Player Matchup

Ymir
Ymir
BlockStarLucky
Ymir
Level 29
God Stats
3W - 1L
1,500 SR
Queue Stats
25W - 24L
1,447 Elo+
Party 2
Arachne
Arachne
COD FILIPE
Arachne
Level 56
God Stats
15W - 20L
1,485 SR
Queue Stats
193W - 181L
1,460 Elo+
Solo
Raijin
Raijin
LuigiWaluigi_080
Raijin
Level 32
God Stats
1W - 1L
1,889 SR
Queue Stats
31W - 30L
1,456 Elo+
Party 2
Xbalanque
Xbalanque
NiqueAtNite
Xbalanque
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,500 Elo+
Party 3
Bellona
Bellona
baldhokage
Bellona
Level 121
God Stats
3W - 3L
1,500 SR
Queue Stats
110W - 103L
1,638 Elo+
Party 3
Team Averages
Level 53
1,575 SR
1,500 Elo+

VS

Team Averages
Level 60
1,478 SR
1,407 Elo+
Awilix
Awilix
BohBoh0
Awilix
Level 11
God Stats
3W - 1L
1,752 SR
Queue Stats
35W - 34L
1,410 Elo+
Party 1
Martichoras
Martichoras
Tazzy1925
Martichoras
Level 66
God Stats
4W - 4L
1,624 SR
Queue Stats
413W - 379L
1,369 Elo+
Solo
Kukulkan
Kukulkan
Void_Fox_88
Kukulkan
Level 69
God Stats
1W - 2L
1,331 SR
Queue Stats
60W - 56L
1,414 Elo+
Party 1
Vamana
Vamana
W-Reasonxble-W
Vamana
Level 49
God Stats
3W - 2L
1,601 SR
Queue Stats
129W - 121L
1,486 Elo+
Solo
Bacchus
Bacchus
tripzoid
Bacchus
Level 103
God Stats
14W - 11L
1,080 SR
Queue Stats
52W - 55L
1,355 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 1
6,858
403
2,284
16,496
13,741
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Arachne
COD FILIPE
Arachne
15
3 / 6 / 2
8,713
513
9,205
17,019
6,620
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
4 / 4 / 1
8,797
517
5,898
11,497
4,670
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Xbalanque
NiqueAtNite
Xbalanque
12
0 / 5 / 0
6,539
385
4,341
9,177
3,226
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bellona
baldhokage
Bellona
15
3 / 1 / 1
9,023
531
10,228
18,951
16,165
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
BohBoh0
Awilix
16
6 / 2 / 7
9,463
557
16,762
12,799
6,686
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Martichoras
Tazzy1925
Martichoras
13
3 / 2 / 6
8,142
479
9,374
10,603
4,767
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
Void_Fox_88
Kukulkan
15
3 / 4 / 4
9,786
576
9,064
10,047
4,475
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

15
1 / 1 / 2
9,096
535
7,805
14,739
15,117
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bacchus
tripzoid
Bacchus
14
7 / 1 / 5
8,735
514
10,506
15,631
10,341
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
44
10
Kills
20
20
Deaths
10
5
Assists
24
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
W
Awilix
BohBoh0
Awilix
6
2
7
4.75
L
Arachne
COD FILIPE
Arachne
3
6
2
0.67
L
4
4
1
1.13
L
Xbalanque
NiqueAtNite
Xbalanque
0
5
0
0
W
Martichoras
Tazzy1925
Martichoras
3
2
6
3
W
Kukulkan
Void_Fox_88
Kukulkan
3
4
4
1.25
W
1
1
2
2
L
Bellona
baldhokage
Bellona
3
1
1
3.5
W
Bacchus
tripzoid
Bacchus
7
1
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,956
Damage
53,511
73,140
Taken
63,819
44,422
Mitigated
41,386
15,922
Healing
16,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,284
617
320
1,014
16,496
13,741
0
6,954
9,006
19,461
0
W
Awilix
BohBoh0
Awilix
16,762
7,900
0
3,109
12,799
6,686
0
883
11,916
0
83,845
L
Arachne
COD FILIPE
Arachne
9,205
5,274
0
5,705
17,019
6,620
265
2,089
14,741
0
59,803
L
5,898
412
0
2,334
11,497
4,670
0
4,818
6,537
62,845
2,336
L
Xbalanque
NiqueAtNite
Xbalanque
4,341
1,833
0
210
9,177
3,226
0
2,519
6,318
0
34,937
W
Martichoras
Tazzy1925
Martichoras
9,374
3,524
0
2,867
10,603
4,767
2,588
1,086
9,517
0
61,066
W
Kukulkan
Void_Fox_88
Kukulkan
9,064
1,460
0
1,092
10,047
4,475
335
3,570
6,477
65,881
1,200
W
7,805
2,798
0
3,736
14,739
15,117
1,126
187
14,552
0
69,315
L
Bellona
baldhokage
Bellona
10,228
2,548
0
6,339
18,951
16,165
154
1,688
16,212
521
69,911
W
Bacchus
tripzoid
Bacchus
10,506
1,392
431
5,447
15,631
10,341
563
2,977
12,654
30,366
3,939

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,930
Gold Earned
45,222
364
Minions Killed
494
0
Camps Cleared
0
1,558,764
Distance Traveled
1,624,467
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,858
403
32
2
0
276,849
0
W
Awilix
9,463
557
112
7
0
381,113
0
L
Arachne
8,713
513
85
5
0
353,255
0
L
Raijin
8,797
517
101
6
0
324,012
4
L
Xbalanque
6,539
385
55
3
0
276,516
0
W
Martichoras
8,142
479
108
6
0
278,461
2
W
Kukulkan
9,786
576
127
7
0
308,211
0
W
Vamana
9,096
535
94
6
0
338,702
0
L
Bellona
9,023
531
91
5
0
328,132
0
W
Bacchus
8,735
514
53
3
0
317,980
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role