Player Matchup

Hachiman
Hachiman
BOBSTONE23
Hachiman
Level 4
God Stats
0W - 2L
1,159 SR
Queue Stats
21W - 28L
1,050 Elo+
Party 1
Olorun
Olorun
Benjisans
Olorun
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,050 Elo+
Party 1
Cupid
Cupid
Sotexlogic101
Cupid
Level 87
God Stats
0W - 1L
1,284 SR
Queue Stats
29W - 38L
1,050 Elo+
Party 1
Team Averages
Level 32
1,314 SR
1,050 Elo+

VS

Team Averages
Level 44
1,554 SR
1,616 Elo+
Danzaburou
Danzaburou
ADHDgaming499
Danzaburou
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,616 Elo+
Party 2
Sun Wukong
Sun Wukong
DeviousBat
Sun Wukong
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 9L
1,616 Elo+
Party 2
Ymir
Ymir
henhen929
Ymir
Level 5
God Stats
2W - 0L
1,661 SR
Queue Stats
2W - 0L
1,616 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
BOBSTONE23
Hachiman
12
1 / 6 / 1
6,607
661
3,292
11,029
4,345
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Olorun
Benjisans
Olorun
9
0 / 8 / 1
6,017
602
2,480
9,354
3,544
Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

10
1 / 7 / 1
6,617
662
5,056
11,355
4,538
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ADHDgaming499
Danzaburou
15
12 / 0 / 9
10,360
1,036
16,520
7,284
3,539
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sun Wukong
DeviousBat
Sun Wukong
14
7 / 0 / 12
9,046
905
6,851
7,893
7,275
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ymir
11
2 / 3 / 14
7,876
788
2,121
8,794
8,742
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
56
2
Kills
21
21
Deaths
3
3
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
ADHDgaming499
Danzaburou
12
0
9
16.5
L
Hachiman
BOBSTONE23
Hachiman
1
6
1
0.25
L
Olorun
Benjisans
Olorun
0
8
1
0.06
W
Sun Wukong
DeviousBat
Sun Wukong
7
0
12
13
L
1
7
1
0.21
W
Ymir
2
3
14
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,828
Damage
25,492
31,738
Taken
23,971
12,427
Mitigated
19,556
1,662
Healing
1,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
ADHDgaming499
Danzaburou
16,520
10,275
0
593
7,284
3,539
1,021
1,043
6,220
0
50,872
L
Hachiman
BOBSTONE23
Hachiman
3,292
2,004
0
842
11,029
4,345
0
829
10,200
0
17,953
L
Olorun
Benjisans
Olorun
2,480
1,519
60
40
9,354
3,544
0
630
8,724
10,872
0
W
Sun Wukong
DeviousBat
Sun Wukong
6,851
695
0
390
7,893
7,275
237
1,042
6,838
0
24,649
L
5,056
2,609
47
673
11,355
4,538
0
997
10,358
0
18,485
W
Ymir
2,121
382
0
20
8,794
8,742
811
633
8,154
6,755
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,241
Gold Earned
27,282
72
Minions Killed
125
0
Camps Cleared
0
397,991
Distance Traveled
548,836
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,360
1,036
86
9
0
186,855
0
L
Hachiman
6,607
661
30
3
0
146,170
0
L
Olorun
6,017
602
14
1
0
107,377
0
W
Sun Wukong
9,046
905
30
3
0
214,520
0
L
Cupid
6,617
662
28
3
0
144,444
0
W
Ymir
7,876
788
9
1
0
147,461
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role