Player Matchup

Ymir
Ymir
Bronze III
BimPapi246
Ymir
Bronze III
Level 109
God Stats
2W - 7L
1,051 SR
Queue Stats
4W - 13L
1,394 MMR
Party 1
Chiron
Chiron
Bronze III
ParrisWho
Chiron
Bronze III
Level 115
God Stats
1W - 5L
1,398 SR
Queue Stats
3W - 13L
1,394 MMR
Party 1
Discordia
Discordia
Bronze III
RaggedShot
Discordia
Bronze III
Level 124
God Stats
0W - 2L
1,591 SR
Queue Stats
2W - 4L
1,437 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 116
1,347 SR
1,409 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 90
1,500 SR
1,401 MMR
Sylvanus
Sylvanus
Silver III
Kylershu
Sylvanus
Silver III
Level 78
God Stats
2W - 1L
1,351 SR
Queue Stats
10W - 5L
1,498 MMR
Party 2
Gilgamesh
Gilgamesh
Bronze III
gagemann
Gilgamesh
Bronze III
Level 77
God Stats
3W - 2L
1,531 SR
Queue Stats
5W - 6L
1,387 MMR
Party 2
Kukulkan
Kukulkan
Bronze III
jabuckler7
Kukulkan
Bronze III
Level 116
God Stats
4W - 1L
1,620 SR
Queue Stats
10W - 9L
1,316 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 5 / 2
10,354
545
10,258
27,851
23,422
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chiron
ParrisWho
Chiron
16
2 / 3 / 1
10,698
563
10,961
18,013
6,122
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Discordia
RaggedShot
Discordia
19
0 / 3 / 3
11,556
608
15,071
13,988
4,716
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bans
AnubisThothPoseidonBake KujiraHorus

VS

Bans
KuzenboHou YiAresBaron SamediBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Kylershu
Sylvanus
20
4 / 0 / 7
13,541
713
14,044
17,499
21,342
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Gilgamesh
gagemann
Gilgamesh
18
3 / 1 / 7
12,616
664
13,844
16,399
16,148
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
jabuckler7
Kukulkan
19
4 / 2 / 5
13,553
713
23,313
10,081
5,353
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
30
3
Kills
11
11
Deaths
3
6
Assists
19
Player
Kills
Deaths
Assists
KDA
L
1
5
2
0.4
W
Sylvanus
Kylershu
Sylvanus
4
0
7
7.5
L
Chiron
ParrisWho
Chiron
2
3
1
0.83
L
Discordia
RaggedShot
Discordia
0
3
3
0.5
W
Gilgamesh
gagemann
Gilgamesh
3
1
7
6.5
W
Kukulkan
jabuckler7
Kukulkan
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,290
Damage
51,201
59,852
Taken
43,979
34,260
Mitigated
42,843
10,828
Healing
10,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,258
1,552
0
5,270
27,851
23,422
44
13,811
12,500
36,875
0
W
Sylvanus
Kylershu
Sylvanus
14,044
1,545
2,002
6,922
17,499
21,342
759
7,666
9,310
33,963
7,108
L
Chiron
ParrisWho
Chiron
10,961
4,158
1,040
1,812
18,013
6,122
180
10,398
7,005
0
33,197
L
Discordia
RaggedShot
Discordia
15,071
752
0
2,706
13,988
4,716
86
9,611
3,461
63,841
0
W
Gilgamesh
gagemann
Gilgamesh
13,844
4,398
0
1,165
16,399
16,148
276
10,315
5,614
0
51,476
W
Kukulkan
jabuckler7
Kukulkan
23,313
1,310
0
574
10,081
5,353
1,299
5,934
3,587
99,792
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,608
Gold Earned
39,710
210
Minions Killed
266
0
Camps Cleared
0
962,222
Distance Traveled
1,038,461
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
10,354
545
45
2
0
302,149
4
W
Sylvanus
13,541
713
49
3
0
324,239
0
L
Chiron
10,698
563
41
2
0
325,685
0
L
Discordia
11,556
608
124
7
0
334,388
4
W
Gilgamesh
12,616
664
58
3
0
340,014
0
W
Kukulkan
13,553
713
159
8
0
374,208
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role