Player Matchup

Artio
Artio
Cookiezombie361
Artio
Level 139
God Stats
8W - 4L
1,742 SR
Queue Stats
62W - 75L
1,519 Elo+
Party 2
Pele
Pele
GamingSlime
Pele
Level 39
God Stats
0W - 3L
1,500 SR
Queue Stats
7W - 18L
1,607 Elo+
Party 2
Surtr
Surtr
HadesSlander
Surtr
Level 40
God Stats
1W - 2L
1,637 SR
Queue Stats
5W - 6L
1,607 Elo+
Party 2
Heimdallr
Heimdallr
ImZackDaDude
Heimdallr
Level 145
God Stats
7W - 9L
1,366 SR
Queue Stats
109W - 102L
1,645 Elo+
Party 1
Nu Wa
Nu Wa
Shadowwalker169
Nu Wa
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 16L
1,500 Elo+
Party 1
Team Averages
Level 75
1,549 SR
1,576 Elo+

VS

Team Averages
Level 117
1,583 SR
1,555 Elo+
Ra
Ra
 
Ra
Level 305
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hercules
Hercules
 
Hercules
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Cupid
Cupid
HooliganBean
Cupid
Level 28
God Stats
4W - 3L
1,388 SR
Queue Stats
63W - 52L
1,556 Elo+
Party 4
Arachne
Arachne
IAmSchmooovin
Arachne
Level 29
God Stats
7W - 5L
1,761 SR
Queue Stats
21W - 14L
1,675 Elo+
Party 3
Bake Kujira
Bake Kujira
xLoomyTV
Bake Kujira
Level 100
God Stats
5W - 1L
1,765 SR
Queue Stats
83W - 74L
1,545 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 2
6,185
562
3,651
7,833
5,773
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
1 / 1 / 1
5,255
478
4,322
7,529
3,114
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
3 / 5 / 0
5,837
531
8,331
13,152
8,092
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Heimdallr
ImZackDaDude
Heimdallr
12
2 / 0 / 1
6,593
599
6,719
4,666
2,089
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
0 / 4 / 1
4,572
416
2,645
6,978
2,119
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
12
4 / 1 / 1
6,827
621
5,297
4,870
1,859
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hercules
 
Hercules
10
1 / 1 / 2
6,036
549
2,737
9,484
5,719
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
0 / 2 / 2
5,473
498
2,282
6,180
1,998
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Arachne
12
5 / 0 / 2
6,576
598
6,631
10,569
4,496
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Bake Kujira
xLoomyTV
Bake Kujira
11
1 / 3 / 5
6,308
573
7,518
11,608
12,336
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
23
7
Kills
11
11
Deaths
7
5
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
4
1
1
4.5
W
Hercules
 
Hercules
1
1
2
2
L
1
1
2
2
L
1
1
1
1.5
L
3
5
0
0.6
W
0
2
2
0.5
W
Arachne
5
0
2
6
L
Heimdallr
ImZackDaDude
Heimdallr
2
0
1
2.5
L
0
4
1
0.13
W
Bake Kujira
xLoomyTV
Bake Kujira
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,668
Damage
24,465
40,158
Taken
42,711
21,187
Mitigated
26,408
10,963
Healing
14,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
5,297
1,102
408
1,877
4,870
1,859
0
1,838
3,032
55,648
1,719
W
Hercules
 
Hercules
2,737
437
114
3,526
9,484
5,719
112
1,530
7,953
0
19,209
L
3,651
527
520
2,524
7,833
5,773
0
1,797
6,036
21,178
0
L
4,322
979
0
1,438
7,529
3,114
0
1,877
5,652
0
38,123
L
8,331
3,393
0
3,645
13,152
8,092
0
4,729
8,423
1,054
35,519
W
2,282
1,409
702
1,541
6,180
1,998
0
812
5,368
0
36,643
W
Arachne
6,631
4,060
0
3,663
10,569
4,496
0
1,167
9,314
0
53,241
L
Heimdallr
ImZackDaDude
Heimdallr
6,719
4,237
0
2,336
4,666
2,089
804
0
4,666
0
60,974
L
2,645
1,135
0
500
6,978
2,119
0
4,382
2,596
20,238
0
W
Bake Kujira
xLoomyTV
Bake Kujira
7,518
4,180
0
2,687
11,608
12,336
0
1,507
9,387
48,939
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,442
Gold Earned
31,220
279
Minions Killed
345
0
Camps Cleared
0
1,091,417
Distance Traveled
1,202,696
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
6,827
621
85
8
0
234,627
0
W
Hercules
6,036
549
28
3
0
271,485
0
L
Artio
6,185
562
34
3
0
245,934
2
L
Pele
5,255
478
44
4
0
254,746
0
L
Surtr
5,837
531
49
4
0
200,281
0
W
Cupid
5,473
498
59
5
0
237,580
0
W
Arachne
6,576
598
94
9
0
266,944
0
L
Heimdallr
6,593
599
110
10
0
213,541
0
L
Nu Wa
4,572
416
42
4
0
176,915
0
W
Bake Kujira
6,308
573
79
7
0
192,060
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role