Player Matchup

Kuzenbo
Kuzenbo
Gold V
DANIELDANGEL29
Kuzenbo
Gold V
Level 159
God Stats
28W - 36L
1,517 SR
Queue Stats
203W - 216L
1,341 MMR
Solo
Chernobog
Chernobog
Bronze III
ZayMiyagi
Chernobog
Bronze III
Level 141
God Stats
2W - 0L
1,500 SR
Queue Stats
48W - 49L
1,225 MMR
Party 1
Erlang Shen
Erlang Shen
Silver IV
flukey_boi055
Erlang Shen
Silver IV
Level 99
God Stats
4W - 3L
1,751 SR
Queue Stats
31W - 26L
1,347 MMR
Party 2
Thanatos
Thanatos
Bronze III
iiLanoV2
Thanatos
Bronze III
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,454 MMR
Party 1
Zhong Kui
Zhong Kui
Bronze III
nquinn007
Zhong Kui
Bronze III
Level 90
God Stats
2W - 0L
1,695 SR
Queue Stats
9W - 11L
1,370 MMR
Party 2
Team Averages
Bronze I
Bronze I
Average Tier
Level 111
1,593 SR
1,347 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 131
1,596 SR
1,347 MMR
Mercury
Mercury
Gold V
Codythegreat287
Mercury
Gold V
Level 124
God Stats
2W - 1L
1,500 SR
Queue Stats
70W - 79L
1,356 MMR
Solo
Kukulkan
Kukulkan
Gold V
FitToad
Kukulkan
Gold V
Level 139
God Stats
2W - 2L
1,944 SR
Queue Stats
33W - 45L
1,347 MMR
Solo
Ares
Ares
Silver V
JorumG
Ares
Silver V
Level 185
God Stats
7W - 5L
1,522 SR
Queue Stats
71W - 63L
1,337 MMR
Solo
Hachiman
Hachiman
Silver IV
Shoo7nJuk3
Hachiman
Silver IV
Level 125
God Stats
30W - 29L
1,512 SR
Queue Stats
120W - 126L
1,361 MMR
Solo
Surtr
Surtr
Silver III
antsnell_
Surtr
Silver III
Level 81
God Stats
1W - 1L
1,500 SR
Queue Stats
531W - 541L
1,335 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 6
8,263
486
6,824
16,791
17,439
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chernobog
ZayMiyagi
Chernobog
16
4 / 2 / 8
9,908
583
8,115
11,361
5,323
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Erlang Shen
flukey_boi055
Erlang Shen
17
4 / 0 / 9
10,636
626
11,295
15,298
13,633
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thanatos
iiLanoV2
Thanatos
16
8 / 3 / 7
9,785
576
14,381
17,735
8,885
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Zhong Kui
nquinn007
Zhong Kui
16
6 / 1 / 5
10,055
591
8,954
12,235
10,483
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bans
LokiAwilixBake Kujira

VS

Bans
AthenaSusanoJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 5 / 2
8,283
487
5,597
16,017
6,704
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kukulkan
FitToad
Kukulkan
16
1 / 4 / 1
8,621
507
8,845
9,248
4,246
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ares
JorumG
Ares
12
1 / 6 / 4
7,920
466
9,371
17,988
15,746
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hachiman
Shoo7nJuk3
Hachiman
16
2 / 2 / 2
9,235
543
9,190
10,493
4,436
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Surtr
antsnell_
Surtr
12
0 / 6 / 0
7,524
443
9,634
18,558
15,119
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
16
23
Kills
7
7
Deaths
23
35
Assists
9
Player
Kills
Deaths
Assists
KDA
L
3
5
2
0.8
W
1
1
6
4
L
Kukulkan
FitToad
Kukulkan
1
4
1
0.38
L
Ares
JorumG
Ares
1
6
4
0.5
L
Hachiman
Shoo7nJuk3
Hachiman
2
2
2
1.5
W
Chernobog
ZayMiyagi
Chernobog
4
2
8
4
L
Surtr
antsnell_
Surtr
0
6
0
0
W
Erlang Shen
flukey_boi055
Erlang Shen
4
0
9
8.5
W
Thanatos
iiLanoV2
Thanatos
8
3
7
3.83
W
Zhong Kui
nquinn007
Zhong Kui
6
1
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,569
Damage
42,637
73,420
Taken
72,304
55,763
Mitigated
46,251
38,439
Healing
9,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,597
2,014
0
1,474
16,017
6,704
0
2,602
13,415
0
54,539
W
6,824
2,373
0
3,537
16,791
17,439
19
5,309
11,482
26,643
650
L
Kukulkan
FitToad
Kukulkan
8,845
379
0
741
9,248
4,246
0
4,533
4,715
84,384
1,922
L
Ares
JorumG
Ares
9,371
499
0
1,250
17,988
15,746
0
4,427
13,561
28,153
0
L
Hachiman
Shoo7nJuk3
Hachiman
9,190
6,119
0
3,878
10,493
4,436
240
1,550
8,943
0
75,254
W
Chernobog
ZayMiyagi
Chernobog
8,115
5,589
0
4,573
11,361
5,323
310
2,320
9,041
0
78,998
L
Surtr
antsnell_
Surtr
9,634
3,956
0
2,539
18,558
15,119
0
2,336
16,222
1,462
48,376
W
Erlang Shen
flukey_boi055
Erlang Shen
11,295
5,963
0
9,544
15,298
13,633
561
1,458
13,082
0
93,074
W
Thanatos
iiLanoV2
Thanatos
14,381
4,154
0
12,306
17,735
8,885
259
4,334
13,276
0
71,366
W
Zhong Kui
nquinn007
Zhong Kui
8,954
496
0
8,479
12,235
10,483
935
5,329
6,818
79,969
3,335

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,647
Gold Earned
41,583
545
Minions Killed
483
0
Camps Cleared
0
1,692,251
Distance Traveled
1,651,803
5
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
8,283
487
76
4
0
377,331
0
W
Kuzenbo
8,263
486
41
2
0
361,926
2
L
Kukulkan
8,621
507
154
9
0
337,013
6
L
Ares
7,920
466
34
2
0
344,474
7
L
Hachiman
9,235
543
134
8
0
295,571
4
W
Chernobog
9,908
583
126
7
0
349,139
0
L
Surtr
7,524
443
85
5
0
297,414
5
W
Erlang Shen
10,636
626
149
9
0
326,055
0
W
Thanatos
9,785
576
92
5
0
346,837
3
W
Zhong Kui
10,055
591
137
8
0
308,294
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role