Player Matchup

Medusa
Medusa
LadyFoust
Medusa
Level 146
God Stats
11W - 9L
1,523 SR
Queue Stats
225W - 224L
1,387 Elo+
Party 2
Thoth
Thoth
MikeAHones
Thoth
Level 128
God Stats
2W - 3L
1,500 SR
Queue Stats
155W - 137L
1,441 Elo+
Solo
Ra
Ra
SirFoust
Ra
Level 156
God Stats
1W - 3L
1,500 SR
Queue Stats
226W - 224L
1,406 Elo+
Party 2
Khepri
Khepri
TechyHyperion64
Khepri
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 35L
1,414 Elo+
Solo
Merlin
Merlin
theWAZOWSKIshow
Merlin
Level 66
God Stats
2W - 1L
1,500 SR
Queue Stats
90W - 94L
1,254 Elo+
Party 2
Team Averages
Level 117
1,505 SR
1,380 Elo+

VS

Team Averages
Level 37
1,500 SR
1,258 Elo+
Artemis
Artemis
FullBoogie
Artemis
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 16L
1,419 Elo+
Party 1
Chang'e
Chang'e
WEEDWHACKERFO20
Chang'e
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,135 Elo+
Party 3
Tyr
Tyr
iiKillerPenguin
Tyr
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,214 Elo+
Party 1
Camazotz
Camazotz
iiSneeks
Camazotz
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,433 Elo+
Party 1
Zeus
Zeus
sleepybu
Zeus
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,090 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
LadyFoust
Medusa
17
6 / 5 / 9
10,980
732
18,060
14,931
8,625
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thoth
19
8 / 1 / 16
12,060
804
18,421
14,528
7,989
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

19
10 / 1 / 10
11,981
799
14,866
14,304
9,059
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

17
0 / 2 / 18
11,145
743
5,401
19,230
23,701
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

19
7 / 0 / 18
11,777
785
14,815
10,894
6,740
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
FullBoogie
Artemis
16
2 / 6 / 5
8,623
575
21,428
13,234
6,628
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
2 / 5 / 2
8,630
575
9,198
16,473
7,373
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

15
1 / 5 / 3
8,107
540
4,898
18,614
24,518
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Camazotz
iiSneeks
Camazotz
16
3 / 6 / 3
8,717
581
10,436
18,281
16,353
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Zeus
14
1 / 9 / 4
8,738
583
8,257
14,551
6,687
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
26
31
Kills
9
9
Deaths
31
71
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Artemis
FullBoogie
Artemis
2
6
5
0.75
W
Medusa
LadyFoust
Medusa
6
5
9
2.1
W
Thoth
8
1
16
16
W
10
1
10
15
W
0
2
18
4.5
L
2
5
2
0.6
L
1
5
3
0.5
L
Camazotz
iiSneeks
Camazotz
3
6
3
0.75
L
Zeus
1
9
4
0.33
W
7
0
18
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,563
Damage
54,217
73,887
Taken
81,153
56,114
Mitigated
61,559
37,757
Healing
19,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
FullBoogie
Artemis
21,428
9,084
1,022
824
13,234
6,628
0
8,280
4,899
0
39,888
W
Medusa
LadyFoust
Medusa
18,060
7,620
1,213
1,470
14,931
8,625
2,849
4,703
10,228
0
43,303
W
Thoth
18,421
1,004
1,275
3,139
14,528
7,989
2,693
2,332
12,196
35,568
1,055
W
14,866
655
10,937
8,317
14,304
9,059
399
3,390
10,914
27,796
1,491
W
5,401
1,064
3,312
3,668
19,230
23,701
357
4,999
14,231
13,625
261
L
9,198
1,277
6,649
5,856
16,473
7,373
0
12,113
4,360
21,618
0
L
4,898
1,523
0
1,293
18,614
24,518
0
9,308
9,179
0
8,572
L
Camazotz
iiSneeks
Camazotz
10,436
2,070
485
3,789
18,281
16,353
0
11,665
6,616
0
17,089
L
Zeus
8,257
1,619
0
0
14,551
6,687
0
10,545
3,895
20,388
0
W
14,815
1,055
2,440
1,986
10,894
6,740
819
2,031
8,863
28,690
930

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,943
Gold Earned
42,815
179
Minions Killed
104
0
Camps Cleared
0
1,342,221
Distance Traveled
1,153,758
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
8,623
575
34
2
0
208,758
0
W
Medusa
10,980
732
41
3
0
242,368
0
W
Thoth
12,060
804
40
3
0
297,235
0
W
Ra
11,981
799
46
3
0
258,443
0
W
Khepri
11,145
743
10
1
0
277,910
0
L
Chang'e
8,630
575
21
1
0
235,769
0
L
Tyr
8,107
540
4
0
0
263,193
0
L
Camazotz
8,717
581
9
1
0
257,503
0
L
Zeus
8,738
583
36
2
0
188,535
0
W
Merlin
11,777
785
42
3
0
266,265
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role