Player Matchup

Janus
Janus
Bronze III
AlexWDK
Janus
Bronze III
Level 225
God Stats
1W - 1L
1,500 SR
Queue Stats
154W - 163L
1,500 MMR
Solo
Xbalanque
Xbalanque
Silver I
AllMíght
Xbalanque
Silver I
Level 199
God Stats
2W - 1L
1,500 SR
Queue Stats
65W - 35L
1,502 MMR
Solo
Ao Kuang
Ao Kuang
Silver I
EvilMable
Ao Kuang
Silver I
Level 158
God Stats
1W - 1L
1,762 SR
Queue Stats
164W - 150L
1,508 MMR
Party 2
Horus
Horus
Bronze III
GayLoverBoi
Horus
Bronze III
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 21L
1,500 MMR
Solo
Nike
Nike
Silver II
Merrr213
Nike
Silver II
Level 88
God Stats
2W - 5L
1,697 SR
Queue Stats
26W - 25L
1,500 MMR
Party 2
Team Averages
Silver IV
Silver IV
Average Tier
Level 148
1,592 SR
1,502 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 111
1,617 SR
1,471 MMR
Mulan
Mulan
Gold II
 
Mulan
Gold II
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Mercury
Mercury
Bronze III
Evd4wg
Mercury
Bronze III
Level 83
God Stats
0W - 1L
1,614 SR
Queue Stats
0W - 2L
1,500 MMR
Solo
Tiamat
Tiamat
Silver I
GoldMouth_X
Tiamat
Silver I
Level 158
God Stats
14W - 14L
1,743 SR
Queue Stats
446W - 451L
1,353 MMR
Party 1
Jing Wei
Jing Wei
Bronze III
GopherCastle
Jing Wei
Bronze III
Level 117
God Stats
0W - 1L
1,731 SR
Queue Stats
1W - 4L
1,500 MMR
Solo
Charon
Charon
Bronze III
TheGamer1256
Charon
Bronze III
Level 117
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 10L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
AlexWDK
Janus
14
2 / 1 / 4
8,444
563
6,449
6,332
2,614
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Xbalanque
AllMíght
Xbalanque
17
7 / 0 / 2
10,321
688
14,728
10,640
5,286
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ao Kuang
EvilMable
Ao Kuang
15
7 / 0 / 3
9,189
613
9,244
13,504
6,389
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

13
2 / 0 / 10
8,260
551
7,401
10,585
10,869
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Nike
14
1 / 2 / 2
8,105
540
9,898
11,638
8,195
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
SusanoThanatosHercules

VS

Bans
HachimanThothOsiris
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
14
1 / 4 / 0
7,938
529
7,554
20,013
14,893
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mercury
Evd4wg
Mercury
13
1 / 5 / 2
7,100
473
4,612
13,025
5,789
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tiamat
12
1 / 3 / 0
7,150
477
5,792
7,537
4,214
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Jing Wei
GopherCastle
Jing Wei
11
0 / 3 / 0
6,747
450
6,920
11,635
4,104
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charon
9
0 / 4 / 0
6,271
418
4,537
13,171
8,525
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
5
19
Kills
3
3
Deaths
19
21
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
1
4
0
0.25
W
Janus
AlexWDK
Janus
2
1
4
4
W
Xbalanque
AllMíght
Xbalanque
7
0
2
8
L
Mercury
Evd4wg
Mercury
1
5
2
0.4
W
Ao Kuang
EvilMable
Ao Kuang
7
0
3
8.5
W
2
0
10
7
L
Tiamat
1
3
0
0.33
L
Jing Wei
GopherCastle
Jing Wei
0
3
0
0
W
Nike
1
2
2
1
L
Charon
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,720
Damage
29,415
52,699
Taken
65,381
33,353
Mitigated
37,525
21,618
Healing
15,688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
7,554
679
0
6,090
20,013
14,893
0
4,777
14,164
0
69,571
W
Janus
AlexWDK
Janus
6,449
224
0
689
6,332
2,614
23
3,636
2,696
67,592
424
W
Xbalanque
AllMíght
Xbalanque
14,728
9,678
0
4,104
10,640
5,286
566
1,443
9,197
0
106,654
L
Mercury
Evd4wg
Mercury
4,612
2,019
0
1,430
13,025
5,789
0
2,652
10,373
0
64,808
W
Ao Kuang
EvilMable
Ao Kuang
9,244
2,902
0
9,111
13,504
6,389
1,135
1,668
11,836
67,939
0
W
7,401
3,195
1,540
4,264
10,585
10,869
0
3,246
7,339
0
18,402
L
Tiamat
5,792
605
0
1,852
7,537
4,214
0
3,530
4,007
52,437
885
L
Jing Wei
GopherCastle
Jing Wei
6,920
6,264
0
4,048
11,635
4,104
0
537
11,098
0
51,488
W
Nike
9,898
1,525
0
1,910
11,638
8,195
258
146
11,492
0
56,476
L
Charon
4,537
581
0
2,268
13,171
8,525
0
4,197
8,974
14,992
934

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,319
Gold Earned
35,206
514
Minions Killed
430
0
Camps Cleared
0
1,524,906
Distance Traveled
1,501,395
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
7,938
529
105
7
0
277,866
0
W
Janus
8,444
563
123
8
0
281,139
0
W
Xbalanque
10,321
688
167
11
0
280,402
1
L
Mercury
7,100
473
96
6
0
309,795
1
W
Ao Kuang
9,189
613
115
8
0
322,494
4
W
Horus
8,260
551
22
1
0
348,380
3
L
Tiamat
7,150
477
115
8
0
284,287
4
L
Jing Wei
6,747
450
91
6
0
313,597
0
W
Nike
8,105
540
87
6
0
292,491
0
L
Charon
6,271
418
23
2
0
315,850
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role