Player Matchup

Charybdis
Charybdis
Creemie_
Charybdis
Level 39
God Stats
7W - 3L
1,583 SR
Queue Stats
49W - 35L
1,554 Elo+
Party 1
Chaac
Chaac
HickyMonsoon
Chaac
Level 63
God Stats
4W - 4L
1,511 SR
Queue Stats
34W - 47L
1,318 Elo+
Solo
Shiva
Shiva
Seraph_Monsoon
Shiva
Level 69
God Stats
12W - 12L
1,633 SR
Queue Stats
103W - 96L
1,541 Elo+
Party 1
Mercury
Mercury
brandonxreds
Mercury
Level 48
God Stats
112W - 131L
1,404 SR
Queue Stats
241W - 267L
1,357 Elo+
Solo
Agni
Agni
valkoor_storm
Agni
Level 44
God Stats
0W - 1L
1,725 SR
Queue Stats
6W - 4L
1,681 Elo+
Party 1
Team Averages
Level 53
1,571 SR
1,490 Elo+

VS

Team Averages
Level 57
1,401 SR
1,445 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
FeeDaFELIX
The Morrigan
Level 67
God Stats
5W - 8L
1,006 SR
Queue Stats
198W - 161L
1,431 Elo+
Solo
Loki
Loki
SCARFACE7282
Loki
Level 44
God Stats
5W - 10L
1,500 SR
Queue Stats
332W - 312L
1,361 Elo+
Solo
Baron Samedi
Baron Samedi
ViciousPanda698
Baron Samedi
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 32L
1,360 Elo+
Solo
Surtr
Surtr
shadowkeeper9
Surtr
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 10L
1,573 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Creemie_
Charybdis
9
1 / 3 / 1
4,779
478
4,443
7,457
2,442
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

7
1 / 3 / 0
4,585
459
2,917
6,134
2,715
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
3 / 2 / 2
5,568
557
5,797
9,100
5,855
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mercury
brandonxreds
Mercury
2
0 / 0 / 0
3,558
356
0
338
72
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

9
0 / 4 / 0
4,745
475
3,873
5,686
1,895
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
10
4 / 2 / 2
6,485
649
6,494
7,441
2,859
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Morrigan
FeeDaFELIX
The Morrigan
9
2 / 2 / 2
5,473
547
2,330
5,519
1,730
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

9
0 / 1 / 1
5,093
509
2,482
7,717
2,501
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Baron Samedi
ViciousPanda698
Baron Samedi
11
3 / 0 / 0
6,656
666
3,812
6,202
2,909
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
3 / 1 / 0
6,538
654
4,301
5,757
3,144
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
17
5
Kills
12
12
Deaths
6
3
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
4
2
2
2.5
L
Charybdis
Creemie_
Charybdis
1
3
1
0.5
W
The Morrigan
FeeDaFELIX
The Morrigan
2
2
2
1.5
L
1
3
0
0.33
W
0
1
1
0.5
L
3
2
2
2
W
Baron Samedi
ViciousPanda698
Baron Samedi
3
0
0
3
L
Mercury
brandonxreds
Mercury
0
0
0
0
W
3
1
0
3
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,030
Damage
19,419
28,715
Taken
32,636
12,979
Mitigated
13,143
4,806
Healing
10,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
6,494
2,809
153
3,491
7,441
2,859
0
488
6,953
0
33,463
L
Charybdis
Creemie_
Charybdis
4,443
2,787
0
809
7,457
2,442
0
680
6,620
0
29,436
W
The Morrigan
FeeDaFELIX
The Morrigan
2,330
921
0
0
5,519
1,730
52
48
5,471
12,966
849
L
2,917
784
0
1,322
6,134
2,715
0
150
5,570
0
20,064
W
2,482
553
0
2,919
7,717
2,501
0
942
6,775
0
28,642
L
5,797
568
140
1,226
9,100
5,855
0
1,974
7,075
131
17,486
W
Baron Samedi
ViciousPanda698
Baron Samedi
3,812
240
26
2,483
6,202
2,909
528
2,462
3,740
40,354
888
L
Mercury
brandonxreds
Mercury
0
0
0
48
338
72
0
0
338
0
1,561
W
4,301
1,988
0
1,394
5,757
3,144
532
0
5,757
672
34,108
L
3,873
91
0
1,261
5,686
1,895
0
3,027
2,553
20,418
564

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,235
Gold Earned
30,245
148
Minions Killed
248
0
Camps Cleared
0
847,875
Distance Traveled
925,240
15
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
6,485
649
49
5
0
185,189
0
L
Charybdis
4,779
478
48
5
0
226,197
4
W
The Morrigan
5,473
547
23
2
0
195,474
1
L
Chaac
4,585
459
44
4
0
135,748
0
W
Loki
5,093
509
51
5
0
200,565
2
L
Shiva
5,568
557
17
2
0
253,674
7
W
Baron Samedi
6,656
666
69
7
0
172,444
0
L
Mercury
3,558
356
4
0
0
20,811
0
W
Surtr
6,538
654
56
6
0
171,568
0
L
Agni
4,745
475
35
4
0
211,445
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role