Player Matchup

Neith
Neith
HOOAAAAAA
Neith
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
57W - 53L
1,657 Elo+
Solo
Baron Samedi
Baron Samedi
Kilamonjara
Baron Samedi
Level 156
God Stats
1W - 0L
1,893 SR
Queue Stats
53W - 50L
1,363 Elo+
Solo
Charon
Charon
Mattakadz
Charon
Level 159
God Stats
5W - 1L
1,602 SR
Queue Stats
23W - 28L
1,486 Elo+
Party 2
Nu Wa
Nu Wa
SP4RTINJr
Nu Wa
Level 125
God Stats
3W - 1L
1,613 SR
Queue Stats
53W - 53L
1,483 Elo+
Party 2
Ah Puch
Ah Puch
spartasdarkness
Ah Puch
Level 149
God Stats
3W - 2L
1,548 SR
Queue Stats
28W - 27L
1,480 Elo+
Party 2
Team Averages
Level 143
1,631 SR
1,494 Elo+

VS

Team Averages
Level 146
1,467 SR
1,701 Elo+
Ymir
Ymir
 
Ymir
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
ClearlyAVai
Ah Muzen Cab
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 62L
1,880 Elo+
Party 1
Chernobog
Chernobog
Cyanidekoolaid
Chernobog
Level 153
God Stats
0W - 1L
1,336 SR
Queue Stats
25W - 16L
1,835 Elo+
Party 1
Izanami
Izanami
SgtDukeDukeTTV
Izanami
Level 128
God Stats
0W - 3L
1,500 SR
Queue Stats
86W - 91L
1,842 Elo+
Party 1
Artio
Artio
xLomax787
Artio
Level 169
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 23L
1,449 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
HOOAAAAAA
Neith
19
7 / 0 / 18
11,532
824
17,112
8,489
5,353
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Baron Samedi
Kilamonjara
Baron Samedi
16
8 / 5 / 13
10,765
769
18,115
14,651
10,462
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Charon
Mattakadz
Charon
18
6 / 3 / 22
11,741
839
11,512
15,701
19,398
Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nu Wa
SP4RTINJr
Nu Wa
18
2 / 2 / 24
10,814
772
13,355
9,950
5,043
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

18
9 / 2 / 18
11,332
809
19,934
13,928
8,363
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
14
1 / 9 / 4
8,894
635
3,461
22,172
26,078
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Ah Muzen Cab
ClearlyAVai
Ah Muzen Cab
18
1 / 4 / 8
9,686
692
13,369
14,652
6,957
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chernobog
Cyanidekoolaid
Chernobog
17
4 / 4 / 4
9,717
694
12,228
14,301
7,241
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
1 / 6 / 3
9,657
690
10,590
13,936
6,581
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artio
xLomax787
Artio
15
4 / 9 / 4
10,020
716
5,662
22,357
24,464
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
34
32
Kills
11
12
Deaths
32
95
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
1
9
4
0.33
L
Ah Muzen Cab
ClearlyAVai
Ah Muzen Cab
1
4
8
1.25
L
Chernobog
Cyanidekoolaid
Chernobog
4
4
4
1.5
W
Neith
HOOAAAAAA
Neith
7
0
18
16
W
Baron Samedi
Kilamonjara
Baron Samedi
8
5
13
2.9
W
Charon
Mattakadz
Charon
6
3
22
5.67
W
Nu Wa
SP4RTINJr
Nu Wa
2
2
24
7
L
1
6
3
0.42
W
9
2
18
9
L
Artio
xLomax787
Artio
4
9
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,028
Damage
45,310
62,719
Taken
87,418
48,619
Mitigated
71,321
28,684
Healing
13,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
3,461
125
851
417
22,172
26,078
140
12,616
8,698
12,014
186
L
Ah Muzen Cab
ClearlyAVai
Ah Muzen Cab
13,369
2,861
1,553
2,451
14,652
6,957
212
12,595
1,366
0
42,411
L
Chernobog
Cyanidekoolaid
Chernobog
12,228
5,436
0
2,981
14,301
7,241
1,140
9,608
4,285
0
32,556
W
Neith
HOOAAAAAA
Neith
17,112
6,744
1,753
2,069
8,489
5,353
2,496
1,279
7,072
0
35,798
W
Baron Samedi
Kilamonjara
Baron Samedi
18,115
1,443
5,996
3,638
14,651
10,462
425
2,681
11,754
24,783
0
W
Charon
Mattakadz
Charon
11,512
1,658
1,438
2,134
15,701
19,398
1,286
1,930
13,589
21,678
258
W
Nu Wa
SP4RTINJr
Nu Wa
13,355
3,970
362
2,758
9,950
5,043
3,191
812
9,138
31,491
0
L
10,590
5,502
1,342
1,895
13,936
6,581
708
11,642
1,666
0
36,438
W
19,934
971
3,568
4,968
13,928
8,363
959
1,551
12,243
37,801
0
L
Artio
xLomax787
Artio
5,662
140
255
2,000
22,357
24,464
0
12,949
8,581
9,383
145

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,184
Gold Earned
47,974
186
Minions Killed
201
0
Camps Cleared
0
1,216,966
Distance Traveled
1,070,379
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,894
635
22
2
0
156,914
0
L
Ah Muzen Cab
9,686
692
50
4
0
269,868
0
L
Chernobog
9,717
694
36
3
0
223,833
0
W
Neith
11,532
824
66
5
0
258,625
0
W
Baron Samedi
10,765
769
22
2
0
229,650
0
W
Charon
11,741
839
18
1
0
237,811
0
W
Nu Wa
10,814
772
46
3
0
252,166
0
L
Izanami
9,657
690
83
6
0
211,064
0
W
Ah Puch
11,332
809
34
2
0
238,714
0
L
Artio
10,020
716
10
1
0
208,700
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role