Player Matchup

Persephone
Persephone
Platinum II
Birdicus33
Persephone
Platinum II
Level 186
God Stats
23W - 24L
1,411 SR
Queue Stats
360W - 300L
2,020 MMR
Party 2
Gilgamesh
Gilgamesh
Platinum IV
YaBoyGs
Gilgamesh
Platinum IV
Level 153
God Stats
40W - 16L
1,657 SR
Queue Stats
108W - 89L
1,633 MMR
Party 2
Atlas
Atlas
Platinum II
iMystik KYT
Atlas
Platinum II
Level 153
God Stats
20W - 16L
1,817 SR
Queue Stats
709W - 581L
1,806 MMR
Party 2
Team Averages
Platinum III
Platinum III
Average Tier
Level 164
1,628 SR
1,820 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 79
1,595 SR
1,703 MMR
Vamana
Vamana
Platinum I
Croski
Vamana
Platinum I
Level 68
God Stats
2W - 3L
1,656 SR
Queue Stats
42W - 44L
1,813 MMR
Party 1
Odin
Odin
Gold IV
Dscordiapop
Odin
Gold IV
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 15L
1,642 MMR
Solo
Scylla
Scylla
Gold I
MollyWhopped40
Scylla
Gold I
Level 123
God Stats
5W - 5L
1,629 SR
Queue Stats
28W - 28L
1,655 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Birdicus33
Persephone
18
4 / 1 / 8
11,771
841
12,638
5,740
2,356
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Gilgamesh
YaBoyGs
Gilgamesh
16
7 / 0 / 5
11,306
808
15,528
17,289
18,227
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
2 / 1 / 10
10,018
716
11,179
16,908
16,278
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bans
AchillesKuzenboNe ZhaAthenaThoth

VS

Bans
AresShivaHachimanNikeDiscordia
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Croski
Vamana
13
0 / 6 / 2
8,880
634
8,886
15,625
15,394
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
0 / 6 / 2
8,601
614
5,472
18,189
15,734
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
2 / 1 / 0
9,472
677
10,372
9,996
4,544
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
6
13
Kills
2
2
Deaths
13
23
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Persephone
Birdicus33
Persephone
4
1
8
8
L
Vamana
Croski
Vamana
0
6
2
0.17
L
0
6
2
0.17
L
2
1
0
2
W
Gilgamesh
YaBoyGs
Gilgamesh
7
0
5
9.5
W
2
1
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,345
Damage
24,730
39,937
Taken
43,810
36,861
Mitigated
35,672
9,427
Healing
2,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
Birdicus33
Persephone
12,638
508
0
2,036
5,740
2,356
884
1,853
3,677
60,998
446
L
Vamana
Croski
Vamana
8,886
3,737
0
1,277
15,625
15,394
0
7,885
6,993
356
30,251
L
5,472
1,455
0
696
18,189
15,734
0
8,640
8,864
0
21,599
L
10,372
1,352
0
636
9,996
4,544
0
6,027
3,681
45,682
0
W
Gilgamesh
YaBoyGs
Gilgamesh
15,528
4,210
0
3,085
17,289
18,227
1,346
4,335
12,203
705
63,617
W
11,179
3,207
0
4,306
16,908
16,278
251
4,448
11,641
25,155
4,688

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,095
Gold Earned
26,953
222
Minions Killed
155
0
Camps Cleared
0
849,068
Distance Traveled
805,651
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
11,771
841
103
7
0
273,810
1
L
Vamana
8,880
634
51
4
0
270,949
0
L
Odin
8,601
614
29
2
0
242,942
0
L
Scylla
9,472
677
75
5
0
291,760
0
W
Gilgamesh
11,306
808
89
6
0
303,530
0
W
Atlas
10,018
716
30
2
0
271,728
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role