Player Matchup

Anubis
Anubis
FarJalapeno11
Anubis
Level 48
God Stats
51W - 33L
1,655 SR
Queue Stats
269W - 267L
1,529 Elo+
Party 1
King Arthur
King Arthur
Georgepayle
King Arthur
Level 111
God Stats
1W - 0L
1,270 SR
Queue Stats
5W - 2L
1,370 Elo+
Party 2
Charybdis
Charybdis
WobblyEl Chue
Charybdis
Level 65
God Stats
2W - 0L
1,254 SR
Queue Stats
5W - 2L
1,370 Elo+
Party 2
Thanatos
Thanatos
XxDavid11xX5605
Thanatos
Level 80
God Stats
82W - 62L
1,625 SR
Queue Stats
404W - 386L
1,500 Elo+
Party 1
Arachne
Arachne
teh_bomb391
Arachne
Level 105
God Stats
21W - 20L
1,415 SR
Queue Stats
76W - 73L
1,483 Elo+
Solo
Team Averages
Level 82
1,444 SR
1,450 Elo+

VS

Team Averages
Level 131
1,420 SR
1,546 Elo+
Sol
Sol
Dwreckless421
Sol
Level 155
God Stats
54W - 39L
1,502 SR
Queue Stats
478W - 467L
1,525 Elo+
Solo
Cerberus
Cerberus
PAN FR4NCES
Cerberus
Level 127
God Stats
1W - 4L
1,500 SR
Queue Stats
77W - 71L
1,763 Elo+
Solo
Rama
Rama
kravenmorehed8
Rama
Level 79
God Stats
0W - 3L
1,166 SR
Queue Stats
4W - 6L
1,371 Elo+
Solo
Janus
Janus
temp-797286
Janus
Level 124
God Stats
5W - 5L
1,650 SR
Queue Stats
29W - 30L
1,542 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
xTR4UxFACIAL
Ah Muzen Cab
Level 168
God Stats
3W - 6L
1,284 SR
Queue Stats
168W - 157L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 0 / 1
3,479
696
1,203
2,077
827
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

King Arthur
Georgepayle
King Arthur
6
1 / 0 / 0
3,844
769
1,502
3,082
1,810
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charybdis
WobblyEl Chue
Charybdis
7
0 / 0 / 3
3,885
777
2,279
1,743
465
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thanatos
6
1 / 1 / 1
3,819
764
1,964
3,837
1,187
Mace

Mace

+10
Physical Power

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Arachne
teh_bomb391
Arachne
7
3 / 0 / 0
3,959
792
3,116
3,365
1,036
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 2 / 0
3,680
736
1,919
3,182
568
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Cerberus
PAN FR4NCES
Cerberus
4
0 / 0 / 0
3,003
601
890
3,238
1,816
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

4
0 / 2 / 0
2,905
581
1,140
2,440
559
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

7
1 / 1 / 0
3,684
737
697
3,768
945
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
xTR4UxFACIAL
Ah Muzen Cab
7
0 / 1 / 1
3,743
749
1,885
4,152
1,701
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
2
6
Kills
1
1
Deaths
6
5
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
1
0
1
1.5
W
King Arthur
Georgepayle
King Arthur
1
0
0
1
L
Cerberus
PAN FR4NCES
Cerberus
0
0
0
0
W
Charybdis
WobblyEl Chue
Charybdis
0
0
3
1.5
W
Thanatos
1
1
1
1.5
L
0
2
0
0
W
Arachne
teh_bomb391
Arachne
3
0
0
3
L
1
1
0
1
L
Ah Muzen Cab
xTR4UxFACIAL
Ah Muzen Cab
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,064
Damage
6,531
14,104
Taken
16,780
5,325
Mitigated
5,589
7,231
Healing
5,449
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,919
589
0
1,069
3,182
568
0
1,131
2,051
21,944
0
W
1,203
37
0
878
2,077
827
0
1,458
619
16,710
0
W
King Arthur
Georgepayle
King Arthur
1,502
90
0
0
3,082
1,810
0
0
3,082
0
16,296
L
Cerberus
PAN FR4NCES
Cerberus
890
113
0
1,145
3,238
1,816
0
0
3,238
5,848
0
W
Charybdis
WobblyEl Chue
Charybdis
2,279
1,497
0
1,263
1,743
465
0
529
1,214
0
27,673
W
Thanatos
1,964
758
0
2,818
3,837
1,187
0
794
3,043
0
13,662
L
1,140
1,047
0
517
2,440
559
0
0
2,440
0
6,556
W
Arachne
teh_bomb391
Arachne
3,116
2,343
44
2,228
3,365
1,036
0
725
2,640
0
14,220
L
697
130
0
2,103
3,768
945
0
72
3,696
19,003
0
L
Ah Muzen Cab
xTR4UxFACIAL
Ah Muzen Cab
1,885
1,032
0
615
4,152
1,701
20
0
4,152
0
17,857

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,986
Gold Earned
17,015
150
Minions Killed
136
0
Camps Cleared
0
569,313
Distance Traveled
455,122
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
3,680
736
25
5
0
99,416
0
W
Anubis
3,479
696
23
5
0
87,519
0
W
King Arthur
3,844
769
27
5
0
127,397
0
L
Cerberus
3,003
601
21
4
0
78,774
0
W
Charybdis
3,885
777
45
9
0
107,444
0
W
Thanatos
3,819
764
26
5
0
121,874
1
L
Rama
2,905
581
13
3
0
55,978
0
W
Arachne
3,959
792
29
6
0
125,079
0
L
Janus
3,684
737
44
9
0
132,882
3
L
Ah Muzen Cab
3,743
749
33
7
0
88,072
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role