Player Matchup

Thoth
Thoth
Bronze III
JulioJu98
Thoth
Bronze III
Level 96
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 3L
1,500 MMR
Party 1
Anhur
Anhur
Bronze III
jonoma01
Anhur
Bronze III
Level 123
God Stats
1W - 0L
1,406 SR
Queue Stats
2W - 0L
1,500 MMR
Party 1
Sylvanus
Sylvanus
Bronze III
salmoncucho
Sylvanus
Bronze III
Level 52
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 90
1,469 SR
1,500 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 104
1,685 SR
1,516 MMR
Neith
Neith
Gold IV
Chochoculo
Neith
Gold IV
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 45L
1,498 MMR
Solo
Chaac
Chaac
Silver II
Fesla
Chaac
Silver II
Level 119
God Stats
10W - 7L
1,857 SR
Queue Stats
12W - 11L
1,550 MMR
Solo
Hades
Hades
Bronze III
anthonyvafc
Hades
Bronze III
Level 56
God Stats
0W - 8L
1,698 SR
Queue Stats
0W - 10L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
JulioJu98
Thoth
17
5 / 5 / 10
11,312
808
14,735
11,832
4,527
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Anhur
jonoma01
Anhur
17
9 / 5 / 7
12,048
861
18,756
15,620
7,057
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sylvanus
salmoncucho
Sylvanus
17
5 / 4 / 13
11,206
800
15,509
17,566
17,105
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bans
Bake KujiraDanzaburouPersephoneAchillesBacchus

VS

Bans
HerculesHou YiChronosHachimanAphrodite
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
14
6 / 9 / 3
10,233
731
11,254
17,484
5,510
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Chaac
Fesla
Chaac
17
7 / 3 / 7
11,601
829
19,669
24,540
16,362
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

15
1 / 7 / 9
10,115
723
6,841
14,904
8,353
Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
33
19
Kills
14
14
Deaths
19
30
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Neith
6
9
3
0.83
L
Chaac
Fesla
Chaac
7
3
7
3.5
W
Thoth
JulioJu98
Thoth
5
5
10
2
L
1
7
9
0.79
W
Anhur
jonoma01
Anhur
9
5
7
2.5
W
Sylvanus
salmoncucho
Sylvanus
5
4
13
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,000
Damage
37,764
45,018
Taken
56,928
28,689
Mitigated
30,225
10,127
Healing
9,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
11,254
4,296
0
1,868
17,484
5,510
1,615
7,600
9,294
0
34,084
L
Chaac
Fesla
Chaac
19,669
3,332
110
4,917
24,540
16,362
433
13,499
10,326
1,045
44,332
W
Thoth
JulioJu98
Thoth
14,735
1,328
0
1,096
11,832
4,527
590
1,670
10,137
46,992
0
L
6,841
919
471
2,113
14,904
8,353
260
6,871
7,600
26,872
227
W
Anhur
jonoma01
Anhur
18,756
11,481
0
1,620
15,620
7,057
1,420
1,945
13,675
0
57,887
W
Sylvanus
salmoncucho
Sylvanus
15,509
3,476
1,895
5,516
17,566
17,105
489
3,654
13,912
28,629
1,609

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,566
Gold Earned
31,949
153
Minions Killed
138
0
Camps Cleared
0
678,122
Distance Traveled
652,453
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,233
731
47
3
0
193,754
0
L
Chaac
11,601
829
52
4
0
262,144
0
W
Thoth
11,312
808
58
4
0
234,832
0
L
Hades
10,115
723
39
3
0
196,555
0
W
Anhur
12,048
861
71
5
0
221,526
1
W
Sylvanus
11,206
800
24
2
0
221,764
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role