Player Matchup

Baron Samedi
Baron Samedi
DaddyDokusei
Baron Samedi
Level 29
God Stats
1W - 2L
1,681 SR
Queue Stats
36W - 38L
1,537 Elo+
Party 2
Bellona
Bellona
FullMiles
Bellona
Level 67
God Stats
1W - 2L
1,477 SR
Queue Stats
74W - 62L
1,569 Elo+
Party 2
Da Ji
Da Ji
IntrinsicFate27
Da Ji
Level 115
God Stats
0W - 2L
1,500 SR
Queue Stats
150W - 155L
1,415 Elo+
Solo
Chiron
Chiron
TheDudmeister
Chiron
Level 46
God Stats
0W - 3L
1,285 SR
Queue Stats
30W - 35L
1,471 Elo+
Party 2
Tiamat
Tiamat
Tikalaka
Tiamat
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 28L
1,482 Elo+
Party 2
Team Averages
Level 57
1,488 SR
1,495 Elo+

VS

Team Averages
Level 137
1,700 SR
1,583 Elo+
Freya
Freya
Duece Gaming
Freya
Level 209
God Stats
2W - 0L
1,738 SR
Queue Stats
86W - 86L
1,614 Elo+
Party 3
Hera
Hera
Gaminginme125
Hera
Level 138
God Stats
3W - 0L
1,769 SR
Queue Stats
248W - 226L
1,529 Elo+
Party 1
Chiron
Chiron
I GV Logic I
Chiron
Level 51
God Stats
19W - 7L
1,715 SR
Queue Stats
288W - 277L
1,642 Elo+
Solo
Ravana
Ravana
SkillzBacon
Ravana
Level 150
God Stats
5W - 2L
1,649 SR
Queue Stats
21W - 23L
1,593 Elo+
Party 3
Mulan
Mulan
Xlima_K
Mulan
Level 136
God Stats
6W - 9L
1,627 SR
Queue Stats
300W - 286L
1,535 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DaddyDokusei
Baron Samedi
11
0 / 4 / 0
6,365
424
3,894
12,460
12,233
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bellona
FullMiles
Bellona
13
2 / 2 / 1
7,821
521
6,817
11,881
13,374
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
1 / 7 / 2
7,174
478
4,698
17,207
7,370
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
0 / 2 / 0
6,762
451
3,683
6,838
2,595
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Tiamat
Tikalaka
Tiamat
11
2 / 4 / 0
6,574
438
6,164
9,418
5,093
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 0 / 0
10,399
693
5,333
5,578
2,582
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

15
3 / 3 / 3
8,965
598
7,900
8,133
2,916
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Chiron
16
5 / 1 / 4
9,804
654
9,639
9,190
3,894
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ravana
15
2 / 1 / 7
8,596
573
8,935
7,498
4,007
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Mulan
Xlima_K
Mulan
14
3 / 0 / 9
9,585
639
6,625
13,230
13,329
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
42
5
Kills
19
19
Deaths
5
3
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
DaddyDokusei
Baron Samedi
0
4
0
0
W
6
0
0
6
L
Bellona
FullMiles
Bellona
2
2
1
1.25
W
3
3
3
1.5
W
Chiron
5
1
4
7
L
1
7
2
0.29
W
Ravana
2
1
7
5.5
L
0
2
0
0
L
Tiamat
Tikalaka
Tiamat
2
4
0
0.5
W
Mulan
Xlima_K
Mulan
3
0
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,256
Damage
38,432
57,804
Taken
43,629
40,665
Mitigated
26,728
17,355
Healing
13,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
DaddyDokusei
Baron Samedi
3,894
483
154
2,896
12,460
12,233
0
3,710
8,750
28,273
0
W
5,333
2,002
0
2,752
5,578
2,582
2,258
812
4,766
73,468
11,551
L
Bellona
FullMiles
Bellona
6,817
2,493
0
3,888
11,881
13,374
0
4,003
7,878
0
59,689
W
7,900
2,483
0
2,270
8,133
2,916
1,204
315
7,542
64,309
0
W
Chiron
9,639
4,284
270
3,277
9,190
3,894
1,421
5,100
4,090
0
80,967
L
4,698
612
0
6,146
17,207
7,370
0
2,770
14,437
0
56,122
W
Ravana
8,935
2,776
0
1,353
7,498
4,007
869
1,448
5,885
0
68,075
L
3,683
680
205
2,013
6,838
2,595
0
2,174
4,664
0
52,310
L
Tiamat
Tikalaka
Tiamat
6,164
610
0
2,053
9,418
5,093
0
457
8,961
38,389
557
W
Mulan
Xlima_K
Mulan
6,625
260
0
3,708
13,230
13,329
235
2,707
10,523
0
30,547

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,696
Gold Earned
47,349
370
Minions Killed
540
0
Camps Cleared
0
1,266,271
Distance Traveled
1,519,999
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
6,365
424
49
3
0
264,864
2
W
Freya
10,399
693
159
11
0
311,192
1
L
Bellona
7,821
521
78
5
0
211,536
0
W
Hera
8,965
598
117
8
0
244,434
0
W
Chiron
9,804
654
128
9
0
308,756
0
L
Da Ji
7,174
478
86
6
0
257,071
0
W
Ravana
8,596
573
104
7
0
339,652
1
L
Chiron
6,762
451
81
5
0
288,880
0
L
Tiamat
6,574
438
76
5
0
243,920
0
W
Mulan
9,585
639
32
2
0
315,965
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role