Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
ButchersSon4298
Discordia
Level 157
God Stats
3W - 2L
1,500 SR
Queue Stats
96W - 99L
1,463 Elo+
Party 3
Baron Samedi
Baron Samedi
PY3tti
Baron Samedi
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
81W - 75L
1,495 Elo+
Party 3
Merlin
Merlin
Prophet of Will
Merlin
Level 129
God Stats
2W - 2L
1,500 SR
Queue Stats
200W - 200L
1,813 Elo+
Solo
Kukulkan
Kukulkan
VuhJennuh
Kukulkan
Level 142
God Stats
1W - 1L
1,715 SR
Queue Stats
16W - 16L
1,827 Elo+
Solo
Team Averages
Level 149
1,543 SR
1,620 Elo+

VS

Team Averages
Level 140
1,543 SR
1,504 Elo+
Sobek
Sobek
 
Sobek
Level 173
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
ASadPancake149
Ne Zha
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 24L
1,512 Elo+
Party 2
Cupid
Cupid
ENVYTsilence
Cupid
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 53L
1,511 Elo+
Party 1
Artemis
Artemis
Lukozade Jones
Artemis
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 55L
1,493 Elo+
Party 1
Chaac
Chaac
death hunter496
Chaac
Level 169
God Stats
3W - 0L
1,715 SR
Queue Stats
97W - 76L
1,506 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
1
0 / 0 / 0
1,340
268
0
0
0
Discordia
ButchersSon4298
Discordia
11
0 / 1 / 3
5,125
1,025
4,467
3,313
1,210
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baron Samedi
PY3tti
Baron Samedi
9
3 / 2 / 1
5,578
1,116
2,503
3,926
2,788
Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 0 / 2
5,696
1,139
3,219
2,412
995
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kukulkan
VuhJennuh
Kukulkan
9
0 / 2 / 3
4,963
993
3,040
3,375
2,731
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
7
0 / 2 / 2
4,786
957
1,005
3,953
3,544
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
0 / 1 / 1
5,025
1,005
1,122
5,412
4,370
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mace

Mace

+10
Physical Power

12
3 / 0 / 1
6,374
1,275
2,437
3,709
1,964
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

10
1 / 1 / 1
5,377
1,075
3,552
4,788
2,258
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

12
1 / 0 / 3
5,876
1,175
3,712
4,625
3,237
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
13
4
Kills
5
5
Deaths
4
9
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
0
0
0
0
W
Sobek
 
Sobek
0
2
2
0.5
W
0
1
1
0.5
L
Discordia
ButchersSon4298
Discordia
0
1
3
1.5
W
3
0
1
3.5
W
1
1
1
1.5
L
Baron Samedi
PY3tti
Baron Samedi
3
2
1
1.75
L
1
0
2
2
L
Kukulkan
VuhJennuh
Kukulkan
0
2
3
0.75
W
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,229
Damage
11,828
13,026
Taken
22,487
7,724
Mitigated
15,373
2,757
Healing
11,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
0
0
0
0
0
0
0
0
0
0
0
W
Sobek
 
Sobek
1,005
73
115
652
3,953
3,544
25
1,558
2,395
4,465
0
W
1,122
57
730
569
5,412
4,370
27
3,405
2,007
0
4,938
L
Discordia
ButchersSon4298
Discordia
4,467
47
0
250
3,313
1,210
0
57
3,173
10,701
0
W
2,437
918
3,276
2,583
3,709
1,964
37
2,588
1,121
0
15,094
W
3,552
802
734
675
4,788
2,258
66
3,690
1,098
0
6,268
L
Baron Samedi
PY3tti
Baron Samedi
2,503
194
368
646
3,926
2,788
0
228
3,570
4,873
0
L
3,219
127
300
470
2,412
995
0
168
2,165
12,616
0
L
Kukulkan
VuhJennuh
Kukulkan
3,040
82
345
378
3,375
2,731
0
396
2,868
6,146
0
W
3,712
244
397
1,805
4,625
3,237
0
1,988
2,637
0
6,009

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,702
Gold Earned
27,438
46
Minions Killed
58
0
Camps Cleared
0
373,109
Distance Traveled
514,586
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
1,340
268
0
0
0
0
0
W
Sobek
4,786
957
2
0
0
64,727
0
W
Ne Zha
5,025
1,005
5
1
0
118,078
0
L
Discordia
5,125
1,025
18
4
0
107,243
0
W
Cupid
6,374
1,275
27
5
0
119,268
0
W
Artemis
5,377
1,075
11
2
0
100,336
0
L
Baron Samedi
5,578
1,116
1
0
0
70,322
0
L
Merlin
5,696
1,139
19
4
0
107,709
0
L
Kukulkan
4,963
993
8
2
0
87,835
0
W
Chaac
5,876
1,175
13
3
0
112,177
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role