanus
ajckta
Sylvanus
6,194
2,231
184
3,951
9,277
7,401
216
623
8,654
52,974
13,553
L
Loki
1,583
123
0
2,162
6,110
2,034
0
1,508
4,602
0
25,013
L
Rama
jannn46
Rama
4,476
3,627
0
1,888
7,762
2,656
0
1,738
6,024
0
41,290

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,024
Gold Earned
39,105
264
Minions Killed
445
0
Camps Cleared
0
1,153,406
Distance Traveled
1,264,072
0
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
8,948
639
136
10
0
260,502
4
L
Fenrir
6,670
476
57
4
0
250,328
0
L
Sylvanus
6,633
474
22
2
0
195,776
0
L
Eset
7,053
504
80
6
0
250,628
0
W
Maui
6,967
498
31
2
0
230,403
0
W
Ratatoskr
7,162
512
76
5
0
304,672
3
W
Hachiman
7,243
517
102
7
0
233,287
0
W
Sylvanus
8,785
628
100
7
0
235,208
5
L
Loki
5,340
381
36
3
0
226,865
0
L
Rama
6,328
452
69
5
0
229,809
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role