Player Matchup

Atlas
Atlas
BigBoiChangus
Atlas
Level 93
God Stats
9W - 6L
1,500 SR
Queue Stats
57W - 53L
1,475 Elo+
Party 1
Tyr
Tyr
Fuechi
Tyr
Level 109
God Stats
3W - 1L
1,297 SR
Queue Stats
50W - 49L
1,361 Elo+
Party 1
Ishtar
Ishtar
ImAshy
Ishtar
Level 114
God Stats
3W - 1L
1,347 SR
Queue Stats
80W - 48L
1,442 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
SmallKappa
Morgan Le Fay
Level 31
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,354 Elo+
Party 1
Thanatos
Thanatos
iiTzThePenguin
Thanatos
Level 58
God Stats
2W - 1L
1,500 SR
Queue Stats
22W - 28L
1,354 Elo+
Party 1
Team Averages
Level 81
1,429 SR
1,397 Elo+

VS

Team Averages
Level 112
1,567 SR
1,572 Elo+
Vamana
Vamana
Art is Fragile
Vamana
Level 155
God Stats
4W - 6L
1,589 SR
Queue Stats
52W - 56L
1,695 Elo+
Party 2
Sobek
Sobek
LilCheese124570
Sobek
Level 42
God Stats
2W - 1L
1,995 SR
Queue Stats
71W - 64L
1,687 Elo+
Party 2
Vulcan
Vulcan
Sxlent8013
Vulcan
Level 84
God Stats
2W - 4L
1,465 SR
Queue Stats
167W - 121L
1,587 Elo+
Solo
Nu Wa
Nu Wa
TitillatedTurtle
Nu Wa
Level 182
God Stats
0W - 2L
1,287 SR
Queue Stats
3W - 6L
1,389 Elo+
Solo
Cupid
Cupid
captncook420
Cupid
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 0 / 7
8,038
893
7,417
9,010
8,512
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Tyr
Fuechi
Tyr
14
3 / 3 / 8
7,807
867
5,913
9,954
10,215
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ishtar
ImAshy
Ishtar
15
3 / 1 / 4
8,532
948
8,241
8,195
3,005
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Morgan Le Fay
SmallKappa
Morgan Le Fay
15
3 / 0 / 6
8,104
900
9,178
6,375
2,786
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
13
1 / 2 / 9
7,508
834
6,497
6,138
2,863
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 3 / 0
7,727
859
6,221
12,863
13,431
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
0 / 4 / 3
7,547
839
7,717
15,631
15,215
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Vulcan
Sxlent8013
Vulcan
10
0 / 1 / 0
6,368
708
1,024
1,250
473
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
3 / 1 / 1
8,240
916
5,523
4,058
1,590
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

12
0 / 5 / 0
6,620
736
937
9,681
3,633
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
10
14
Kills
6
6
Deaths
14
34
Assists
4
Player
Kills
Deaths
Assists
KDA
L
3
3
0
1
W
4
0
7
7.5
W
Tyr
Fuechi
Tyr
3
3
8
2.33
W
Ishtar
ImAshy
Ishtar
3
1
4
5
L
0
4
3
0.38
W
Morgan Le Fay
SmallKappa
Morgan Le Fay
3
0
6
6
L
Vulcan
Sxlent8013
Vulcan
0
1
0
0
L
3
1
1
3.5
L
0
5
0
0
W
Thanatos
1
2
9
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,246
Damage
21,422
39,672
Taken
43,483
27,381
Mitigated
34,342
9,050
Healing
7,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,221
1,320
0
1,530
12,863
13,431
0
5,615
6,945
455
22,162
W
7,417
1,896
0
804
9,010
8,512
528
3,557
5,314
18,216
689
W
Tyr
Fuechi
Tyr
5,913
789
0
994
9,954
10,215
201
3,035
6,657
0
11,740
W
Ishtar
ImAshy
Ishtar
8,241
5,991
0
2,366
8,195
3,005
1,126
2,966
5,105
0
45,409
L
7,717
272
0
4,716
15,631
15,215
0
4,588
10,655
11,921
1,632
W
Morgan Le Fay
SmallKappa
Morgan Le Fay
9,178
932
0
1,360
6,375
2,786
1,711
2,126
4,047
29,868
0
L
Vulcan
Sxlent8013
Vulcan
1,024
471
0
0
1,250
473
0
602
603
4,042
0
L
5,523
3,253
0
0
4,058
1,590
592
1,390
2,624
27,329
0
L
937
263
108
746
9,681
3,633
864
3,003
6,569
0
7,105
W
Thanatos
6,497
1,181
0
3,526
6,138
2,863
474
2,049
3,955
0
15,829

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,989
Gold Earned
36,502
208
Minions Killed
127
0
Camps Cleared
0
1,022,214
Distance Traveled
783,014
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
7,727
859
33
4
0
206,097
0
W
Atlas
8,038
893
33
4
0
207,036
1
W
Tyr
7,807
867
16
2
0
224,613
0
W
Ishtar
8,532
948
77
9
0
192,352
0
L
Sobek
7,547
839
22
2
0
206,166
0
W
Morgan Le Fay
8,104
900
58
6
0
197,404
0
L
Vulcan
6,368
708
4
0
0
28,184
0
L
Nu Wa
8,240
916
55
6
0
173,018
1
L
Cupid
6,620
736
13
1
0
169,549
0
W
Thanatos
7,508
834
24
3
0
200,809
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role