Player Matchup

Terra
Terra
Gucci_Spielburg
Terra
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 78L
1,447 Elo+
Party 1
Poseidon
Poseidon
Gucci___Jesus
Poseidon
Level 78
God Stats
0W - 2L
1,230 SR
Queue Stats
3W - 6L
1,395 Elo+
Party 1
Bellona
Bellona
RPG_ANNIHILATION
Bellona
Level 96
God Stats
1W - 2L
1,500 SR
Queue Stats
130W - 157L
1,509 Elo+
Party 1
Amaterasu
Amaterasu
S-hitmonlee
Amaterasu
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 74L
1,456 Elo+
Party 1
Hou Yi
Hou Yi
TheWhiteRanger94
Hou Yi
Level 128
God Stats
2W - 3L
1,723 SR
Queue Stats
63W - 67L
1,440 Elo+
Party 1
Team Averages
Level 110
1,491 SR
1,449 Elo+

VS

Team Averages
Level 136
1,486 SR
1,432 Elo+
Hera
Hera
Jackhajduch
Hera
Level 77
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 8L
1,372 Elo+
Solo
Geb
Geb
PhrozWSU
Geb
Level 149
God Stats
2W - 0L
1,500 SR
Queue Stats
65W - 65L
1,389 Elo+
Solo
Sylvanus
Sylvanus
TisOk2HavFun
Sylvanus
Level 153
God Stats
2W - 0L
1,753 SR
Queue Stats
126W - 118L
1,455 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
killinqyaw
Ah Muzen Cab
Level 145
God Stats
2W - 3L
1,176 SR
Queue Stats
123W - 152L
1,471 Elo+
Solo
Neith
Neith
lvTHANATOSvl
Neith
Level 157
God Stats
4W - 1L
1,500 SR
Queue Stats
160W - 161L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 3 / 7
8,266
590
4,149
20,221
15,059
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Poseidon
Gucci___Jesus
Poseidon
16
0 / 5 / 8
9,349
668
14,964
13,209
6,113
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
4 / 5 / 6
9,159
654
11,589
18,397
13,837
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Amaterasu
S-hitmonlee
Amaterasu
13
1 / 4 / 5
8,318
594
6,221
21,200
22,697
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

18
6 / 2 / 3
10,490
749
15,100
14,992
8,421
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 2 / 11
10,922
780
25,137
8,992
6,473
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

16
3 / 4 / 11
10,556
754
16,490
19,223
29,221
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 325 total Protections, you gain 7.5% Damage Mitigation. If you have over 525 total Protections, you gain an additional 7.5% Damage Mitigation.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate

Breastplate

+20
Physical Protection

Sylvanus
TisOk2HavFun
Sylvanus
16
0 / 2 / 12
9,287
663
8,248
15,089
17,269
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ah Muzen Cab
killinqyaw
Ah Muzen Cab
18
5 / 1 / 14
11,051
789
19,981
12,298
8,893
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

16
6 / 2 / 6
10,288
735
10,393
11,693
7,643
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
73
11
Kills
19
19
Deaths
11
29
Assists
54
Player
Kills
Deaths
Assists
KDA
L
0
3
7
1.17
L
Poseidon
Gucci___Jesus
Poseidon
0
5
8
0.8
W
5
2
11
5.25
W
3
4
11
2.13
L
4
5
6
1.4
L
Amaterasu
S-hitmonlee
Amaterasu
1
4
5
0.88
L
6
2
3
3.75
W
Sylvanus
TisOk2HavFun
Sylvanus
0
2
12
3
W
Ah Muzen Cab
killinqyaw
Ah Muzen Cab
5
1
14
12
W
6
2
6
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,023
Damage
80,249
88,019
Taken
67,295
66,127
Mitigated
69,499
37,998
Healing
22,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,149
1,078
12,147
7,781
20,221
15,059
340
12,215
8,006
8,240
315
L
Poseidon
Gucci___Jesus
Poseidon
14,964
1,071
941
366
13,209
6,113
636
6,927
6,282
42,881
0
W
25,137
5,212
869
769
8,992
6,473
1,949
2,438
6,387
48,504
1,359
W
16,490
1,045
375
2,366
19,223
29,221
116
5,445
13,390
25,615
0
L
11,589
3,759
2,664
2,255
18,397
13,837
637
11,384
7,013
0
17,857
L
Amaterasu
S-hitmonlee
Amaterasu
6,221
1,683
2,626
5,996
21,200
22,697
264
10,965
10,235
0
8,746
L
15,100
8,161
1,465
1,757
14,992
8,421
0
7,627
7,365
0
38,988
W
Sylvanus
TisOk2HavFun
Sylvanus
8,248
2,133
8,351
5,056
15,089
17,269
375
5,205
9,657
12,232
1,835
W
Ah Muzen Cab
killinqyaw
Ah Muzen Cab
19,981
4,894
705
353
12,298
8,893
2,514
3,117
9,181
0
37,918
W
10,393
4,149
824
2,788
11,693
7,643
2,381
2,593
8,965
0
26,412

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,582
Gold Earned
52,104
163
Minions Killed
146
0
Camps Cleared
0
1,203,148
Distance Traveled
1,230,698
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
8,266
590
9
1
0
241,792
0
L
Poseidon
9,349
668
60
4
0
224,731
0
W
Hera
10,922
780
50
4
0
248,911
0
W
Geb
10,556
754
8
1
0
272,377
0
L
Bellona
9,159
654
17
1
0
244,000
0
L
Amaterasu
8,318
594
22
2
0
271,991
0
L
Hou Yi
10,490
749
55
4
0
220,634
0
W
Sylvanus
9,287
663
13
1
0
212,601
0
W
Ah Muzen Cab
11,051
789
42
3
0
280,562
0
W
Neith
10,288
735
33
2
0
216,247
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role