Player Matchup

Sun Wukong
Sun Wukong
FeeKillMader
Sun Wukong
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 14L
1,404 Elo+
Solo
Chang'e
Chang'e
Icon2414
Chang'e
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
94W - 110L
1,516 Elo+
Solo
Da Ji
Da Ji
Imachickennugg
Da Ji
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
55W - 72L
1,490 Elo+
Solo
Hachiman
Hachiman
ItsYaBoyThermo
Hachiman
Level 109
God Stats
2W - 7L
1,500 SR
Queue Stats
274W - 284L
1,705 Elo+
Party 1
Sobek
Sobek
aytiff
Sobek
Level 85
God Stats
1W - 1L
1,500 SR
Queue Stats
144W - 162L
1,705 Elo+
Party 1
Team Averages
Level 98
1,500 SR
1,564 Elo+

VS

Team Averages
Level 74
1,500 SR
1,427 Elo+
Horus
Horus
Buckinator777
Horus
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 17L
1,423 Elo+
Solo
Medusa
Medusa
KingBartes
Medusa
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
186W - 192L
1,378 Elo+
Solo
Erlang Shen
Erlang Shen
XRA Monster
Erlang Shen
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
62W - 59L
1,657 Elo+
Solo
Tiamat
Tiamat
bbir
Tiamat
Level 52
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 10L
1,249 Elo+
Solo
Ne Zha
Ne Zha
bl00deyreckem
Ne Zha
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
409W - 384L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
FeeKillMader
Sun Wukong
14
5 / 2 / 9
7,700
963
9,919
10,385
5,900
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Chang'e
Icon2414
Chang'e
13
3 / 1 / 9
7,412
927
6,163
7,975
2,926
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
3 / 2 / 6
7,156
895
3,373
6,432
3,366
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hachiman
13
0 / 2 / 12
6,889
861
9,033
7,774
2,579
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sobek
aytiff
Sobek
13
3 / 3 / 7
7,975
997
4,136
13,005
9,289
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 4
6,290
786
1,891
8,280
5,865
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Medusa
KingBartes
Medusa
11
0 / 4 / 7
6,179
772
6,279
7,698
3,175
The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mystical Earring

Mystical Earring

+15
Mp 5

Erlang Shen
XRA Monster
Erlang Shen
13
2 / 3 / 5
6,306
788
7,884
11,166
11,663
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Tiamat
bbir
Tiamat
10
1 / 1 / 1
5,544
693
2,991
2,110
1,278
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
5 / 2 / 4
7,311
914
10,588
7,990
3,695
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
30
14
Kills
9
10
Deaths
14
43
Assists
21
Player
Kills
Deaths
Assists
KDA
L
1
4
4
0.75
W
Sun Wukong
FeeKillMader
Sun Wukong
5
2
9
4.75
W
Chang'e
Icon2414
Chang'e
3
1
9
7.5
W
3
2
6
3
W
Hachiman
0
2
12
3
L
Medusa
KingBartes
Medusa
0
4
7
0.88
L
Erlang Shen
XRA Monster
Erlang Shen
2
3
5
1.5
W
Sobek
aytiff
Sobek
3
3
7
2.17
L
Tiamat
bbir
Tiamat
1
1
1
1.5
L
5
2
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,624
Damage
29,633
45,571
Taken
37,244
24,060
Mitigated
25,676
22,206
Healing
10,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,891
730
495
1,086
8,280
5,865
0
2,069
6,211
0
3,866
W
Sun Wukong
FeeKillMader
Sun Wukong
9,919
1,200
1,505
3,241
10,385
5,900
299
124
10,174
0
21,293
W
Chang'e
Icon2414
Chang'e
6,163
268
5,261
4,407
7,975
2,926
534
400
7,452
14,444
0
W
3,373
611
459
211
6,432
3,366
1,024
677
5,714
0
4,948
W
Hachiman
9,033
5,692
315
1,796
7,774
2,579
163
1,085
6,556
0
19,590
L
Medusa
KingBartes
Medusa
6,279
2,659
366
1,406
7,698
3,175
0
2,517
5,181
0
11,309
L
Erlang Shen
XRA Monster
Erlang Shen
7,884
1,424
236
2,523
11,166
11,663
0
3,519
7,647
0
11,636
W
Sobek
aytiff
Sobek
4,136
302
731
4,280
13,005
9,289
132
693
11,923
7,455
0
L
Tiamat
bbir
Tiamat
2,991
214
0
427
2,110
1,278
0
353
1,757
6,417
163
L
10,588
1,523
1,162
2,498
7,990
3,695
0
1,841
6,149
0
19,397

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,132
Gold Earned
31,630
75
Minions Killed
40
0
Camps Cleared
0
790,996
Distance Traveled
641,315
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
6,290
786
2
0
0
104,936
0
W
Sun Wukong
7,700
963
23
3
0
170,604
0
W
Chang'e
7,412
927
15
2
0
178,020
0
W
Da Ji
7,156
895
7
1
0
156,351
0
W
Hachiman
6,889
861
22
3
0
145,953
0
L
Medusa
6,179
772
9
1
0
138,334
0
L
Erlang Shen
6,306
788
8
1
0
143,982
0
W
Sobek
7,975
997
8
1
0
140,068
0
L
Tiamat
5,544
693
7
1
0
90,381
0
L
Ne Zha
7,311
914
14
2
0
163,682
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role