Player Matchup

Danzaburou
Danzaburou
Jobuscus26
Danzaburou
Level 114
God Stats
3W - 3L
1,345 SR
Queue Stats
49W - 43L
1,425 Elo+
Party 1
Aphrodite
Aphrodite
Kalder1Rose
Aphrodite
Level 78
God Stats
3W - 1L
1,306 SR
Queue Stats
26W - 26L
1,442 Elo+
Solo
Achilles
Achilles
Yaczs
Achilles
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 7L
1,474 Elo+
Party 1
Team Averages
Level 93
1,384 SR
1,447 Elo+

VS

Team Averages
Level 90
1,525 SR
1,492 Elo+
Sylvanus
Sylvanus
HiRezPecan
Sylvanus
Level 109
God Stats
36W - 31L
1,404 SR
Queue Stats
64W - 67L
1,503 Elo+
Party 2
Sol
Sol
Korum17
Sol
Level 73
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,331 Elo+
Party 2
Nemesis
Nemesis
Pok3rin
Nemesis
Level 89
God Stats
3W - 3L
1,672 SR
Queue Stats
39W - 34L
1,642 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Jobuscus26
Danzaburou
20
4 / 1 / 8
13,783
766
20,431
13,902
6,174
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
Kalder1Rose
Aphrodite
18
2 / 2 / 7
12,173
676
15,100
18,138
9,671
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Achilles
Yaczs
Achilles
20
6 / 2 / 6
13,008
723
22,767
32,045
45,693
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
HiRezPecan
Sylvanus
17
1 / 3 / 2
10,857
603
10,539
22,479
24,039
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Sol
16
2 / 3 / 2
11,187
622
22,342
20,737
10,128
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nemesis
Pok3rin
Nemesis
17
1 / 6 / 2
11,392
633
15,278
22,485
13,143
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
10
12
Kills
4
5
Deaths
12
21
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
HiRezPecan
Sylvanus
1
3
2
0.67
W
Danzaburou
Jobuscus26
Danzaburou
4
1
8
8
W
Aphrodite
Kalder1Rose
Aphrodite
2
2
7
2.75
L
Sol
2
3
2
1
L
Nemesis
Pok3rin
Nemesis
1
6
2
0.33
W
Achilles
Yaczs
Achilles
6
2
6
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,298
Damage
48,159
64,085
Taken
65,701
61,538
Mitigated
47,310
33,392
Healing
28,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
HiRezPecan
Sylvanus
10,539
1,648
5,890
9,395
22,479
24,039
0
5,807
16,078
27,239
1,293
W
Danzaburou
Jobuscus26
Danzaburou
20,431
9,831
0
3,414
13,902
6,174
2,720
6,991
6,833
0
108,371
W
Aphrodite
Kalder1Rose
Aphrodite
15,100
2,364
11,795
13,144
18,138
9,671
300
11,192
6,912
46,519
0
L
Sol
22,342
7,503
0
7,969
20,737
10,128
0
3,430
16,214
55,490
4,037
L
Nemesis
Pok3rin
Nemesis
15,278
2,149
572
4,576
22,485
13,143
0
6,228
15,463
0
59,346
W
Achilles
Yaczs
Achilles
22,767
2,726
0
5,039
32,045
45,693
164
14,278
17,637
1,126
50,224

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,964
Gold Earned
33,436
268
Minions Killed
206
0
Camps Cleared
0
1,005,154
Distance Traveled
928,788
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
10,857
603
45
3
0
279,826
0
W
Danzaburou
13,783
766
139
8
0
312,842
0
W
Aphrodite
12,173
676
93
5
0
316,354
0
L
Sol
11,187
622
74
4
0
309,487
0
L
Nemesis
11,392
633
87
5
0
339,475
0
W
Achilles
13,008
723
36
2
0
375,958
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role