Player Matchup

Ares
Ares
Gold IV
Germiz
Ares
Gold IV
Level 81
God Stats
2W - 5L
1,485 SR
Queue Stats
117W - 115L
1,392 MMR
Solo
Anhur
Anhur
Bronze IV
LostInTheSause80
Anhur
Bronze IV
Level 128
God Stats
0W - 2L
1,808 SR
Queue Stats
4W - 10L
1,370 MMR
Party 2
Thoth
Thoth
Silver IV
Sintide
Thoth
Silver IV
Level 85
God Stats
2W - 3L
1,500 SR
Queue Stats
116W - 127L
1,352 MMR
Solo
Bellona
Bellona
Bronze III
Somebody_Finally
Bellona
Bronze III
Level 134
God Stats
2W - 1L
1,301 SR
Queue Stats
5W - 10L
1,357 MMR
Party 2
Bastet
Bastet
Bronze III
monqe5354
Bastet
Bronze III
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 14L
1,338 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 99
1,519 SR
1,362 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 157
1,599 SR
1,359 MMR
Arachne
Arachne
Silver I
Ahkieno
Arachne
Silver I
Level 118
God Stats
5W - 2L
1,740 SR
Queue Stats
87W - 94L
1,319 MMR
Party 1
Cthulhu
Cthulhu
Silver I
KAUREN-9
Cthulhu
Silver I
Level 206
God Stats
47W - 36L
1,500 SR
Queue Stats
484W - 477L
1,312 MMR
Solo
Izanami
Izanami
Silver IV
Prim Gs
Izanami
Silver IV
Level 95
God Stats
4W - 0L
1,500 SR
Queue Stats
102W - 115L
1,272 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Silver I
brillz
Ah Muzen Cab
Silver I
Level 119
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 34L
1,433 MMR
Solo
Kukulkan
Kukulkan
Gold IV
dukewicked
Kukulkan
Gold IV
Level 248
God Stats
5W - 4L
1,755 SR
Queue Stats
35W - 43L
1,459 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Germiz
Ares
16
2 / 7 / 9
10,649
463
11,456
26,439
29,190
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
3 / 8 / 3
11,240
489
8,492
23,619
8,770
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thoth
Sintide
Thoth
18
5 / 7 / 6
11,269
490
9,994
16,619
6,909
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

18
5 / 4 / 5
11,700
509
22,452
26,418
40,094
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bastet
monqe5354
Bastet
14
2 / 6 / 3
9,657
420
4,013
20,123
8,883
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Bans
HachimanMaman BrigitteThorBake Kujira

VS

Bans
AthenaRatatoskrOsirisThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Ahkieno
Arachne
20
8 / 2 / 7
12,870
560
10,650
24,142
12,005
Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
KAUREN-9
Cthulhu
18
10 / 6 / 7
12,563
546
19,307
21,365
18,578
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Izanami
Prim Gs
Izanami
20
2 / 5 / 0
14,351
624
8,675
19,399
9,390
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ah Muzen Cab
brillz
Ah Muzen Cab
20
6 / 2 / 11
13,263
577
26,595
23,252
10,846
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Kukulkan
dukewicked
Kukulkan
20
6 / 2 / 10
13,231
575
19,063
12,568
6,368
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
67
17
Kills
32
32
Deaths
17
26
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Arachne
Ahkieno
Arachne
8
2
7
5.75
L
Ares
Germiz
Ares
2
7
9
0.93
W
Cthulhu
KAUREN-9
Cthulhu
10
6
7
2.25
L
3
8
3
0.56
W
Izanami
Prim Gs
Izanami
2
5
0
0.4
L
Thoth
Sintide
Thoth
5
7
6
1.14
L
5
4
5
1.88
W
Ah Muzen Cab
brillz
Ah Muzen Cab
6
2
11
5.75
W
Kukulkan
dukewicked
Kukulkan
6
2
10
5.5
L
Bastet
monqe5354
Bastet
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,407
Damage
84,290
113,218
Taken
100,726
93,846
Mitigated
57,187
17,706
Healing
23,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Ahkieno
Arachne
10,650
7,551
0
10,219
24,142
12,005
642
3,213
20,521
0
110,805
L
Ares
Germiz
Ares
11,456
1,044
0
2,300
26,439
29,190
0
10,766
15,139
39,516
0
W
Cthulhu
KAUREN-9
Cthulhu
19,307
702
502
1,707
21,365
18,578
76
7,187
14,087
56,002
820
L
8,492
4,073
0
5,104
23,619
8,770
438
6,789
16,600
0
87,162
W
Izanami
Prim Gs
Izanami
8,675
5,455
0
5,005
19,399
9,390
2,989
2,558
15,979
0
142,632
L
Thoth
Sintide
Thoth
9,994
387
0
1,302
16,619
6,909
329
7,352
9,056
83,539
148
L
22,452
8,718
0
3,916
26,418
40,094
0
5,369
20,892
1,726
93,225
W
Ah Muzen Cab
brillz
Ah Muzen Cab
26,595
11,274
0
5,334
23,252
10,846
6,000
5,243
17,790
0
125,000
W
Kukulkan
dukewicked
Kukulkan
19,063
1,642
0
876
12,568
6,368
868
5,751
6,707
104,493
630
L
Bastet
monqe5354
Bastet
4,013
1,176
0
5,084
20,123
8,883
0
5,932
13,832
0
68,476

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,515
Gold Earned
66,278
601
Minions Killed
731
0
Camps Cleared
0
1,981,853
Distance Traveled
2,234,692
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
12,870
560
117
5
0
494,590
6
L
Ares
10,649
463
27
1
0
424,561
5
W
Cthulhu
12,563
546
59
3
0
463,720
0
L
Anhur
11,240
489
163
7
0
363,077
2
W
Izanami
14,351
624
245
11
0
361,496
4
L
Thoth
11,269
490
145
6
0
408,135
3
L
Bellona
11,700
509
154
7
0
403,414
1
W
Ah Muzen Cab
13,263
577
159
7
0
436,050
0
W
Kukulkan
13,231
575
151
7
0
478,836
5
L
Bastet
9,657
420
112
5
0
382,666
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role