Player Matchup

Jing Wei
Jing Wei
BarkingSnail64
Jing Wei
Level 84
God Stats
12W - 13L
1,667 SR
Queue Stats
69W - 74L
1,490 Elo+
Party 3
Persephone
Persephone
DarthBB8x
Persephone
Level 56
God Stats
16W - 14L
1,359 SR
Queue Stats
399W - 358L
1,469 Elo+
Solo
Horus
Horus
FlavoryFour0782
Horus
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
61W - 66L
1,308 Elo+
Solo
Pele
Pele
Renellia
Pele
Level 71
God Stats
25W - 22L
1,502 SR
Queue Stats
193W - 197L
1,464 Elo+
Solo
Arachne
Arachne
fluffyboss76
Arachne
Level 42
God Stats
5W - 4L
1,574 SR
Queue Stats
9W - 18L
1,443 Elo+
Party 3
Team Averages
Level 75
1,520 SR
1,435 Elo+

VS

Team Averages
Level 56
1,547 SR
1,428 Elo+
Tiamat
Tiamat
BraCee14
Tiamat
Level 98
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 10L
1,445 Elo+
Party 2
Poseidon
Poseidon
El_matad0rLFC
Poseidon
Level 85
God Stats
1W - 2L
1,500 SR
Queue Stats
21W - 16L
1,493 Elo+
Party 2
Loki
Loki
THE_MASKED_KILL
Loki
Level 28
God Stats
1W - 2L
1,733 SR
Queue Stats
16W - 20L
1,375 Elo+
Party 1
Cthulhu
Cthulhu
lagiacrus3102
Cthulhu
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
17W - 26L
1,412 Elo+
Party 1
Jing Wei
Jing Wei
slenderbrine
Jing Wei
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 26L
1,412 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
11
0 / 0 / 6
6,093
508
8,454
6,429
2,260
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Persephone
DarthBB8x
Persephone
12
2 / 1 / 0
7,637
636
6,936
5,584
1,884
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
3 / 0 / 1
7,477
623
4,479
7,938
4,808
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Pele
11
1 / 2 / 2
5,823
485
3,350
10,634
3,566
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Arachne
fluffyboss76
Arachne
10
4 / 0 / 0
5,758
480
7,316
8,428
3,549
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
BraCee14
Tiamat
11
0 / 2 / 0
5,700
475
2,253
6,699
3,374
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Poseidon
El_matad0rLFC
Poseidon
11
1 / 2 / 0
6,005
500
3,786
8,455
2,974
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
2 / 0 / 0
6,080
507
4,393
9,836
3,266
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
8
0 / 3 / 0
5,463
455
3,280
10,003
5,843
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jing Wei
slenderbrine
Jing Wei
8
0 / 3 / 0
4,888
407
5,356
8,060
2,469
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
3
10
Kills
3
3
Deaths
10
9
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
0
0
6
3
L
Tiamat
BraCee14
Tiamat
0
2
0
0
W
Persephone
DarthBB8x
Persephone
2
1
0
2
L
Poseidon
El_matad0rLFC
Poseidon
1
2
0
0.5
W
3
0
1
3.5
W
Pele
1
2
2
1
L
2
0
0
2
W
Arachne
fluffyboss76
Arachne
4
0
0
4
L
Cthulhu
0
3
0
0
L
Jing Wei
slenderbrine
Jing Wei
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,535
Damage
19,068
39,013
Taken
43,053
16,067
Mitigated
17,926
12,473
Healing
15,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
8,454
6,977
0
2,217
6,429
2,260
522
1,566
4,863
0
45,353
L
Tiamat
BraCee14
Tiamat
2,253
605
0
3,214
6,699
3,374
0
0
6,194
29,619
0
W
Persephone
DarthBB8x
Persephone
6,936
95
0
1,689
5,584
1,884
100
2,137
3,174
56,150
1,197
L
Poseidon
El_matad0rLFC
Poseidon
3,786
252
0
2,394
8,455
2,974
0
6,182
2,273
43,497
421
W
4,479
2,351
0
2,379
7,938
4,808
19
1,871
5,693
0
54,086
W
Pele
3,350
697
0
3,708
10,634
3,566
0
1,394
9,138
0
44,103
L
4,393
1,756
0
4,900
9,836
3,266
0
587
9,249
0
41,829
W
Arachne
fluffyboss76
Arachne
7,316
5,324
0
2,480
8,428
3,549
414
1,559
6,869
0
26,247
L
Cthulhu
3,280
492
1,237
3,000
10,003
5,843
0
0
10,003
21,630
0
L
Jing Wei
slenderbrine
Jing Wei
5,356
4,345
0
1,244
8,060
2,469
46
0
8,060
0
28,044

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,788
Gold Earned
28,136
369
Minions Killed
298
0
Camps Cleared
0
1,148,192
Distance Traveled
1,068,122
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
6,093
508
58
5
0
218,637
0
L
Tiamat
5,700
475
67
6
0
204,772
0
W
Persephone
7,637
636
99
8
0
204,210
0
L
Poseidon
6,005
500
69
6
0
214,997
2
W
Horus
7,477
623
113
9
0
220,987
0
W
Pele
5,823
485
59
5
0
245,649
5
L
Loki
6,080
507
83
7
0
247,281
0
W
Arachne
5,758
480
40
3
0
258,709
0
L
Cthulhu
5,463
455
23
2
0
200,243
5
L
Jing Wei
4,888
407
56
5
0
200,829
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role