Player Matchup

Fenrir
Fenrir
Force_of_Habit_9
Fenrir
Level 28
God Stats
13W - 15L
1,377 SR
Queue Stats
192W - 215L
1,318 Elo+
Party 2
Ah Puch
Ah Puch
Ponchoyo
Ah Puch
Level 51
God Stats
3W - 0L
1,500 SR
Queue Stats
8W - 5L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Rave_Monkeh
Baron Samedi
Level 46
God Stats
38W - 20L
1,563 SR
Queue Stats
130W - 120L
1,433 Elo+
Party 2
Team Averages
Level 42
1,480 SR
1,417 Elo+

VS

Team Averages
Level 70
1,328 SR
1,388 Elo+
Xbalanque
Xbalanque
Khris3113
Xbalanque
Level 87
God Stats
6W - 6L
1,182 SR
Queue Stats
386W - 391L
1,405 Elo+
Party 1
Ix Chel
Ix Chel
VexGrazy
Ix Chel
Level 76
God Stats
1W - 4L
1,543 SR
Queue Stats
61W - 36L
1,329 Elo+
Solo
Bellona
Bellona
alienhippie98
Bellona
Level 47
God Stats
1W - 5L
1,258 SR
Queue Stats
285W - 299L
1,430 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 7 / 5
11,266
751
10,783
18,176
11,231
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ah Puch
Ponchoyo
Ah Puch
18
6 / 1 / 11
11,578
772
17,328
9,300
4,084
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Baron Samedi
Rave_Monkeh
Baron Samedi
17
4 / 3 / 8
11,225
748
7,884
11,525
8,803
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Khris3113
Xbalanque
16
4 / 8 / 6
11,274
752
12,941
17,033
6,533
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ix Chel
VexGrazy
Ix Chel
15
3 / 5 / 7
10,440
696
10,429
14,883
6,156
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Bellona
14
4 / 4 / 3
9,888
659
4,326
16,897
17,095
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
27
16
Kills
11
11
Deaths
17
24
Assists
16
Player
Kills
Deaths
Assists
KDA
W
6
7
5
1.21
L
Xbalanque
Khris3113
Xbalanque
4
8
6
0.88
W
Ah Puch
Ponchoyo
Ah Puch
6
1
11
11.5
W
Baron Samedi
Rave_Monkeh
Baron Samedi
4
3
8
2.67
L
Ix Chel
VexGrazy
Ix Chel
3
5
7
1.3
L
Bellona
4
4
3
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,995
Damage
27,696
39,001
Taken
48,813
24,118
Mitigated
29,784
11,967
Healing
7,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,783
3,839
0
4,585
18,176
11,231
1,280
4,059
13,847
0
34,580
L
Xbalanque
Khris3113
Xbalanque
12,941
7,344
82
692
17,033
6,533
895
8,716
8,273
0
45,391
W
Ah Puch
Ponchoyo
Ah Puch
17,328
673
0
2,840
9,300
4,084
492
3,230
5,866
50,562
1,007
W
Baron Samedi
Rave_Monkeh
Baron Samedi
7,884
156
851
3,691
11,525
8,803
874
2,778
8,545
41,852
1,272
L
Ix Chel
VexGrazy
Ix Chel
10,429
685
2,512
2,414
14,883
6,156
613
9,115
5,742
42,275
457
L
Bellona
4,326
594
194
1,602
16,897
17,095
318
7,542
9,274
0
13,817

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,069
Gold Earned
31,602
164
Minions Killed
163
0
Camps Cleared
0
785,521
Distance Traveled
723,392
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,266
751
27
2
0
267,351
3
L
Xbalanque
11,274
752
68
5
0
223,467
0
W
Ah Puch
11,578
772
66
4
0
259,914
1
W
Baron Samedi
11,225
748
71
5
0
258,256
0
L
Ix Chel
10,440
696
68
5
0
242,747
0
L
Bellona
9,888
659
27
2
0
257,178
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role