Player Matchup

Ah Puch
Ah Puch
Archie
Ah Puch
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
113W - 117L
1,437 Elo+
Party 1
Bastet
Bastet
Giraud
Bastet
Level 154
God Stats
16W - 5L
1,715 SR
Queue Stats
417W - 407L
1,514 Elo+
Party 2
Hercules
Hercules
Jpanski421
Hercules
Level 123
God Stats
4W - 3L
1,500 SR
Queue Stats
90W - 88L
1,371 Elo+
Party 1
Tsukuyomi
Tsukuyomi
ashura28
Tsukuyomi
Level 126
God Stats
7W - 3L
1,500 SR
Queue Stats
469W - 450L
1,557 Elo+
Party 2
Xing Tian
Xing Tian
el_av
Xing Tian
Level 156
God Stats
3W - 2L
1,500 SR
Queue Stats
502W - 501L
1,552 Elo+
Party 2
Team Averages
Level 140
1,543 SR
1,486 Elo+

VS

Team Averages
Level 120
1,500 SR
1,414 Elo+
Zeus
Zeus
FatherBapple
Zeus
Level 119
God Stats
1W - 2L
1,715 SR
Queue Stats
55W - 52L
1,527 Elo+
Party 3
Nox
Nox
MakesurMomMoist
Nox
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,331 Elo+
Solo
Ishtar
Ishtar
She Shrooms
Ishtar
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 48L
1,306 Elo+
Party 3
Loki
Loki
TheOnlyLeft
Loki
Level 99
God Stats
1W - 3L
1,285 SR
Queue Stats
508W - 495L
1,482 Elo+
Party 3
Shiva
Shiva
machin3gunTJ
Shiva
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
82W - 90L
1,424 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Archie
Ah Puch
15
2 / 1 / 12
8,388
839
13,271
5,854
2,594
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
Giraud
Bastet
16
8 / 2 / 11
9,568
957
10,164
10,960
4,691
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
Jpanski421
Hercules
15
5 / 1 / 13
8,628
863
9,007
14,551
11,366
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tsukuyomi
ashura28
Tsukuyomi
14
5 / 2 / 9
8,399
840
3,506
7,060
3,231
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xing Tian
el_av
Xing Tian
14
1 / 3 / 16
8,543
854
3,965
15,978
9,435
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 5 / 2
8,308
831
11,771
8,232
3,185
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
0 / 2 / 9
7,221
722
4,394
5,958
2,783
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Ishtar
11
0 / 6 / 4
6,339
634
2,798
10,457
4,300
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

13
2 / 5 / 1
6,729
673
5,048
9,028
3,851
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
1 / 3 / 6
6,999
700
7,657
8,807
9,059
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
31
21
Kills
9
9
Deaths
21
61
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
Archie
Ah Puch
2
1
12
8
L
6
5
2
1.4
W
Bastet
Giraud
Bastet
8
2
11
6.75
W
Hercules
Jpanski421
Hercules
5
1
13
11.5
L
0
2
9
2.25
L
Ishtar
0
6
4
0.33
L
2
5
1
0.5
W
Tsukuyomi
ashura28
Tsukuyomi
5
2
9
4.75
W
Xing Tian
el_av
Xing Tian
1
3
16
3
L
1
3
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,913
Damage
31,668
54,403
Taken
42,482
31,317
Mitigated
23,178
24,858
Healing
7,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
Archie
Ah Puch
13,271
411
474
1,691
5,854
2,594
565
1,435
4,327
23,732
221
L
11,771
276
1,226
564
8,232
3,185
0
2,492
5,608
18,985
194
W
Bastet
Giraud
Bastet
10,164
1,068
1,280
4,359
10,960
4,691
597
2,138
8,643
0
26,983
W
Hercules
Jpanski421
Hercules
9,007
1,957
584
8,070
14,551
11,366
420
5,091
9,151
0
11,661
L
4,394
339
50
1,240
5,958
2,783
0
2,660
3,259
16,653
315
L
Ishtar
2,798
2,233
0
612
10,457
4,300
0
4,776
5,591
0
7,048
L
5,048
510
1,012
1,033
9,028
3,851
0
3,233
5,530
0
14,034
W
Tsukuyomi
ashura28
Tsukuyomi
3,506
714
953
1,141
7,060
3,231
783
3,147
3,730
0
13,202
W
Xing Tian
el_av
Xing Tian
3,965
153
1,445
4,861
15,978
9,435
152
4,814
11,087
7,340
1,416
L
7,657
640
597
1,642
8,807
9,059
0
3,413
5,072
914
8,220

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,526
Gold Earned
35,596
106
Minions Killed
88
0
Camps Cleared
0
977,681
Distance Traveled
885,752
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
8,388
839
30
3
0
191,240
0
L
Zeus
8,308
831
27
3
0
155,852
0
W
Bastet
9,568
957
37
4
0
222,522
0
W
Hercules
8,628
863
8
1
0
206,332
0
L
Nox
7,221
722
34
3
0
176,408
0
L
Ishtar
6,339
634
12
1
0
166,698
0
L
Loki
6,729
673
10
1
0
186,622
0
W
Tsukuyomi
8,399
840
24
2
0
169,612
0
W
Xing Tian
8,543
854
7
1
0
187,975
0
L
Shiva
6,999
700
5
1
0
200,172
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role