Player Matchup

Ganesha
Ganesha
Silver IV
Mr_Fenz-
Ganesha
Silver IV
Level 123
God Stats
2W - 1L
1,391 SR
Queue Stats
134W - 88L
1,347 MMR
Party 1
Pele
Pele
Silver I
XParTy_CrASheRXx
Pele
Silver I
Level 128
God Stats
9W - 5L
1,695 SR
Queue Stats
140W - 91L
1,438 MMR
Party 1
Janus
Janus
Silver I
sombodyunknown
Janus
Silver I
Level 128
God Stats
13W - 9L
1,695 SR
Queue Stats
140W - 91L
1,438 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 126
1,594 SR
1,408 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 157
1,518 SR
1,358 MMR
Chronos
Chronos
Silver III
AlexissUwU
Chronos
Silver III
Level 154
God Stats
5W - 3L
1,729 SR
Queue Stats
35W - 58L
1,328 MMR
Party 2
Medusa
Medusa
Silver I
Hernań
Medusa
Silver I
Level 170
God Stats
4W - 8L
1,206 SR
Queue Stats
122W - 147L
1,482 MMR
Solo
Atlas
Atlas
Silver III
VilkaFenryka
Atlas
Silver III
Level 146
God Stats
4W - 3L
1,620 SR
Queue Stats
20W - 37L
1,265 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Mr_Fenz-
Ganesha
19
0 / 1 / 15
12,033
708
12,771
17,780
23,714
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

20
10 / 0 / 5
14,047
826
27,125
17,259
7,556
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

17
6 / 3 / 7
12,293
723
13,712
9,231
3,702
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Bans
BastetHorusThothHerculesAchilles

VS

Bans
Ne ZhaAthenaXing TianBacchusSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
AlexissUwU
Chronos
16
1 / 7 / 2
10,833
637
9,088
23,442
9,385
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Medusa
Hernań
Medusa
17
2 / 6 / 1
10,708
630
12,702
17,628
8,239
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Mace

Mace

+10
Physical Power

15
1 / 3 / 2
9,699
571
6,108
19,385
22,314
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
9
16
Kills
4
4
Deaths
16
27
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Chronos
AlexissUwU
Chronos
1
7
2
0.29
L
Medusa
Hernań
Medusa
2
6
1
0.42
W
Ganesha
Mr_Fenz-
Ganesha
0
1
15
7.5
L
1
3
2
0.67
W
10
0
5
12.5
W
6
3
7
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,608
Damage
27,898
44,270
Taken
60,455
34,972
Mitigated
39,938
8,709
Healing
3,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
AlexissUwU
Chronos
9,088
2,466
0
2,149
23,442
9,385
0
10,043
12,691
55,260
0
L
Medusa
Hernań
Medusa
12,702
3,633
0
948
17,628
8,239
0
5,921
11,333
0
53,419
W
Ganesha
Mr_Fenz-
Ganesha
12,771
691
0
2,498
17,780
23,714
125
6,260
11,223
30,038
7,021
L
6,108
2,745
0
250
19,385
22,314
0
6,636
12,379
21,935
0
W
27,125
5,554
0
5,051
17,259
7,556
1,530
5,554
11,514
0
98,415
W
13,712
331
0
1,160
9,231
3,702
911
3,018
6,044
54,088
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,373
Gold Earned
31,240
248
Minions Killed
199
0
Camps Cleared
0
984,132
Distance Traveled
807,229
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
10,833
637
109
6
0
287,000
3
L
Medusa
10,708
630
65
4
0
282,250
0
W
Ganesha
12,033
708
14
1
0
318,412
0
L
Atlas
9,699
571
25
1
0
237,979
5
W
Pele
14,047
826
124
7
0
380,427
2
W
Janus
12,293
723
110
6
0
285,293
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role