Player Matchup

Fenrir
Fenrir
AllisterArc
Fenrir
Level 136
God Stats
0W - 2L
1,759 SR
Queue Stats
24W - 20L
1,687 Elo+
Party 2
Kukulkan
Kukulkan
Diogger
Kukulkan
Level 124
God Stats
1W - 1L
1,872 SR
Queue Stats
6W - 3L
1,636 Elo+
Party 2
King Arthur
King Arthur
papanick
King Arthur
Level 148
God Stats
4W - 4L
1,496 SR
Queue Stats
7W - 4L
1,631 Elo+
Party 2
Skadi
Skadi
richpotato224
Skadi
Level 164
God Stats
5W - 2L
1,886 SR
Queue Stats
23W - 25L
1,656 Elo+
Solo
Thanatos
Thanatos
zeussyummyfeet
Thanatos
Level 39
God Stats
1W - 4L
1,465 SR
Queue Stats
56W - 35L
1,584 Elo+
Solo
Team Averages
Level 122
1,696 SR
1,639 Elo+

VS

Team Averages
Level 110
1,570 SR
1,610 Elo+
Athena
Athena
ChickenWaing
Athena
Level 122
God Stats
10W - 8L
1,650 SR
Queue Stats
198W - 160L
1,598 Elo+
Party 1
Mulan
Mulan
GanjaGary
Mulan
Level 31
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 41L
1,640 Elo+
Party 1
Hou Yi
Hou Yi
Jellly
Hou Yi
Level 210
God Stats
2W - 0L
1,500 SR
Queue Stats
186W - 160L
1,427 Elo+
Solo
Bakasura
Bakasura
TraumaHunter
Bakasura
Level 159
God Stats
1W - 1L
1,703 SR
Queue Stats
33W - 24L
1,653 Elo+
Solo
Aphrodite
Aphrodite
urbadgetoffme
Aphrodite
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 30L
1,731 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
11
5 / 6 / 2
6,531
467
9,033
20,503
12,460
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Kukulkan
Diogger
Kukulkan
13
1 / 4 / 2
7,701
550
9,457
8,658
3,733
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
papanick
King Arthur
14
1 / 0 / 0
7,798
557
11,422
16,869
14,363
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

14
1 / 2 / 4
8,157
583
7,490
9,477
3,306
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
12
3 / 3 / 3
7,030
502
7,518
13,749
5,235
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
12
2 / 2 / 8
7,924
566
6,240
14,067
10,984
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Mulan
GanjaGary
Mulan
15
1 / 1 / 2
9,261
662
13,756
14,843
13,097
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hou Yi
Jellly
Hou Yi
16
4 / 1 / 2
8,984
642
8,333
9,679
3,892
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bakasura
TraumaHunter
Bakasura
15
4 / 5 / 4
8,328
595
11,856
17,785
8,201
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
urbadgetoffme
Aphrodite
14
4 / 2 / 3
8,143
582
6,342
9,803
3,803
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
34
11
Kills
15
15
Deaths
11
11
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Fenrir
5
6
2
1
W
Athena
2
2
8
3
L
Kukulkan
Diogger
Kukulkan
1
4
2
0.5
W
Mulan
GanjaGary
Mulan
1
1
2
2
W
Hou Yi
Jellly
Hou Yi
4
1
2
5
W
Bakasura
TraumaHunter
Bakasura
4
5
4
1.2
L
King Arthur
papanick
King Arthur
1
0
0
1
L
1
2
4
1.5
W
Aphrodite
urbadgetoffme
Aphrodite
4
2
3
2.75
L
Thanatos
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,920
Damage
46,527
69,256
Taken
66,177
39,097
Mitigated
39,977
24,985
Healing
30,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
9,033
2,569
142
4,911
20,503
12,460
0
3,681
15,436
0
26,583
W
Athena
6,240
2,154
0
1,859
14,067
10,984
0
3,808
10,022
22,722
0
L
Kukulkan
Diogger
Kukulkan
9,457
778
0
560
8,658
3,733
0
4,947
3,482
67,430
0
W
Mulan
GanjaGary
Mulan
13,756
2,642
0
7,168
14,843
13,097
0
183
14,618
272
88,515
W
Hou Yi
Jellly
Hou Yi
8,333
3,644
0
3,238
9,679
3,892
0
0
9,467
0
70,008
W
Bakasura
TraumaHunter
Bakasura
11,856
7,591
0
7,742
17,785
8,201
0
2,549
14,907
0
50,250
L
King Arthur
papanick
King Arthur
11,422
1,379
0
4,363
16,869
14,363
0
459
14,869
0
73,665
L
7,490
2,367
0
2,570
9,477
3,306
0
61
8,691
0
84,918
W
Aphrodite
urbadgetoffme
Aphrodite
6,342
605
3,579
6,544
9,803
3,803
13
3,100
6,615
64,017
2,313
L
Thanatos
7,518
1,743
0
12,439
13,749
5,235
0
3,509
9,786
0
51,608

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,217
Gold Earned
42,640
509
Minions Killed
510
0
Camps Cleared
0
1,410,518
Distance Traveled
1,492,750
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,531
467
27
2
0
311,962
4
W
Athena
7,924
566
22
2
0
342,370
5
L
Kukulkan
7,701
550
125
9
0
279,645
1
W
Mulan
9,261
662
140
10
0
258,240
0
W
Hou Yi
8,984
642
118
8
0
273,589
3
W
Bakasura
8,328
595
103
7
0
316,062
0
L
King Arthur
7,798
557
133
10
0
267,963
0
L
Skadi
8,157
583
141
10
0
257,930
0
W
Aphrodite
8,143
582
127
9
0
302,489
1
L
Thanatos
7,030
502
83
6
0
293,018
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role