Player Matchup

Mercury
Mercury
 
Mercury
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
EngagedRook8
Ao Kuang
Level 122
God Stats
8W - 9L
1,388 SR
Queue Stats
389W - 393L
1,517 Elo+
Solo
Guan Yu
Guan Yu
PopcornFairy
Guan Yu
Level 148
God Stats
7W - 8L
1,284 SR
Queue Stats
235W - 238L
1,437 Elo+
Solo
Achilles
Achilles
Warpedlogical
Achilles
Level 145
God Stats
5W - 3L
1,624 SR
Queue Stats
72W - 78L
1,393 Elo+
Solo
Fafnir
Fafnir
XJorgeX15
Fafnir
Level 153
God Stats
2W - 3L
1,500 SR
Queue Stats
67W - 78L
1,410 Elo+
Solo
Team Averages
Level 145
1,459 SR
1,452 Elo+

VS

Team Averages
Level 158
1,467 SR
1,490 Elo+
Gilgamesh
Gilgamesh
DaoTenshi
Gilgamesh
Level 181
God Stats
2W - 6L
1,500 SR
Queue Stats
423W - 349L
1,472 Elo+
Solo
Bake Kujira
Bake Kujira
Devolah
Bake Kujira
Level 151
God Stats
2W - 0L
1,500 SR
Queue Stats
37W - 28L
1,457 Elo+
Party 1
Rama
Rama
DrewxGames
Rama
Level 156
God Stats
1W - 0L
1,298 SR
Queue Stats
15W - 14L
1,457 Elo+
Party 1
Ix Chel
Ix Chel
Flaverguz
Ix Chel
Level 147
God Stats
3W - 4L
1,535 SR
Queue Stats
25W - 32L
1,584 Elo+
Solo
Ne Zha
Ne Zha
Phyriall
Ne Zha
Level 157
God Stats
3W - 3L
1,500 SR
Queue Stats
98W - 108L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
11
2 / 4 / 2
6,871
1,145
6,828
10,379
4,175
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ao Kuang
EngagedRook8
Ao Kuang
11
0 / 4 / 3
6,287
1,048
4,053
9,290
4,365
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Guan Yu
PopcornFairy
Guan Yu
11
1 / 2 / 1
6,350
1,058
4,743
8,134
7,221
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Achilles
Warpedlogical
Achilles
11
1 / 0 / 2
7,109
1,185
5,163
9,162
9,196
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fafnir
XJorgeX15
Fafnir
11
0 / 1 / 1
6,602
1,100
2,552
4,880
4,485
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Team 1 Tickets

325

VS

Team 2 Tickets

377

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DaoTenshi
Gilgamesh
12
1 / 0 / 7
6,606
1,101
4,598
4,322
3,922
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Bake Kujira
Devolah
Bake Kujira
12
2 / 1 / 6
6,819
1,137
9,229
7,185
7,391
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

12
3 / 2 / 5
7,297
1,216
8,548
7,513
3,120
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ix Chel
Flaverguz
Ix Chel
12
4 / 0 / 6
7,559
1,260
8,595
2,090
835
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ne Zha
Phyriall
Ne Zha
12
1 / 1 / 10
6,923
1,154
5,208
4,954
3,721
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
45
4
Kills
11
11
Deaths
4
9
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
2
4
2
0.75
W
Gilgamesh
DaoTenshi
Gilgamesh
1
0
7
4.5
W
Bake Kujira
Devolah
Bake Kujira
2
1
6
5
W
3
2
5
2.75
L
Ao Kuang
EngagedRook8
Ao Kuang
0
4
3
0.38
W
Ix Chel
Flaverguz
Ix Chel
4
0
6
7
W
Ne Zha
Phyriall
Ne Zha
1
1
10
6
L
Guan Yu
PopcornFairy
Guan Yu
1
2
1
0.75
L
Achilles
Warpedlogical
Achilles
1
0
2
2
L
Fafnir
XJorgeX15
Fafnir
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,339
Damage
36,178
41,845
Taken
26,064
29,442
Mitigated
18,989
3,986
Healing
3,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
6,828
3,340
0
64
10,379
4,175
0
3,484
6,642
0
17,013
W
Gilgamesh
DaoTenshi
Gilgamesh
4,598
1,159
0
416
4,322
3,922
0
1,843
2,479
333
6,110
W
Bake Kujira
Devolah
Bake Kujira
9,229
4,671
0
27
7,185
7,391
0
873
6,312
16,734
737
W
8,548
7,230
0
34
7,513
3,120
0
2,418
5,095
0
24,145
L
Ao Kuang
EngagedRook8
Ao Kuang
4,053
1,313
0
613
9,290
4,365
0
2,793
6,289
11,805
987
W
Ix Chel
Flaverguz
Ix Chel
8,595
1,848
1,858
511
2,090
835
0
611
1,479
22,236
0
W
Ne Zha
Phyriall
Ne Zha
5,208
1,272
0
792
4,954
3,721
0
702
4,252
0
12,033
L
Guan Yu
PopcornFairy
Guan Yu
4,743
803
457
852
8,134
7,221
0
3,761
4,237
0
16,635
L
Achilles
Warpedlogical
Achilles
5,163
674
0
1,212
9,162
9,196
0
4,930
3,898
0
14,656
L
Fafnir
XJorgeX15
Fafnir
2,552
539
0
788
4,880
4,485
0
2,326
2,361
4,110
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,219
Gold Earned
35,204
94
Minions Killed
109
5
Camps Cleared
7
560,720
Distance Traveled
605,382
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
6,871
1,145
26
4
3
117,574
0
W
Gilgamesh
6,606
1,101
9
2
1
117,783
0
W
Bake Kujira
6,819
1,137
23
4
0
132,968
0
W
Rama
7,297
1,216
39
7
3
115,206
0
L
Ao Kuang
6,287
1,048
18
3
0
121,148
0
W
Ix Chel
7,559
1,260
24
4
2
115,325
0
W
Ne Zha
6,923
1,154
14
2
1
124,100
0
L
Guan Yu
6,350
1,058
30
5
0
117,424
0
L
Achilles
7,109
1,185
17
3
2
122,662
0
L
Fafnir
6,602
1,100
3
1
0
81,912
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role