Player Matchup

Geb
Geb
DrZummey
Geb
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
416W - 400L
1,464 Elo+
Solo
Fafnir
Fafnir
Guap-Machine22
Fafnir
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
157W - 152L
1,449 Elo+
Solo
Zeus
Zeus
HeroTwitch-
Zeus
Level 63
God Stats
0W - 2L
1,285 SR
Queue Stats
2W - 9L
1,276 Elo+
Party 2
Yemoja
Yemoja
Only-Ants
Yemoja
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,276 Elo+
Party 2
Nu Wa
Nu Wa
Saimonezas
Nu Wa
Level 117
God Stats
1W - 2L
1,498 SR
Queue Stats
39W - 49L
1,432 Elo+
Solo
Team Averages
Level 91
1,456 SR
1,379 Elo+

VS

Team Averages
Level 72
1,503 SR
1,524 Elo+
Sol
Sol
FIshingfool75
Sol
Level 65
God Stats
7W - 5L
1,298 SR
Queue Stats
338W - 351L
1,388 Elo+
Solo
Tyr
Tyr
HardHands2693
Tyr
Level 61
God Stats
2W - 0L
1,500 SR
Queue Stats
27W - 21L
1,520 Elo+
Solo
Mulan
Mulan
Lovemostthings
Mulan
Level 69
God Stats
3W - 0L
1,500 SR
Queue Stats
60W - 61L
1,504 Elo+
Solo
Anhur
Anhur
Twerk4bucks
Anhur
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,567 Elo+
Party 1
Hel
Hel
iheartmoms
Hel
Level 109
God Stats
2W - 0L
1,715 SR
Queue Stats
41W - 26L
1,639 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 0 / 0
5,460
546
0
0
0
15
1 / 1 / 3
6,996
700
4,891
12,949
15,905
Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
1 / 5 / 3
6,834
683
10,555
10,042
4,517
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
Only-Ants
Yemoja
14
0 / 1 / 3
7,173
717
4,052
12,941
10,614
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Nu Wa
16
2 / 0 / 2
7,180
718
14,915
6,318
3,129
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 0 / 4
8,198
820
15,324
11,158
4,567
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

16
5 / 1 / 1
9,226
923
10,151
13,072
7,264
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

11
1 / 2 / 2
7,091
709
4,256
10,465
8,753
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
0 / 1 / 2
7,185
719
4,601
8,701
3,456
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

13
0 / 0 / 5
7,381
738
4,304
4,233
1,642
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
21
4
Kills
7
7
Deaths
4
11
Assists
14
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
W
1
0
4
3
L
1
1
3
2.5
W
5
1
1
5.5
L
1
5
3
0.5
W
1
2
2
1
L
Yemoja
Only-Ants
Yemoja
0
1
3
1.5
L
Nu Wa
2
0
2
3
W
0
1
2
1
W
0
0
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,413
Damage
38,636
42,250
Taken
47,629
34,165
Mitigated
25,682
22,839
Healing
32,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
0
0
0
0
0
0
0
0
0
0
0
W
15,324
4,302
2,981
5,274
11,158
4,567
428
8,761
2,397
37,989
0
L
4,891
2,567
0
2,490
12,949
15,905
0
5,594
7,355
10,189
0
W
10,151
1,141
317
2,883
13,072
7,264
75
7,073
5,999
0
29,334
L
10,555
931
2,783
1,219
10,042
4,517
0
4,737
5,305
18,916
0
W
4,256
723
0
1,643
10,465
8,753
84
7,319
3,146
0
12,852
L
Yemoja
Only-Ants
Yemoja
4,052
851
8,162
3,525
12,941
10,614
0
6,320
6,621
13,801
0
L
Nu Wa
14,915
4,662
3,525
1,135
6,318
3,129
0
2,881
3,437
28,661
575
W
4,601
2,525
273
837
8,701
3,456
538
6,987
1,714
0
14,627
W
4,304
314
14,607
3,547
4,233
1,642
351
4,008
225
12,251
980

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,643
Gold Earned
39,081
80
Minions Killed
168
0
Camps Cleared
0
670,577
Distance Traveled
940,830
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
5,460
546
0
0
0
0
0
W
Sol
8,198
820
50
5
0
196,118
0
L
Fafnir
6,996
700
14
1
0
180,869
0
W
Tyr
9,226
923
52
5
0
203,774
0
L
Zeus
6,834
683
26
3
0
156,667
0
W
Mulan
7,091
709
18
2
0
187,865
0
L
Yemoja
7,173
717
16
2
0
164,017
0
L
Nu Wa
7,180
718
24
2
0
169,024
0
W
Anhur
7,185
719
29
3
0
150,391
0
W
Hel
7,381
738
19
2
0
202,682
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role