Player Matchup

Ishtar
Ishtar
Silver I
maradonaGolazo
Ishtar
Silver I
Level 119
God Stats
4W - 3L
1,542 SR
Queue Stats
100W - 101L
1,583 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 119
1,542 SR
1,583 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 30
1,500 SR
1,500 MMR
Ymir
Ymir
Bronze III
Chimkenx56
Ymir
Bronze III
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 2 / 0
9,497
1,055
7,554
6,041
2,841
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
XbalanqueKukulkanRamaBacchusMartichoras

VS

Bans
ThanatosDanzaburouLokiNeithAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 0
8,009
890
3,940
10,734
11,132
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
2
1
Kills
2
2
Deaths
1
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
2
1
0
2
W
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,554
Damage
3,940
6,041
Taken
10,734
2,841
Mitigated
11,132
1,581
Healing
350
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,940
695
0
350
10,734
11,132
0
134
10,600
24,150
2,712
W
7,554
5,560
0
1,581
6,041
2,841
2,468
4,103
1,938
0
59,008

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

9,497
Gold Earned
8,009
123
Minions Killed
58
8
Camps Cleared
0
151,930
Distance Traveled
166,499
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,009
890
58
6
0
166,499
0
W
Ishtar
9,497
1,055
123
14
8
151,930
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role