Player Matchup

Izanami
Izanami
DVDA 2K
Izanami
Level 104
God Stats
1W - 1L
1,289 SR
Queue Stats
25W - 28L
1,229 Elo+
Party 1
Hades
Hades
ExpertCrab4
Hades
Level 144
God Stats
1W - 5L
1,941 SR
Queue Stats
466W - 462L
1,501 Elo+
Solo
Mercury
Mercury
GSCosmiK
Mercury
Level 67
God Stats
0W - 3L
1,273 SR
Queue Stats
32W - 40L
1,307 Elo+
Party 1
Ganesha
Ganesha
MothMook
Ganesha
Level 120
God Stats
3W - 6L
1,273 SR
Queue Stats
25W - 28L
1,165 Elo+
Party 1
He Bo
He Bo
NickedMyBalls
He Bo
Level 126
God Stats
0W - 1L
1,284 SR
Queue Stats
34W - 21L
1,165 Elo+
Party 1
Team Averages
Level 112
1,412 SR
1,273 Elo+

VS

Team Averages
Level 117
1,564 SR
1,530 Elo+
Thanatos
Thanatos
Dabeast908
Thanatos
Level 90
God Stats
8W - 0L
1,973 SR
Queue Stats
15W - 9L
1,561 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Joselito4209075
Morgan Le Fay
Level 105
God Stats
4W - 3L
1,439 SR
Queue Stats
152W - 152L
1,555 Elo+
Solo
Cernunnos
Cernunnos
NovaAD3
Cernunnos
Level 154
God Stats
6W - 5L
1,432 SR
Queue Stats
61W - 64L
1,441 Elo+
Solo
Osiris
Osiris
th3BestMelk
Osiris
Level 122
God Stats
3W - 4L
1,285 SR
Queue Stats
63W - 75L
1,561 Elo+
Solo
Ymir
Ymir
xPsycho_Cheox
Ymir
Level 116
God Stats
4W - 2L
1,690 SR
Queue Stats
64W - 59L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DVDA 2K
Izanami
10
0 / 3 / 1
5,839
417
3,022
7,105
2,494
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 2 / 0
6,720
480
4,306
11,205
8,514
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mercury
GSCosmiK
Mercury
11
1 / 3 / 0
6,002
429
2,745
10,303
4,382
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ganesha
MothMook
Ganesha
11
0 / 0 / 2
6,465
462
2,188
6,971
5,017
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
2 / 5 / 0
6,811
487
4,733
10,414
3,300
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Dabeast908
Thanatos
13
5 / 1 / 3
7,776
555
4,626
10,459
6,057
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Morgan Le Fay
Joselito4209075
Morgan Le Fay
13
2 / 1 / 4
7,921
566
7,274
5,507
2,385
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cernunnos
NovaAD3
Cernunnos
14
4 / 0 / 0
8,534
610
5,579
5,986
2,434
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Osiris
15
2 / 1 / 1
9,110
651
7,256
9,178
7,613
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
0 / 1 / 2
6,521
466
3,521
8,131
4,997
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
23
4
Kills
13
13
Deaths
4
3
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Izanami
DVDA 2K
Izanami
0
3
1
0.17
W
Thanatos
Dabeast908
Thanatos
5
1
3
6.5
L
1
2
0
0.5
L
Mercury
GSCosmiK
Mercury
1
3
0
0.33
W
Morgan Le Fay
Joselito4209075
Morgan Le Fay
2
1
4
4
L
Ganesha
MothMook
Ganesha
0
0
2
1
L
2
5
0
0.4
W
Cernunnos
NovaAD3
Cernunnos
4
0
0
4
W
Osiris
2
1
1
2.5
W
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,994
Damage
28,256
45,998
Taken
39,261
23,707
Mitigated
23,486
12,662
Healing
12,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
DVDA 2K
Izanami
3,022
1,952
0
1,128
7,105
2,494
0
2,327
4,496
0
38,477
W
Thanatos
Dabeast908
Thanatos
4,626
1,283
0
5,384
10,459
6,057
0
3,017
7,442
213
49,820
L
4,306
496
40
5,538
11,205
8,514
0
67
10,504
45,728
0
L
Mercury
GSCosmiK
Mercury
2,745
1,677
0
500
10,303
4,382
0
516
9,735
0
42,696
W
Morgan Le Fay
Joselito4209075
Morgan Le Fay
7,274
756
0
795
5,507
2,385
0
2,883
2,624
53,854
945
L
Ganesha
MothMook
Ganesha
2,188
444
0
2,102
6,971
5,017
0
3,008
3,777
23,343
0
L
4,733
278
0
3,354
10,414
3,300
0
4,618
5,796
44,913
318
W
Cernunnos
NovaAD3
Cernunnos
5,579
4,044
0
3,008
5,986
2,434
212
78
5,908
0
70,539
W
Osiris
7,256
3,016
0
1,643
9,178
7,613
0
3,487
5,691
0
72,360
W
3,521
756
0
1,217
8,131
4,997
0
2,396
5,735
29,086
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,837
Gold Earned
39,862
351
Minions Killed
429
0
Camps Cleared
0
1,323,013
Distance Traveled
1,425,178
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,839
417
88
6
0
257,722
4
W
Thanatos
7,776
555
76
5
0
318,340
0
L
Hades
6,720
480
90
6
0
217,528
4
L
Mercury
6,002
429
68
5
0
302,899
0
W
Morgan Le Fay
7,921
566
71
5
0
286,606
2
L
Ganesha
6,465
462
13
1
0
284,569
2
L
He Bo
6,811
487
92
7
0
260,295
2
W
Cernunnos
8,534
610
102
7
0
253,172
2
W
Osiris
9,110
651
124
9
0
266,560
0
W
Ymir
6,521
466
56
4
0
300,500
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role