Player Matchup

Achilles
Achilles
Gold IV
Bluestoneballs
Achilles
Gold IV
Level 89
God Stats
11W - 11L
1,515 SR
Queue Stats
234W - 224L
1,612 MMR
Party 2
Charon
Charon
Silver II
FirstBloodorFeed
Charon
Silver II
Level 157
God Stats
2W - 3L
1,500 SR
Queue Stats
164W - 174L
1,500 MMR
Party 2
Kukulkan
Kukulkan
Silver I
MythicalMeats
Kukulkan
Silver I
Level 74
God Stats
1W - 1L
1,751 SR
Queue Stats
14W - 13L
1,628 MMR
Party 1
Ne Zha
Ne Zha
Bronze III
PsychoSpec1
Ne Zha
Bronze III
Level 121
God Stats
0W - 1L
1,507 SR
Queue Stats
1W - 2L
1,500 MMR
Party 1
Apollo
Apollo
Gold III
Uncanniermarine
Apollo
Gold III
Level 148
God Stats
1W - 4L
1,500 SR
Queue Stats
209W - 212L
1,562 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 118
1,555 SR
1,560 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 165
1,555 SR
1,548 MMR
Anhur
Anhur
Platinum V
 
Anhur
Platinum V
Level 242
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Baron Samedi
Baron Samedi
Gold II
CottageCheezx
Baron Samedi
Gold II
Level 174
God Stats
10W - 8L
1,772 SR
Queue Stats
155W - 156L
1,564 MMR
Solo
Sun Wukong
Sun Wukong
Silver II
Curbearr
Sun Wukong
Silver II
Level 123
God Stats
46W - 38L
1,553 SR
Queue Stats
68W - 67L
1,561 MMR
Solo
Bastet
Bastet
Gold IV
Deathrowdub2012
Bastet
Gold IV
Level 158
God Stats
42W - 37L
1,451 SR
Queue Stats
362W - 359L
1,563 MMR
Solo
Ymir
Ymir
Gold IV
ZZistoxic
Ymir
Gold IV
Level 128
God Stats
5W - 7L
1,500 SR
Queue Stats
314W - 300L
1,553 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
12
3 / 5 / 1
7,550
503
13,267
18,223
22,795
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
2 / 1 / 3
7,557
504
4,856
14,891
12,766
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
MythicalMeats
Kukulkan
14
2 / 1 / 1
7,891
526
7,968
6,315
2,785
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ne Zha
12
1 / 7 / 3
6,684
446
3,010
16,303
6,113
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
1 / 3 / 5
7,259
484
6,828
11,702
3,031
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
ThorThanatosAwilixBellona

VS

Bans
SusanoBake KujiraAthenaAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
16
5 / 1 / 2
9,421
628
12,382
12,306
5,345
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
CottageCheezx
Baron Samedi
15
2 / 1 / 3
8,547
570
9,209
8,112
4,765
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
Curbearr
Sun Wukong
15
3 / 3 / 5
8,830
589
9,439
17,414
12,687
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
7 / 1 / 4
8,889
593
10,120
11,488
5,149
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Ymir
12
0 / 3 / 5
8,027
535
5,523
13,082
11,283
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
36
9
Kills
17
17
Deaths
9
13
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
5
1
2
6
L
Achilles
3
5
1
0.7
W
Baron Samedi
CottageCheezx
Baron Samedi
2
1
3
3.5
W
Sun Wukong
Curbearr
Sun Wukong
3
3
5
1.83
W
7
1
4
9
L
2
1
3
3.5
L
Kukulkan
MythicalMeats
Kukulkan
2
1
1
2.5
L
Ne Zha
1
7
3
0.36
L
1
3
5
1.17
W
Ymir
0
3
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,929
Damage
46,673
67,434
Taken
62,402
47,490
Mitigated
39,229
16,121
Healing
21,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
12,382
8,330
0
5,978
12,306
5,345
2,330
2,090
10,140
0
95,996
L
Achilles
13,267
2,310
0
4,758
18,223
22,795
0
1,635
15,429
0
45,797
W
Baron Samedi
CottageCheezx
Baron Samedi
9,209
732
720
2,716
8,112
4,765
0
3,334
4,551
71,297
3,963
W
Sun Wukong
Curbearr
Sun Wukong
9,439
2,589
0
6,013
17,414
12,687
353
1,965
14,297
0
66,125
W
10,120
2,378
0
4,165
11,488
5,149
706
914
10,248
0
61,584
L
4,856
774
0
2,425
14,891
12,766
0
5,444
9,398
22,590
1,691
L
Kukulkan
MythicalMeats
Kukulkan
7,968
260
0
750
6,315
2,785
0
3,184
3,082
69,242
1,200
L
Ne Zha
3,010
525
0
5,261
16,303
6,113
0
2,297
13,903
0
49,266
L
6,828
4,657
0
2,927
11,702
3,031
0
1,070
10,632
0
68,706
W
Ymir
5,523
359
0
2,178
13,082
11,283
30
4,927
8,014
30,879
4,824

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,941
Gold Earned
43,714
418
Minions Killed
486
0
Camps Cleared
0
1,465,194
Distance Traveled
1,420,018
4
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
9,421
628
144
10
0
249,956
0
L
Achilles
7,550
503
81
5
0
279,039
0
W
Baron Samedi
8,547
570
129
9
0
266,653
4
W
Sun Wukong
8,830
589
92
6
0
294,109
5
W
Bastet
8,889
593
79
5
0
335,212
2
L
Charon
7,557
504
30
2
0
296,980
1
L
Kukulkan
7,891
526
120
8
0
326,682
3
L
Ne Zha
6,684
446
77
5
0
290,759
0
L
Apollo
7,259
484
110
7
0
271,734
0
W
Ymir
8,027
535
42
3
0
274,088
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role