Player Matchup

Medusa
Medusa
Bronze IV
Fvsted
Medusa
Bronze IV
Level 79
God Stats
2W - 3L
1,500 SR
Queue Stats
44W - 63L
1,225 MMR
Party 2
Kukulkan
Kukulkan
Gold II
R6 Jens
Kukulkan
Gold II
Level 106
God Stats
23W - 15L
1,713 SR
Queue Stats
74W - 77L
1,718 MMR
Solo
Ao Kuang
Ao Kuang
Silver IV
SKZ Shxto
Ao Kuang
Silver IV
Level 46
God Stats
0W - 4L
1,171 SR
Queue Stats
152W - 176L
1,029 MMR
Party 2
Atlas
Atlas
Silver I
kiinoacrew
Atlas
Silver I
Level 128
God Stats
1W - 2L
1,279 SR
Queue Stats
67W - 75L
1,232 MMR
Solo
Sun Wukong
Sun Wukong
Gold III
roland1122
Sun Wukong
Gold III
Level 57
God Stats
1W - 1L
1,504 SR
Queue Stats
41W - 32L
1,688 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 83
1,433 SR
1,378 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 151
1,649 SR
1,365 MMR
Bellona
Bellona
Gold V
MidgardsSlongen
Bellona
Gold V
Level 146
God Stats
4W - 6L
1,404 SR
Queue Stats
264W - 268L
1,259 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Gold IV
SvIrKiA
Ah Muzen Cab
Gold IV
Level 216
God Stats
3W - 3L
1,954 SR
Queue Stats
47W - 33L
1,647 MMR
Party 1
Loki
Loki
Platinum I
Vellux
Loki
Platinum I
Level 167
God Stats
16W - 15L
1,674 SR
Queue Stats
485W - 424L
2,008 MMR
Party 1
Janus
Janus
Silver IV
aprenti-jedi
Janus
Silver IV
Level 159
God Stats
2W - 1L
1,712 SR
Queue Stats
87W - 114L
668 MMR
Solo
Ares
Ares
Silver I
qDeadrise
Ares
Silver I
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
128W - 115L
1,240 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Fvsted
Medusa
17
3 / 2 / 3
10,181
566
7,842
11,555
5,152
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Kukulkan
R6 Jens
Kukulkan
17
0 / 0 / 0
9,992
555
5,277
5,190
1,959
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ao Kuang
SKZ Shxto
Ao Kuang
15
1 / 5 / 2
8,216
456
4,428
17,337
7,749
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Atlas
12
2 / 3 / 4
7,091
394
8,872
17,880
18,262
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sun Wukong
roland1122
Sun Wukong
15
1 / 2 / 0
9,121
507
15,071
20,386
21,139
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bans
ThorAthenaThothBake Kujira

VS

Bans
ThanatosSusanoAchillesCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 0 / 2
9,745
541
13,965
19,063
25,796
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Muzen Cab
SvIrKiA
Ah Muzen Cab
19
2 / 0 / 3
11,615
645
12,754
9,518
4,535
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Loki
Vellux
Loki
19
7 / 0 / 5
10,619
590
11,754
12,853
5,744
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

15
2 / 4 / 2
9,399
522
5,215
9,249
3,621
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ares
12
0 / 3 / 7
7,816
434
5,451
16,146
12,980
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
31
7
Kills
12
12
Deaths
7
9
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Medusa
Fvsted
Medusa
3
2
3
2.25
W
1
0
2
2
L
Kukulkan
R6 Jens
Kukulkan
0
0
0
0
L
Ao Kuang
SKZ Shxto
Ao Kuang
1
5
2
0.4
W
Ah Muzen Cab
SvIrKiA
Ah Muzen Cab
2
0
3
3.5
W
Loki
Vellux
Loki
7
0
5
9.5
W
2
4
2
0.75
L
Atlas
2
3
4
1.33
W
Ares
0
3
7
1.17
L
Sun Wukong
roland1122
Sun Wukong
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,490
Damage
49,139
72,348
Taken
66,829
54,261
Mitigated
52,676
16,949
Healing
21,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Fvsted
Medusa
7,842
3,259
0
3,144
11,555
5,152
1,236
3,201
8,354
0
93,785
W
13,965
4,552
0
7,498
19,063
25,796
61
2,461
14,765
0
79,254
L
Kukulkan
R6 Jens
Kukulkan
5,277
208
0
1,474
5,190
1,959
0
56
5,134
104,324
0
L
Ao Kuang
SKZ Shxto
Ao Kuang
4,428
401
0
1,334
17,337
7,749
0
616
16,721
77,551
5,516
W
Ah Muzen Cab
SvIrKiA
Ah Muzen Cab
12,754
5,999
0
700
9,518
4,535
684
3,208
6,143
0
140,126
W
Loki
Vellux
Loki
11,754
3,899
0
6,381
12,853
5,744
409
4,366
8,360
0
115,406
W
5,215
85
0
1,850
9,249
3,621
0
1,954
6,866
64,265
1,225
L
Atlas
8,872
2,726
0
3,274
17,880
18,262
0
5,042
12,586
28,326
0
W
Ares
5,451
909
0
4,672
16,146
12,980
0
5,896
9,780
20,244
0
L
Sun Wukong
roland1122
Sun Wukong
15,071
3,763
0
7,723
20,386
21,139
0
1,504
17,105
0
83,770

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,601
Gold Earned
49,194
659
Minions Killed
667
0
Camps Cleared
0
1,794,534
Distance Traveled
1,957,383
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
10,181
566
159
9
0
335,701
0
W
Bellona
9,745
541
140
8
0
362,910
1
L
Kukulkan
9,992
555
208
12
0
369,364
8
L
Ao Kuang
8,216
456
119
7
0
384,848
0
W
Ah Muzen Cab
11,615
645
242
13
0
404,534
4
W
Loki
10,619
590
151
8
0
435,084
0
W
Janus
9,399
522
113
6
0
368,099
2
L
Atlas
7,091
394
27
2
0
343,340
3
W
Ares
7,816
434
21
1
0
386,756
1
L
Sun Wukong
9,121
507
146
8
0
361,281
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role