Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
 
Anubis
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vamana
Vamana
JVieiraF
Vamana
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 76L
1,217 Elo+
Party 1
Susano
Susano
Ne1vA
Susano
Level 43
God Stats
4W - 7L
1,471 SR
Queue Stats
104W - 147L
1,329 Elo+
Party 1
Eset
Eset
Thanatos37850
Eset
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
40W - 31L
1,500 Elo+
Solo
Team Averages
Level 47
1,494 SR
1,409 Elo+

VS

Team Averages
Level 105
1,502 SR
1,472 Elo+
Terra
Terra
 
Terra
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chang'e
Chang'e
Entidade_yyxy
Chang'e
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,558 Elo+
Party 3
Baron Samedi
Baron Samedi
Fejaozete888
Baron Samedi
Level 119
God Stats
4W - 2L
1,523 SR
Queue Stats
32W - 37L
1,366 Elo+
Party 3
Bakasura
Bakasura
Hardened
Bakasura
Level 121
God Stats
23W - 19L
1,486 SR
Queue Stats
93W - 77L
1,445 Elo+
Party 2
Chiron
Chiron
NevesTudao
Chiron
Level 89
God Stats
3W - 3L
1,500 SR
Queue Stats
121W - 124L
1,489 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
12
1 / 2 / 0
6,400
533
8,062
10,637
4,653
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
 
Anubis
11
0 / 3 / 2
6,023
502
8,782
6,825
3,335
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 15s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 0.5% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 0.5% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+55
Magical Power
+100
Mana
+7 5%
Magical Lifesteal

Vamana
JVieiraF
Vamana
12
1 / 2 / 0
6,582
549
3,252
9,610
7,056
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Susano
Ne1vA
Susano
11
1 / 6 / 1
5,836
486
4,340
11,411
4,842
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

6
0 / 0 / 0
4,974
415
1,541
3,345
1,704
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
10
1 / 0 / 1
6,614
551
2,530
12,524
8,495
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+20
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Chang'e
11
2 / 1 / 3
6,700
558
2,970
6,230
1,919
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Baron Samedi
Fejaozete888
Baron Samedi
13
2 / 1 / 0
7,527
627
6,310
6,273
3,153
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bakasura
Hardened
Bakasura
15
7 / 0 / 1
8,328
694
6,991
12,905
5,909
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chiron
NevesTudao
Chiron
11
1 / 1 / 3
6,586
549
6,084
8,888
3,131
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
21
3
Kills
13
13
Deaths
3
3
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
1
2
0
0.5
L
Anubis
 
Anubis
0
3
2
0.33
W
Terra
 
Terra
1
0
1
1.5
W
Chang'e
2
1
3
3.5
W
Baron Samedi
Fejaozete888
Baron Samedi
2
1
0
2
W
Bakasura
Hardened
Bakasura
7
0
1
7.5
L
Vamana
JVieiraF
Vamana
1
2
0
0.5
L
Susano
Ne1vA
Susano
1
6
1
0.25
W
Chiron
NevesTudao
Chiron
1
1
3
2.5
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,977
Damage
24,885
41,828
Taken
46,820
21,590
Mitigated
22,607
7,691
Healing
21,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
8,062
2,831
0
2,225
10,637
4,653
0
1,229
9,173
0
54,554
L
Anubis
 
Anubis
8,782
527
0
2,453
6,825
3,335
0
1,292
4,847
61,840
1,022
W
Terra
 
Terra
2,530
293
1,970
3,877
12,524
8,495
0
4,351
8,173
13,121
4,028
W
Chang'e
2,970
230
880
2,243
6,230
1,919
0
3,123
3,107
37,751
0
W
Baron Samedi
Fejaozete888
Baron Samedi
6,310
831
0
2,072
6,273
3,153
0
0
5,925
50,624
0
W
Bakasura
Hardened
Bakasura
6,991
5,306
0
7,345
12,905
5,909
1,011
2,270
10,635
0
48,051
L
Vamana
JVieiraF
Vamana
3,252
990
0
1,096
9,610
7,056
0
6,310
3,300
0
36,857
L
Susano
Ne1vA
Susano
4,340
780
0
491
11,411
4,842
12
1,601
9,200
0
41,945
W
Chiron
NevesTudao
Chiron
6,084
1,758
225
2,588
8,888
3,131
184
579
8,309
0
49,757
L
1,541
231
128
1,298
3,345
1,704
0
868
2,477
9,170
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,815
Gold Earned
35,755
337
Minions Killed
376
0
Camps Cleared
0
1,115,689
Distance Traveled
1,314,659
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
6,400
533
88
7
0
240,046
0
L
Anubis
6,023
502
103
9
0
210,929
0
W
Terra
6,614
551
30
3
0
280,354
0
W
Chang'e
6,700
558
63
5
0
234,591
0
W
Baron Samedi
7,527
627
88
7
0
208,420
0
W
Bakasura
8,328
694
124
10
0
305,752
0
L
Vamana
6,582
549
71
6
0
258,931
0
L
Susano
5,836
486
63
5
0
258,419
0
W
Chiron
6,586
549
71
6
0
285,542
0
L
Eset
4,974
415
12
1
0
147,364
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role