Player Matchup

Chaac
Chaac
CHIZZ1620
Chaac
Level 21
God Stats
1W - 2L
1,293 SR
Queue Stats
8W - 13L
1,206 Elo+
Party 1
Vulcan
Vulcan
HollaAttUrrboy
Vulcan
Level 43
God Stats
6W - 2L
1,735 SR
Queue Stats
61W - 72L
1,206 Elo+
Party 1
Cernunnos
Cernunnos
Peterhobo11286
Cernunnos
Level 25
God Stats
2W - 4L
1,245 SR
Queue Stats
198W - 202L
1,206 Elo+
Party 1
Ares
Ares
RIZZY5015
Ares
Level 22
God Stats
1W - 3L
1,214 SR
Queue Stats
7W - 12L
1,206 Elo+
Party 1
Mercury
Mercury
WhatUpsideDown
Mercury
Level 33
God Stats
3W - 3L
1,383 SR
Queue Stats
12W - 14L
1,488 Elo+
Solo
Team Averages
Level 29
1,374 SR
1,263 Elo+

VS

Team Averages
Level 37
1,454 SR
1,476 Elo+
Izanami
Izanami
BlazedKiller855
Izanami
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Chaac
Chaac
Dresslobster
Chaac
Level 48
God Stats
2W - 1L
1,268 SR
Queue Stats
18W - 20L
1,378 Elo+
Solo
Danzaburou
Danzaburou
Jezelia1977
Danzaburou
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Ao Kuang
Ao Kuang
NukeTheSoul
Ao Kuang
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 2
Sol
Sol
TheTrunchabull
Sol
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
CHIZZ1620
Chaac
10
4 / 1 / 3
6,350
635
7,866
10,177
5,571
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

10
4 / 0 / 1
6,433
643
4,898
2,571
829
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Cernunnos
Peterhobo11286
Cernunnos
10
3 / 1 / 3
6,011
601
3,889
4,274
1,552
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ares
10
2 / 0 / 2
6,006
601
4,059
6,168
3,764
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
5 / 0 / 1
6,948
695
3,756
7,105
3,192
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 1
4,961
496
1,107
6,734
2,140
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

7
1 / 4 / 0
4,779
478
5,566
8,988
7,353
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
Jezelia1977
Danzaburou
5
0 / 5 / 0
3,835
384
2,019
5,960
1,550
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ao Kuang
NukeTheSoul
Ao Kuang
7
1 / 1 / 0
4,877
488
1,584
8,663
4,000
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

5
0 / 4 / 0
3,836
384
1,721
5,547
1,090
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
3
18
Kills
2
2
Deaths
18
10
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
W
Chaac
CHIZZ1620
Chaac
4
1
3
5.5
L
1
4
0
0.25
W
4
0
1
4.5
L
Danzaburou
Jezelia1977
Danzaburou
0
5
0
0
L
Ao Kuang
NukeTheSoul
Ao Kuang
1
1
0
1
W
Cernunnos
Peterhobo11286
Cernunnos
3
1
3
4.5
W
Ares
2
0
2
3
L
0
4
0
0
W
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,468
Damage
11,997
30,295
Taken
35,892
14,908
Mitigated
16,133
10,111
Healing
5,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,107
820
0
342
6,734
2,140
17
3,356
3,378
0
28,555
W
Chaac
CHIZZ1620
Chaac
7,866
2,585
0
4,420
10,177
5,571
742
1,716
8,461
0
34,962
L
5,566
1,563
0
2,790
8,988
7,353
0
0
8,988
0
22,361
W
4,898
3,321
0
1,210
2,571
829
592
799
1,772
36,161
948
L
Danzaburou
Jezelia1977
Danzaburou
2,019
1,214
0
40
5,960
1,550
0
1,870
4,090
0
10,835
L
Ao Kuang
NukeTheSoul
Ao Kuang
1,584
584
0
1,961
8,663
4,000
0
1,488
7,175
10,469
0
W
Cernunnos
Peterhobo11286
Cernunnos
3,889
2,070
0
1,157
4,274
1,552
29
219
4,055
0
39,347
W
Ares
4,059
159
138
2,686
6,168
3,764
0
305
5,863
18,018
0
L
1,721
1,120
0
394
5,547
1,090
0
2,183
3,364
11,118
0
W
3,756
1,890
0
500
7,105
3,192
0
266
6,839
0
59,033

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,748
Gold Earned
22,288
307
Minions Killed
119
0
Camps Cleared
0
964,095
Distance Traveled
906,058
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
4,961
496
52
5
0
171,249
0
W
Chaac
6,350
635
53
5
0
160,028
0
L
Chaac
4,779
478
26
3
0
192,679
3
W
Vulcan
6,433
643
70
7
0
190,341
0
L
Danzaburou
3,835
384
9
1
0
167,243
0
L
Ao Kuang
4,877
488
16
2
0
227,927
0
W
Cernunnos
6,011
601
60
6
0
184,753
0
W
Ares
6,006
601
18
2
0
199,194
0
L
Sol
3,836
384
16
2
0
146,960
0
W
Mercury
6,948
695
106
11
0
229,779
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role