Player Matchup

Loki
Loki
Gold II
ElArmax
Loki
Gold II
Level 147
God Stats
31W - 28L
1,635 SR
Queue Stats
108W - 114L
1,497 MMR
Party 1
Vamana
Vamana
Gold III
Jorgennz
Vamana
Gold III
Level 156
God Stats
12W - 7L
1,725 SR
Queue Stats
109W - 113L
1,497 MMR
Party 1
Janus
Janus
Gold IV
NEFWEEST2
Janus
Gold IV
Level 67
God Stats
2W - 1L
1,278 SR
Queue Stats
26W - 30L
1,547 MMR
Party 4
Sol
Sol
Gold V
Valaak_wrath
Sol
Gold V
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
116W - 111L
1,409 MMR
Party 4
Guan Yu
Guan Yu
Gold V
Zoruack
Guan Yu
Gold V
Level 191
God Stats
1W - 1L
1,500 SR
Queue Stats
161W - 164L
1,477 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 144
1,528 SR
1,485 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 115
1,513 SR
1,491 MMR
Xing Tian
Xing Tian
Silver I
BuddyBoy360-v2
Xing Tian
Silver I
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 36L
1,423 MMR
Party 2
Raijin
Raijin
Bronze III
Essentslmao
Raijin
Bronze III
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,492 MMR
Party 3
Anhur
Anhur
Silver I
MrG00fy
Anhur
Silver I
Level 128
God Stats
1W - 2L
1,739 SR
Queue Stats
165W - 158L
1,474 MMR
Solo
Thoth
Thoth
Gold V
Purewel
Thoth
Gold V
Level 172
God Stats
0W - 4L
1,328 SR
Queue Stats
102W - 91L
1,564 MMR
Party 2
Nemesis
Nemesis
Bronze III
WatchKai
Nemesis
Bronze III
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
ElArmax
Loki
19
9 / 0 / 3
11,482
574
11,327
13,766
5,299
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vamana
Jorgennz
Vamana
19
0 / 0 / 2
12,075
604
13,487
17,325
15,898
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Janus
NEFWEEST2
Janus
18
4 / 0 / 8
11,877
594
5,670
9,067
3,646
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

17
3 / 3 / 3
10,822
541
18,105
14,101
5,818
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Guan Yu
Zoruack
Guan Yu
16
3 / 1 / 9
10,435
522
10,372
17,545
19,210
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bans
AthenaRamaHachimanMercury

VS

Bans
Ne ZhaBake KujiraCharonAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
BuddyBoy360-v2
Xing Tian
10
0 / 7 / 2
7,300
365
6,993
24,653
19,874
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Raijin
15
0 / 5 / 0
9,210
461
8,064
12,295
4,358
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Anhur
MrG00fy
Anhur
15
1 / 5 / 1
8,735
437
6,767
16,142
5,726
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thoth
Purewel
Thoth
18
0 / 1 / 0
9,547
477
7,716
14,833
6,027
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nemesis
WatchKai
Nemesis
15
3 / 2 / 0
8,524
426
6,441
16,689
7,817
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
7
19
Kills
4
4
Deaths
20
25
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
BuddyBoy360-v2
Xing Tian
0
7
2
0.14
W
Loki
ElArmax
Loki
9
0
3
10.5
L
Raijin
0
5
0
0
W
Vamana
Jorgennz
Vamana
0
0
2
1
L
Anhur
MrG00fy
Anhur
1
5
1
0.3
W
Janus
NEFWEEST2
Janus
4
0
8
8
L
Thoth
Purewel
Thoth
0
1
0
0
W
3
3
3
1.5
L
Nemesis
WatchKai
Nemesis
3
2
0
1.5
W
Guan Yu
Zoruack
Guan Yu
3
1
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,961
Damage
35,981
71,804
Taken
84,612
49,871
Mitigated
43,802
24,412
Healing
15,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
BuddyBoy360-v2
Xing Tian
6,993
1,122
0
3,063
24,653
19,874
90
11,272
13,207
22,173
0
W
Loki
ElArmax
Loki
11,327
2,963
0
6,214
13,766
5,299
0
5,857
7,909
0
89,627
L
Raijin
8,064
449
0
1,335
12,295
4,358
228
2,313
9,872
86,470
731
W
Vamana
Jorgennz
Vamana
13,487
5,278
0
5,323
17,325
15,898
37
8,170
9,155
465
121,986
L
Anhur
MrG00fy
Anhur
6,767
3,653
0
4,604
16,142
5,726
0
4,358
11,732
0
77,290
W
Janus
NEFWEEST2
Janus
5,670
504
0
1,063
9,067
3,646
480
3,295
5,772
97,518
2,163
L
Thoth
Purewel
Thoth
7,716
801
0
2,955
14,833
6,027
0
434
13,430
99,006
0
W
18,105
9,362
0
5,342
14,101
5,818
113
3,123
10,978
105,871
13,826
L
Nemesis
WatchKai
Nemesis
6,441
2,406
0
3,167
16,689
7,817
0
4,909
11,639
0
70,344
W
Guan Yu
Zoruack
Guan Yu
10,372
1,204
1,167
5,303
17,545
19,210
0
3,193
14,352
0
39,661

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,691
Gold Earned
43,316
695
Minions Killed
582
0
Camps Cleared
0
2,147,989
Distance Traveled
1,922,005
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
7,300
365
22
1
0
369,662
0
W
Loki
11,482
574
119
6
0
463,671
10
L
Raijin
9,210
461
156
8
0
358,581
1
W
Vamana
12,075
604
187
9
0
352,009
1
L
Anhur
8,735
437
133
7
0
354,404
1
W
Janus
11,877
594
175
9
0
467,261
0
L
Thoth
9,547
477
164
8
0
384,680
2
W
Sol
10,822
541
177
9
0
386,878
0
L
Nemesis
8,524
426
107
5
0
454,678
5
W
Guan Yu
10,435
522
37
2
0
478,170
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role