Player Matchup

Xbalanque
Xbalanque
Creemie_
Xbalanque
Level 39
God Stats
11W - 2L
1,817 SR
Queue Stats
49W - 35L
1,535 Elo+
Party 2
Shiva
Shiva
Seraph_Monsoon
Shiva
Level 69
God Stats
12W - 12L
1,594 SR
Queue Stats
103W - 96L
1,525 Elo+
Party 2
Hercules
Hercules
Zombiemaster777
Hercules
Level 61
God Stats
9W - 1L
1,689 SR
Queue Stats
145W - 145L
1,457 Elo+
Solo
Kukulkan
Kukulkan
boombhole
Kukulkan
Level 133
God Stats
12W - 32L
1,326 SR
Queue Stats
715W - 676L
1,464 Elo+
Solo
Tsukuyomi
Tsukuyomi
valkoor_storm
Tsukuyomi
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,578 Elo+
Party 2
Team Averages
Level 69
1,585 SR
1,512 Elo+

VS

Team Averages
Level 57
1,468 SR
1,410 Elo+
Thanatos
Thanatos
BackWoodsOficial
Thanatos
Level 89
God Stats
5W - 9L
1,091 SR
Queue Stats
325W - 311L
1,468 Elo+
Solo
Chiron
Chiron
Johnny_5503
Chiron
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 21L
1,273 Elo+
Party 3
Cthulhu
Cthulhu
Sterben_32
Cthulhu
Level 47
God Stats
1W - 1L
1,739 SR
Queue Stats
26W - 24L
1,542 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Unordinaryl0431
Morgan Le Fay
Level 58
God Stats
1W - 2L
1,500 SR
Queue Stats
60W - 56L
1,346 Elo+
Party 1
Nike
Nike
iHokuu
Nike
Level 27
God Stats
5W - 5L
1,507 SR
Queue Stats
34W - 48L
1,423 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Creemie_
Xbalanque
18
11 / 4 / 4
11,310
595
18,205
15,454
6,450
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
3 / 2 / 13
10,144
534
11,934
15,488
15,642
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
16
4 / 1 / 3
10,568
556
10,415
13,877
8,531
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Kukulkan
boombhole
Kukulkan
17
7 / 2 / 5
11,368
598
11,348
11,410
5,439
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Tsukuyomi
valkoor_storm
Tsukuyomi
17
3 / 3 / 4
9,855
519
5,879
16,498
6,956
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 6 / 1
9,904
521
6,897
23,659
10,509
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chiron
14
2 / 6 / 3
8,373
441
8,480
16,115
5,835
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cthulhu
Sterben_32
Cthulhu
14
1 / 7 / 2
7,855
413
6,912
19,019
17,561
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morgan Le Fay
Unordinaryl0431
Morgan Le Fay
14
1 / 4 / 2
8,606
453
10,083
10,678
4,690
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Nike
iHokuu
Nike
15
1 / 5 / 3
9,281
488
8,579
16,961
12,959
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
23
28
Kills
12
12
Deaths
28
29
Assists
11
Player
Kills
Deaths
Assists
KDA
L
7
6
1
1.25
W
Xbalanque
Creemie_
Xbalanque
11
4
4
3.25
L
Chiron
2
6
3
0.58
W
3
2
13
4.75
L
Cthulhu
Sterben_32
Cthulhu
1
7
2
0.29
L
Morgan Le Fay
Unordinaryl0431
Morgan Le Fay
1
4
2
0.5
W
Hercules
4
1
3
5.5
W
Kukulkan
boombhole
Kukulkan
7
2
5
4.75
L
Nike
iHokuu
Nike
1
5
3
0.5
W
Tsukuyomi
valkoor_storm
Tsukuyomi
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,781
Damage
40,951
72,727
Taken
86,432
43,018
Mitigated
51,554
24,906
Healing
26,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,897
1,613
53
18,249
23,659
10,509
0
2,181
21,289
0
77,008
W
Xbalanque
Creemie_
Xbalanque
18,205
13,390
0
4,377
15,454
6,450
2,489
2,751
12,420
0
90,494
L
Chiron
8,480
1,885
364
3,275
16,115
5,835
105
0
15,777
0
50,920
W
11,934
964
348
1,621
15,488
15,642
181
4,085
10,896
0
44,831
L
Cthulhu
Sterben_32
Cthulhu
6,912
408
122
2,266
19,019
17,561
0
5,194
13,466
31,786
2,593
L
Morgan Le Fay
Unordinaryl0431
Morgan Le Fay
10,083
1,402
0
797
10,678
4,690
0
3,373
7,116
71,712
0
W
Hercules
10,415
3,306
0
6,816
13,877
8,531
991
62
13,143
0
55,012
W
Kukulkan
boombhole
Kukulkan
11,348
287
0
2,877
11,410
5,439
805
7,346
3,917
75,065
802
L
Nike
iHokuu
Nike
8,579
2,593
0
1,844
16,961
12,959
0
1,710
14,920
0
65,615
W
Tsukuyomi
valkoor_storm
Tsukuyomi
5,879
1,078
0
8,867
16,498
6,956
51
1,299
14,946
0
83,052

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,245
Gold Earned
44,019
517
Minions Killed
458
0
Camps Cleared
0
1,906,553
Distance Traveled
1,746,923
41
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
9,904
521
117
6
0
377,811
0
W
Xbalanque
11,310
595
113
6
0
334,655
6
L
Chiron
8,373
441
73
4
0
360,713
0
W
Shiva
10,144
534
66
3
0
397,071
18
L
Cthulhu
7,855
413
56
3
0
331,557
2
L
Morgan Le Fay
8,606
453
116
6
0
298,934
2
W
Hercules
10,568
556
100
5
0
357,019
2
W
Kukulkan
11,368
598
137
7
0
386,534
7
L
Nike
9,281
488
96
5
0
377,908
3
W
Tsukuyomi
9,855
519
101
5
0
431,274
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role