Player Matchup

Jormungandr
Jormungandr
BayBoyBaller99
Jormungandr
Level 79
God Stats
18W - 7L
1,774 SR
Queue Stats
96W - 98L
1,648 Elo+
Party 1
Arachne
Arachne
PhysGuy96
Arachne
Level 79
God Stats
4W - 4L
1,554 SR
Queue Stats
144W - 138L
1,614 Elo+
Party 1
Merlin
Merlin
Seeyotos
Merlin
Level 67
God Stats
19W - 13L
1,472 SR
Queue Stats
112W - 83L
1,577 Elo+
Solo
Team Averages
Level 75
1,600 SR
1,613 Elo+

VS

Team Averages
Level 86
1,707 SR
1,725 Elo+
Nemesis
Nemesis
Furrline
Nemesis
Level 78
God Stats
2W - 0L
1,824 SR
Queue Stats
10W - 4L
1,656 Elo+
Party 2
Erlang Shen
Erlang Shen
Guzzalord
Erlang Shen
Level 81
God Stats
8W - 1L
1,796 SR
Queue Stats
13W - 9L
1,797 Elo+
Party 2
Ra
Ra
WrittenRock2531
Ra
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 12L
1,722 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BayBoyBaller99
Jormungandr
11
1 / 5 / 4
8,185
630
6,797
13,015
12,872
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Arachne
PhysGuy96
Arachne
13
1 / 5 / 4
8,607
662
8,626
14,870
8,317
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Merlin
Seeyotos
Merlin
17
4 / 1 / 1
10,233
787
15,860
6,950
3,183
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Furrline
Nemesis
15
3 / 1 / 7
9,849
758
9,252
9,357
4,840
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Erlang Shen
Guzzalord
Erlang Shen
15
4 / 1 / 6
9,964
766
12,538
16,529
16,513
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
4 / 4 / 3
9,883
760
5,778
9,538
3,465
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
27
6
Kills
11
11
Deaths
6
9
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
BayBoyBaller99
Jormungandr
1
5
4
0.6
W
Nemesis
Furrline
Nemesis
3
1
7
6.5
W
Erlang Shen
Guzzalord
Erlang Shen
4
1
6
7
L
Arachne
PhysGuy96
Arachne
1
5
4
0.6
L
Merlin
Seeyotos
Merlin
4
1
1
4.5
W
4
4
3
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,283
Damage
27,568
34,835
Taken
35,424
24,372
Mitigated
24,818
4,321
Healing
4,574
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
BayBoyBaller99
Jormungandr
6,797
1,002
176
1,049
13,015
12,872
5
1,300
11,531
15,849
192
W
Nemesis
Furrline
Nemesis
9,252
3,780
0
642
9,357
4,840
760
5,686
3,629
0
36,936
W
Erlang Shen
Guzzalord
Erlang Shen
12,538
7,060
0
2,296
16,529
16,513
636
9,051
6,956
0
43,464
L
Arachne
PhysGuy96
Arachne
8,626
6,932
0
2,219
14,870
8,317
252
2,881
11,906
0
23,081
L
Merlin
Seeyotos
Merlin
15,860
423
0
877
6,950
3,183
0
1,244
5,574
67,400
0
W
5,778
299
622
1,014
9,538
3,465
0
7,024
2,258
45,612
515

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,025
Gold Earned
29,696
160
Minions Killed
223
0
Camps Cleared
0
636,469
Distance Traveled
767,095
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
8,185
630
22
2
0
165,024
0
W
Nemesis
9,849
758
61
5
0
263,339
0
W
Erlang Shen
9,964
766
62
5
0
284,192
0
L
Arachne
8,607
662
44
3
0
255,771
0
L
Merlin
10,233
787
94
7
0
215,674
2
W
Ra
9,883
760
100
8
0
219,564
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role