Player Matchup

Yemoja
Yemoja
BGDigby
Yemoja
Level 153
God Stats
13W - 7L
1,500 SR
Queue Stats
523W - 251L
1,282 Elo+
Party 1
Xbalanque
Xbalanque
Hail Snakes
Xbalanque
Level 147
God Stats
3W - 1L
1,500 SR
Queue Stats
156W - 158L
1,451 Elo+
Party 1
Jormungandr
Jormungandr
Iced Troll
Jormungandr
Level 128
God Stats
18W - 4L
1,500 SR
Queue Stats
213W - 245L
1,473 Elo+
Party 1
King Arthur
King Arthur
ThatOnePoet
King Arthur
Level 206
God Stats
1W - 5L
1,500 SR
Queue Stats
254W - 217L
1,282 Elo+
Party 1
Odin
Odin
ruboy1991
Odin
Level 140
God Stats
2W - 0L
1,500 SR
Queue Stats
131W - 114L
1,541 Elo+
Solo
Team Averages
Level 155
1,500 SR
1,406 Elo+

VS

Team Averages
Level 124
1,431 SR
1,651 Elo+
Fafnir
Fafnir
 
Fafnir
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
PaintedTaint233
Kukulkan
Level 137
God Stats
0W - 1L
1,325 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 2
Yemoja
Yemoja
Reeeeelan
Yemoja
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 23L
1,500 Elo+
Party 2
Osiris
Osiris
Swole Juices
Osiris
Level 155
God Stats
0W - 1L
1,330 SR
Queue Stats
33W - 23L
1,838 Elo+
Party 2
Ares
Ares
maxinhisprime
Ares
Level 127
God Stats
1W - 2L
1,500 SR
Queue Stats
16W - 15L
1,916 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
BGDigby
Yemoja
12
0 / 0 / 9
6,590
824
4,797
6,602
5,606
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Xbalanque
Hail Snakes
Xbalanque
12
2 / 1 / 5
7,087
886
13,123
5,951
3,640
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Jormungandr
Iced Troll
Jormungandr
13
3 / 1 / 4
7,468
934
11,618
15,922
10,898
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

King Arthur
ThatOnePoet
King Arthur
14
3 / 1 / 6
7,446
931
8,787
14,149
13,439
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Odin
12
2 / 2 / 4
6,839
855
5,395
13,371
7,452
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
12
1 / 3 / 3
7,060
883
4,326
13,033
16,177
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Kukulkan
12
1 / 2 / 2
6,339
792
13,869
6,528
3,794
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Yemoja
Reeeeelan
Yemoja
12
2 / 3 / 2
7,069
884
5,061
8,379
8,904
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Osiris
14
1 / 1 / 2
6,702
838
15,731
16,343
13,783
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
0 / 1 / 1
5,484
686
1,981
3,080
2,323
Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
15
10
Kills
5
5
Deaths
10
28
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Fafnir
 
Fafnir
1
3
3
0.83
W
Yemoja
BGDigby
Yemoja
0
0
9
4.5
W
Xbalanque
Hail Snakes
Xbalanque
2
1
5
4.5
W
Jormungandr
Iced Troll
Jormungandr
3
1
4
5
L
Kukulkan
1
2
2
1
L
Yemoja
Reeeeelan
Yemoja
2
3
2
1
L
Osiris
1
1
2
2
W
King Arthur
ThatOnePoet
King Arthur
3
1
6
6
L
0
1
1
0.5
W
Odin
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,720
Damage
40,968
55,995
Taken
47,363
41,035
Mitigated
44,981
30,935
Healing
16,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
 
Fafnir
4,326
1,537
1,134
2,361
13,033
16,177
0
4,093
8,768
4,963
0
W
Yemoja
BGDigby
Yemoja
4,797
2,206
9,845
2,649
6,602
5,606
259
2,225
4,244
8,341
0
W
Xbalanque
Hail Snakes
Xbalanque
13,123
2,753
131
676
5,951
3,640
1,986
2,480
3,288
0
24,171
W
Jormungandr
Iced Troll
Jormungandr
11,618
2,343
2,524
7,036
15,922
10,898
228
7,897
7,578
24,884
0
L
Kukulkan
13,869
733
904
931
6,528
3,794
0
1,957
4,415
30,578
0
L
Yemoja
Reeeeelan
Yemoja
5,061
1,227
2,477
601
8,379
8,904
0
3,063
5,140
6,575
0
L
Osiris
15,731
5,055
1,168
6,766
16,343
13,783
0
5,228
10,665
0
27,359
W
King Arthur
ThatOnePoet
King Arthur
8,787
1,249
544
4,216
14,149
13,439
25
7,240
6,744
0
13,452
L
1,981
65
0
211
3,080
2,323
0
1,041
1,960
2,269
0
W
Odin
5,395
1,270
523
2,791
13,371
7,452
67
5,395
7,662
0
8,496

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,430
Gold Earned
32,654
87
Minions Killed
70
0
Camps Cleared
0
709,597
Distance Traveled
670,926
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
7,060
883
2
0
0
140,249
0
W
Yemoja
6,590
824
7
1
0
133,911
0
W
Xbalanque
7,087
886
29
4
0
138,846
0
W
Jormungandr
7,468
934
30
4
0
143,535
0
L
Kukulkan
6,339
792
35
4
0
152,427
0
L
Yemoja
7,069
884
1
0
0
134,508
0
L
Osiris
6,702
838
31
4
0
175,751
0
W
King Arthur
7,446
931
7
1
0
135,555
0
L
Ares
5,484
686
1
0
0
67,991
0
W
Odin
6,839
855
14
2
0
157,750
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role