Player Matchup

Artemis
Artemis
Adi_Senpai281
Artemis
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,171 Elo+
Party 1
Chaac
Chaac
iEOGxSquash2
Chaac
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 31L
1,508 Elo+
Solo
Hercules
Hercules
saulo281
Hercules
Level 109
God Stats
4W - 4L
1,494 SR
Queue Stats
41W - 43L
1,149 Elo+
Party 1
Team Averages
Level 63
1,498 SR
1,276 Elo+

VS

Team Averages
Level 77
1,626 SR
1,422 Elo+
Anhur
Anhur
Thebrickgang
Anhur
Level 61
God Stats
12W - 5L
1,756 SR
Queue Stats
139W - 125L
1,360 Elo+
Solo
Baron Samedi
Baron Samedi
Wiccan_carstairs
Baron Samedi
Level 103
God Stats
6W - 4L
1,623 SR
Queue Stats
208W - 194L
1,462 Elo+
Solo
Yemoja
Yemoja
pandora4me
Yemoja
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 32L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
11
0 / 5 / 0
7,764
555
1,878
7,421
2,755
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

12
0 / 3 / 0
8,114
580
8,923
12,594
12,528
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hercules
saulo281
Hercules
14
0 / 2 / 0
8,395
600
4,998
15,010
12,902
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 0 / 0
10,618
758
12,394
7,899
3,427
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Mystical Earring

Mystical Earring

+15
Mp 5

Baron Samedi
Wiccan_carstairs
Baron Samedi
15
1 / 0 / 8
9,875
705
11,855
7,682
4,129
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Yemoja
pandora4me
Yemoja
16
0 / 0 / 10
9,702
693
4,608
11,391
11,286
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
28
0
Kills
10
10
Deaths
0
0
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Artemis
0
5
0
0
W
9
0
0
9
W
Baron Samedi
Wiccan_carstairs
Baron Samedi
1
0
8
5
L
0
3
0
0
W
Yemoja
pandora4me
Yemoja
0
0
10
5
L
Hercules
saulo281
Hercules
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,799
Damage
28,857
35,025
Taken
26,972
28,185
Mitigated
18,842
7,465
Healing
9,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
1,878
1,105
35
109
7,421
2,755
0
3,343
3,871
0
11,533
W
12,394
6,329
0
1,194
7,899
3,427
1,680
0
7,899
0
41,981
W
Baron Samedi
Wiccan_carstairs
Baron Samedi
11,855
1,388
1,334
2,186
7,682
4,129
468
25
7,657
47,047
1,882
L
8,923
804
161
1,863
12,594
12,528
0
6,244
5,982
0
41,196
W
Yemoja
pandora4me
Yemoja
4,608
2,167
3,498
1,667
11,391
11,286
591
0
11,391
22,101
2,298
L
Hercules
saulo281
Hercules
4,998
1,425
166
5,131
15,010
12,902
0
5,521
9,106
0
18,828

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,273
Gold Earned
30,195
120
Minions Killed
161
0
Camps Cleared
0
623,448
Distance Traveled
744,520
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
7,764
555
22
2
0
166,905
0
W
Anhur
10,618
758
42
3
0
262,114
0
W
Baron Samedi
9,875
705
86
6
0
247,475
2
L
Chaac
8,114
580
56
4
0
204,970
0
W
Yemoja
9,702
693
33
2
0
234,931
0
L
Hercules
8,395
600
42
3
0
251,573
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role