Player Matchup

Merlin
Merlin
L0rdTyrant
Merlin
Level 97
God Stats
19W - 21L
1,458 SR
Queue Stats
34W - 43L
1,453 Elo+
Party 1
Amaterasu
Amaterasu
Prouncer
Amaterasu
Level 29
God Stats
2W - 3L
1,500 SR
Queue Stats
29W - 39L
1,445 Elo+
Party 1
Horus
Horus
TurnerPlays
Horus
Level 97
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Party 2
Bacchus
Bacchus
WubzieEB
Bacchus
Level 3
God Stats
3W - 2L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
seppukupenguin
Gilgamesh
Level 89
God Stats
6W - 4L
1,842 SR
Queue Stats
51W - 51L
1,441 Elo+
Party 1
Team Averages
Level 63
1,560 SR
1,468 Elo+

VS

Team Averages
Level 82
1,527 SR
1,524 Elo+
Vulcan
Vulcan
 
Vulcan
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Thanatos
Thanatos
FinCamy
Thanatos
Level 26
God Stats
7W - 6L
1,598 SR
Queue Stats
32W - 28L
1,513 Elo+
Party 3
Ratatoskr
Ratatoskr
Gardeligol
Ratatoskr
Level 7
God Stats
1W - 4L
1,834 SR
Queue Stats
6W - 11L
1,504 Elo+
Party 4
Ix Chel
Ix Chel
KayriDeviluke
Ix Chel
Level 107
God Stats
3W - 4L
1,469 SR
Queue Stats
20W - 14L
1,610 Elo+
Party 3
Gilgamesh
Gilgamesh
LucasBern rT
Gilgamesh
Level 145
God Stats
0W - 2L
1,231 SR
Queue Stats
38W - 37L
1,496 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
L0rdTyrant
Merlin
14
6 / 0 / 6
9,446
1,349
7,308
2,484
890
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Amaterasu
Prouncer
Amaterasu
13
0 / 1 / 10
7,536
1,077
3,225
5,698
3,323
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

14
6 / 1 / 8
9,127
1,304
7,189
10,894
9,053
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bacchus
WubzieEB
Bacchus
13
1 / 2 / 6
7,890
1,127
2,690
9,536
11,165
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
seppukupenguin
Gilgamesh
13
1 / 0 / 9
7,607
1,087
6,694
4,969
3,664
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Team 1 Tickets

347

VS

Team 2 Tickets

270

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
13
1 / 3 / 2
7,839
1,120
13,143
4,818
2,211
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
FinCamy
Thanatos
12
1 / 4 / 1
7,284
1,041
4,725
7,351
3,004
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ratatoskr
Gardeligol
Ratatoskr
12
1 / 3 / 1
7,324
1,046
4,986
6,555
2,608
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ix Chel
11
0 / 1 / 0
6,484
926
0
1,318
459
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Gilgamesh
LucasBern rT
Gilgamesh
13
1 / 3 / 2
7,619
1,088
6,748
9,717
5,227
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
10
14
Kills
4
4
Deaths
14
39
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
1
3
2
0.67
L
Thanatos
FinCamy
Thanatos
1
4
1
0.38
L
Ratatoskr
Gardeligol
Ratatoskr
1
3
1
0.5
L
Ix Chel
0
1
0
0
W
Merlin
L0rdTyrant
Merlin
6
0
6
9
L
Gilgamesh
LucasBern rT
Gilgamesh
1
3
2
0.67
W
Amaterasu
Prouncer
Amaterasu
0
1
10
5
W
6
1
8
10
W
Bacchus
WubzieEB
Bacchus
1
2
6
2
W
Gilgamesh
seppukupenguin
Gilgamesh
1
0
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,106
Damage
29,602
33,581
Taken
29,759
28,095
Mitigated
13,509
6,724
Healing
1,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
13,143
7,997
0
94
4,818
2,211
0
2,176
2,373
37,284
243
L
Thanatos
FinCamy
Thanatos
4,725
1,760
0
904
7,351
3,004
0
2,101
5,037
0
8,914
L
Ratatoskr
Gardeligol
Ratatoskr
4,986
584
0
81
6,555
2,608
0
2,712
3,707
0
9,008
L
Ix Chel
0
0
0
98
1,318
459
0
153
1,093
1,162
0
W
Merlin
L0rdTyrant
Merlin
7,308
547
0
0
2,484
890
0
1,658
826
36,626
0
L
Gilgamesh
LucasBern rT
Gilgamesh
6,748
2,010
0
592
9,717
5,227
0
2,856
6,471
0
22,029
W
Amaterasu
Prouncer
Amaterasu
3,225
2,224
0
870
5,698
3,323
0
2,792
2,906
0
9,343
W
7,189
3,536
1,696
2,893
10,894
9,053
0
3,365
7,529
0
13,623
W
Bacchus
WubzieEB
Bacchus
2,690
640
0
993
9,536
11,165
0
3,502
6,034
6,082
0
W
Gilgamesh
seppukupenguin
Gilgamesh
6,694
1,861
0
272
4,969
3,664
0
1,664
3,305
0
12,656

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,606
Gold Earned
36,550
125
Minions Killed
123
5
Camps Cleared
4
754,464
Distance Traveled
537,690
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
7,839
1,120
60
9
1
147,194
0
L
Thanatos
7,284
1,041
5
1
2
109,779
0
L
Ratatoskr
7,324
1,046
18
3
0
131,959
0
L
Ix Chel
6,484
926
2
0
0
14,388
0
W
Merlin
9,446
1,349
85
12
3
144,244
0
L
Gilgamesh
7,619
1,088
38
5
1
134,370
0
W
Amaterasu
7,536
1,077
14
2
1
161,719
0
W
Horus
9,127
1,304
13
2
1
158,309
0
W
Bacchus
7,890
1,127
4
1
0
128,285
0
W
Gilgamesh
7,607
1,087
9
1
0
161,907
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role