Player Matchup

Khepri
Khepri
 
Khepri
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
LuluShoeBox
Danzaburou
Level 48
God Stats
57W - 31L
1,615 SR
Queue Stats
288W - 280L
1,455 Elo+
Party 1
Awilix
Awilix
Triangle Bill
Awilix
Level 45
God Stats
10W - 8L
1,647 SR
Queue Stats
135W - 130L
1,372 Elo+
Party 1
Discordia
Discordia
jUmEmI XD
Discordia
Level 72
God Stats
1W - 4L
1,500 SR
Queue Stats
9W - 15L
1,271 Elo+
Solo
Bellona
Bellona
xxxtorioxxx
Bellona
Level 29
God Stats
64W - 55L
1,514 SR
Queue Stats
179W - 186L
1,374 Elo+
Party 1
Team Averages
Level 68
1,555 SR
1,394 Elo+

VS

Team Averages
Level 58
1,496 SR
1,432 Elo+
Achilles
Achilles
AutismEnthusiast
Achilles
Level 87
God Stats
1W - 0L
1,088 SR
Queue Stats
85W - 76L
1,488 Elo+
Solo
Ares
Ares
CatBurgler29
Ares
Level 50
God Stats
7W - 3L
1,500 SR
Queue Stats
77W - 78L
1,270 Elo+
Party 2
Ra
Ra
JoacoGP
Ra
Level 51
God Stats
16W - 15L
1,608 SR
Queue Stats
63W - 54L
1,487 Elo+
Solo
Skadi
Skadi
WallPuncher1312
Skadi
Level 44
God Stats
3W - 1L
1,706 SR
Queue Stats
25W - 41L
1,354 Elo+
Party 2
Mercury
Mercury
zaxby123
Mercury
Level 57
God Stats
6W - 7L
1,580 SR
Queue Stats
64W - 69L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
12
3 / 2 / 0
7,419
495
4,852
13,383
9,882
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
LuluShoeBox
Danzaburou
12
1 / 5 / 1
7,712
514
6,488
11,190
4,234
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

13
1 / 1 / 3
7,145
476
5,538
8,869
3,485
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Discordia
jUmEmI XD
Discordia
4
0 / 0 / 0
4,926
328
733
873
166
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
xxxtorioxxx
Bellona
12
2 / 5 / 0
7,466
498
7,525
18,338
16,789
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 4
8,443
563
10,189
14,848
13,751
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
1 / 1 / 5
7,289
486
6,043
12,633
14,309
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
5 / 0 / 3
8,569
571
10,139
8,550
3,706
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 2 / 3
7,273
485
5,249
7,991
2,896
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mercury
zaxby123
Mercury
14
2 / 2 / 2
7,474
498
2,896
11,255
5,143
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
30
7
Kills
13
13
Deaths
7
4
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Khepri
 
Khepri
3
2
0
1.5
W
3
2
4
2.5
W
1
1
5
3.5
W
5
0
3
6.5
L
Danzaburou
LuluShoeBox
Danzaburou
1
5
1
0.3
L
1
1
3
2.5
W
2
2
3
1.75
L
Discordia
jUmEmI XD
Discordia
0
0
0
0
L
Bellona
xxxtorioxxx
Bellona
2
5
0
0.4
W
Mercury
zaxby123
Mercury
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,136
Damage
34,516
52,653
Taken
55,277
34,556
Mitigated
39,805
13,221
Healing
12,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
 
Khepri
4,852
554
281
3,055
13,383
9,882
21
7,639
5,744
35,035
714
W
10,189
3,145
0
6,036
14,848
13,751
282
0
14,848
0
59,007
W
6,043
1,249
0
925
12,633
14,309
296
1,808
10,825
15,337
2,077
W
10,139
1,477
360
3,007
8,550
3,706
33
2,222
6,328
82,880
1,707
L
Danzaburou
LuluShoeBox
Danzaburou
6,488
2,607
192
1,524
11,190
4,234
1,523
5,636
5,488
0
61,160
L
5,538
1,642
0
3,425
8,869
3,485
0
1,494
7,375
0
49,924
W
5,249
3,083
0
1,740
7,991
2,896
409
537
7,454
0
37,868
L
Discordia
jUmEmI XD
Discordia
733
0
0
250
873
166
0
24
849
6,752
0
L
Bellona
xxxtorioxxx
Bellona
7,525
4,140
0
4,494
18,338
16,789
569
938
16,326
0
43,935
W
Mercury
zaxby123
Mercury
2,896
1,877
0
470
11,255
5,143
381
916
10,339
0
57,404

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,668
Gold Earned
39,048
307
Minions Killed
389
0
Camps Cleared
0
1,179,185
Distance Traveled
1,508,970
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
7,419
495
35
2
0
292,575
1
W
Achilles
8,443
563
87
6
0
301,742
0
W
Ares
7,289
486
17
1
0
297,397
0
W
Ra
8,569
571
141
9
0
318,317
0
L
Danzaburou
7,712
514
114
8
0
256,771
2
L
Awilix
7,145
476
75
5
0
343,381
0
W
Skadi
7,273
485
60
4
0
277,558
0
L
Discordia
4,926
328
12
1
0
47,090
0
L
Bellona
7,466
498
71
5
0
239,368
0
W
Mercury
7,474
498
84
6
0
313,956
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role