Player Matchup

Janus
Janus
Diamond V
 
Janus
Diamond V
Level 220
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Shiva
Shiva
Platinum I
ABigGoat
Shiva
Platinum I
Level 183
God Stats
1W - 1L
1,500 SR
Queue Stats
88W - 65L
2,057 MMR
Party 1
Rama
Rama
Diamond V
AjiPanca
Rama
Diamond V
Level 156
God Stats
10W - 6L
1,881 SR
Queue Stats
101W - 77L
2,092 MMR
Solo
Ares
Ares
Masters
Dashboarřd
Ares
Masters
Level 311
God Stats
89W - 63L
1,524 SR
Queue Stats
1,006W - 979L
2,057 MMR
Solo
Fenrir
Fenrir
Platinum IV
Swillster
Fenrir
Platinum IV
Level 179
God Stats
4W - 1L
1,500 SR
Queue Stats
238W - 215L
2,028 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 210
1,581 SR
1,947 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 170
1,697 SR
1,957 MMR
Bastet
Bastet
Platinum II
 
Bastet
Platinum II
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tiamat
Tiamat
Diamond V
JH3Y
Tiamat
Diamond V
Level 264
God Stats
9W - 7L
1,648 SR
Queue Stats
49W - 33L
2,112 MMR
Solo
Ishtar
Ishtar
Platinum I
Kellyburbery
Ishtar
Platinum I
Level 163
God Stats
18W - 17L
1,792 SR
Queue Stats
514W - 492L
2,032 MMR
Solo
Bake Kujira
Bake Kujira
Diamond IV
MantisReformed
Bake Kujira
Diamond IV
Level 174
God Stats
8W - 7L
1,726 SR
Queue Stats
163W - 141L
2,071 MMR
Solo
Achilles
Achilles
Diamond V
MrForsakenHD
Achilles
Diamond V
Level 92
God Stats
7W - 10L
1,817 SR
Queue Stats
193W - 181L
2,072 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
15
8 / 0 / 2
9,079
649
8,438
6,129
2,348
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Shiva
ABigGoat
Shiva
15
2 / 2 / 6
9,527
681
12,132
13,976
9,154
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Rama
16
4 / 0 / 4
9,217
658
8,932
9,070
3,692
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
1 / 2 / 10
8,286
592
10,874
14,087
15,105
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fenrir
Swillster
Fenrir
13
4 / 4 / 7
8,110
579
8,324
16,143
7,067
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bans
SusanoVamanaErlang ShenThor

VS

Bans
KukulkanMartichorasThanatosCharon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
13
3 / 1 / 1
7,097
507
7,670
10,346
3,650
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Tiamat
JH3Y
Tiamat
13
2 / 4 / 2
7,152
511
6,850
10,128
5,534
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Ishtar
13
1 / 2 / 2
7,510
536
8,060
8,812
3,452
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bake Kujira
MantisReformed
Bake Kujira
11
0 / 5 / 3
6,733
481
5,901
18,010
13,373
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Achilles
MrForsakenHD
Achilles
11
2 / 7 / 1
6,937
496
8,806
17,198
11,647
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
17
19
Kills
8
8
Deaths
19
29
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
8
0
2
9
L
Bastet
 
Bastet
3
1
1
3.5
W
Shiva
ABigGoat
Shiva
2
2
6
2.5
W
Rama
4
0
4
6
W
1
2
10
3
L
Tiamat
JH3Y
Tiamat
2
4
2
0.75
L
Ishtar
1
2
2
1
L
Bake Kujira
MantisReformed
Bake Kujira
0
5
3
0.3
L
Achilles
MrForsakenHD
Achilles
2
7
1
0.36
W
Fenrir
Swillster
Fenrir
4
4
7
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,700
Damage
37,287
59,405
Taken
64,494
37,366
Mitigated
37,656
18,466
Healing
16,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
8,438
451
0
467
6,129
2,348
650
1,672
4,301
71,143
0
L
Bastet
 
Bastet
7,670
1,198
0
5,395
10,346
3,650
0
2,729
7,414
0
48,756
W
Shiva
ABigGoat
Shiva
12,132
2,389
378
4,346
13,976
9,154
0
1,377
11,600
498
75,741
W
Rama
8,932
7,568
0
3,968
9,070
3,692
939
991
8,040
0
92,474
W
10,874
1,403
0
2,582
14,087
15,105
94
3,780
9,943
32,431
4,037
L
Tiamat
JH3Y
Tiamat
6,850
657
0
1,392
10,128
5,534
0
4,648
5,386
52,152
0
L
Ishtar
8,060
5,348
0
2,769
8,812
3,452
0
1,490
7,270
0
66,662
L
Bake Kujira
MantisReformed
Bake Kujira
5,901
3,399
0
2,066
18,010
13,373
0
8,179
9,556
33,540
451
L
Achilles
MrForsakenHD
Achilles
8,806
2,507
0
4,628
17,198
11,647
0
1,980
14,136
0
44,776
W
Fenrir
Swillster
Fenrir
8,324
2,150
0
6,725
16,143
7,067
368
4,369
11,398
0
63,685

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,219
Gold Earned
35,429
538
Minions Killed
419
0
Camps Cleared
0
1,536,406
Distance Traveled
1,487,241
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
9,079
649
140
10
0
317,171
0
L
Bastet
7,097
507
74
5
0
358,367
0
W
Shiva
9,527
681
114
8
0
302,514
2
W
Rama
9,217
658
151
11
0
284,691
2
W
Ares
8,286
592
54
4
0
313,189
5
L
Tiamat
7,152
511
114
8
0
287,107
0
L
Ishtar
7,510
536
117
8
0
284,860
4
L
Bake Kujira
6,733
481
40
3
0
295,373
2
L
Achilles
6,937
496
74
5
0
261,534
1
W
Fenrir
8,110
579
79
6
0
318,841
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role