Player Matchup

Fenrir
Fenrir
Gremlin627
Fenrir
Level 84
God Stats
0W - 2L
1,500 SR
Queue Stats
110W - 118L
1,515 Elo+
Party 1
Sobek
Sobek
ILUVITWENTHEYDIE
Sobek
Level 127
God Stats
1W - 2L
1,697 SR
Queue Stats
89W - 86L
1,514 Elo+
Party 1
Kumbhakarna
Kumbhakarna
JoJo McDodd 345
Kumbhakarna
Level 92
God Stats
0W - 2L
1,500 SR
Queue Stats
117W - 116L
1,536 Elo+
Party 1
Ao Kuang
Ao Kuang
SuccaMaLiqum
Ao Kuang
Level 107
God Stats
7W - 9L
1,419 SR
Queue Stats
208W - 210L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
mayeraldair
Zhong Kui
Level 123
God Stats
3W - 4L
1,500 SR
Queue Stats
229W - 242L
1,395 Elo+
Solo
Team Averages
Level 107
1,523 SR
1,492 Elo+

VS

Team Averages
Level 135
1,501 SR
1,584 Elo+
Hera
Hera
 
Hera
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
GrimmJesters
Ares
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
148W - 151L
1,329 Elo+
Solo
Yu Huang
Yu Huang
MrSetra
Yu Huang
Level 80
God Stats
3W - 1L
1,285 SR
Queue Stats
112W - 96L
1,524 Elo+
Solo
Agni
Agni
bloodychewtoy
Agni
Level 156
God Stats
2W - 0L
1,718 SR
Queue Stats
34W - 4L
1,971 Elo+
Solo
Hou Yi
Hou Yi
thechefblaze
Hou Yi
Level 145
God Stats
2W - 0L
1,500 SR
Queue Stats
32W - 32L
1,594 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Gremlin627
Fenrir
13
1 / 6 / 3
6,895
690
5,271
14,798
18,509
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
2 / 6 / 3
7,729
773
4,701
13,642
17,138
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kumbhakarna
JoJo McDodd 345
Kumbhakarna
12
0 / 7 / 2
6,785
679
3,419
15,426
17,184
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ao Kuang
SuccaMaLiqum
Ao Kuang
13
2 / 6 / 3
7,497
750
5,449
12,954
11,005
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Zhong Kui
mayeraldair
Zhong Kui
14
2 / 6 / 0
7,671
767
9,568
10,850
9,933
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
15
2 / 3 / 21
8,865
887
11,089
6,047
3,454
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
7 / 1 / 15
9,911
991
9,279
11,089
10,961
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Yu Huang
MrSetra
Yu Huang
15
7 / 1 / 16
9,089
909
9,271
6,044
3,076
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

16
9 / 2 / 17
10,062
1,006
14,052
7,379
3,974
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hou Yi
16
6 / 2 / 18
9,289
929
13,852
6,863
3,528
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
118
7
Kills
31
31
Deaths
9
11
Assists
87
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
2
3
21
4.17
L
Fenrir
Gremlin627
Fenrir
1
6
3
0.42
W
7
1
15
14.5
L
2
6
3
0.58
L
Kumbhakarna
JoJo McDodd 345
Kumbhakarna
0
7
2
0.14
W
Yu Huang
MrSetra
Yu Huang
7
1
16
15
L
Ao Kuang
SuccaMaLiqum
Ao Kuang
2
6
3
0.58
W
9
2
17
8.75
L
Zhong Kui
mayeraldair
Zhong Kui
2
6
0
0.33
W
Hou Yi
6
2
18
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,408
Damage
57,543
67,670
Taken
37,422
73,769
Mitigated
24,993
10,541
Healing
13,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
11,089
2,853
601
260
6,047
3,454
1,050
3,441
2,483
22,187
0
L
Fenrir
Gremlin627
Fenrir
5,271
856
807
3,956
14,798
18,509
0
10,058
4,740
60
11,901
W
9,279
1,434
464
3,305
11,089
10,961
613
5,505
5,328
11,248
0
L
4,701
283
0
1,043
13,642
17,138
0
8,740
4,902
8,429
0
L
Kumbhakarna
JoJo McDodd 345
Kumbhakarna
3,419
176
538
669
15,426
17,184
0
9,921
5,505
11,868
135
W
Yu Huang
MrSetra
Yu Huang
9,271
990
1,309
1,971
6,044
3,076
886
4,258
1,786
19,561
0
L
Ao Kuang
SuccaMaLiqum
Ao Kuang
5,449
1,183
0
2,199
12,954
11,005
0
7,002
5,952
8,682
0
W
14,052
1,537
856
2,680
7,379
3,974
636
5,023
2,225
24,392
1,702
L
Zhong Kui
mayeraldair
Zhong Kui
9,568
581
0
1,329
10,850
9,933
0
7,279
3,571
22,946
0
W
Hou Yi
13,852
8,192
1,336
1,046
6,863
3,528
1,747
4,367
2,448
0
25,723

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,577
Gold Earned
47,216
65
Minions Killed
116
0
Camps Cleared
0
778,353
Distance Traveled
952,886
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
8,865
887
31
3
0
199,838
0
L
Fenrir
6,895
690
11
1
0
152,055
0
W
Ares
9,911
991
2
0
0
217,029
0
L
Sobek
7,729
773
8
1
0
172,140
0
L
Kumbhakarna
6,785
679
14
1
0
134,396
0
W
Yu Huang
9,089
909
24
2
0
191,245
0
L
Ao Kuang
7,497
750
5
1
0
160,370
0
W
Agni
10,062
1,006
27
3
0
170,831
0
L
Zhong Kui
7,671
767
27
3
0
159,392
0
W
Hou Yi
9,289
929
32
3
0
173,943
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role