Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
CDCPedro
Khepri
Level 107
God Stats
21W - 17L
1,610 SR
Queue Stats
49W - 29L
1,553 Elo+
Solo
Baba Yaga
Baba Yaga
King_Luuke
Baba Yaga
Level 136
God Stats
11W - 10L
1,447 SR
Queue Stats
161W - 187L
1,478 Elo+
Solo
Fenrir
Fenrir
Martichenko
Fenrir
Level 125
God Stats
3W - 2L
1,500 SR
Queue Stats
28W - 38L
1,357 Elo+
Solo
Gilgamesh
Gilgamesh
Xx_TheReaper_YT
Gilgamesh
Level 48
God Stats
2W - 1L
1,500 SR
Queue Stats
9W - 3L
1,500 Elo+
Solo
Team Averages
Level 111
1,511 SR
1,478 Elo+

VS

Team Averages
Level 124
1,555 SR
1,543 Elo+
Ravana
Ravana
 
Ravana
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
LeoxViper
Ah Muzen Cab
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
365W - 347L
1,589 Elo+
Solo
Sobek
Sobek
Xxtincho
Sobek
Level 141
God Stats
2W - 1L
1,794 SR
Queue Stats
12W - 15L
1,651 Elo+
Solo
Loki
Loki
ghosfacemiles
Loki
Level 104
God Stats
2W - 2L
1,480 SR
Queue Stats
44W - 53L
1,537 Elo+
Solo
Hades
Hades
tobi5555
Hades
Level 85
God Stats
26W - 18L
1,500 SR
Queue Stats
368W - 367L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
8
1 / 0 / 2
4,630
661
2,105
2,848
866
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Khepri
CDCPedro
Khepri
6
0 / 1 / 2
4,030
576
1,170
3,996
2,335
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Baba Yaga
King_Luuke
Baba Yaga
8
1 / 0 / 0
4,662
666
2,487
2,855
941
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
8
2 / 0 / 1
4,621
660
2,488
5,902
2,499
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilgamesh
Xx_TheReaper_YT
Gilgamesh
8
1 / 0 / 0
4,662
666
4,638
4,822
2,795
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
7
0 / 1 / 0
3,862
552
2,218
5,268
2,132
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Muzen Cab
LeoxViper
Ah Muzen Cab
1
0 / 0 / 0
2,880
411
0
0
0
Sobek
Xxtincho
Sobek
7
1 / 1 / 0
4,562
652
1,881
3,646
2,731
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

7
0 / 2 / 1
3,977
568
1,148
3,865
1,161
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hades
tobi5555
Hades
8
0 / 1 / 0
4,506
644
2,156
7,784
3,984
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
2
5
Kills
1
1
Deaths
5
5
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
1
0
2
2
L
Ravana
 
Ravana
0
1
0
0
W
Khepri
CDCPedro
Khepri
0
1
2
1
W
Baba Yaga
King_Luuke
Baba Yaga
1
0
0
1
L
Ah Muzen Cab
LeoxViper
Ah Muzen Cab
0
0
0
0
W
Fenrir
2
0
1
2.5
W
Gilgamesh
Xx_TheReaper_YT
Gilgamesh
1
0
0
1
L
Sobek
Xxtincho
Sobek
1
1
0
1
L
0
2
1
0.25
L
Hades
tobi5555
Hades
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,888
Damage
7,403
20,423
Taken
20,563
9,436
Mitigated
10,008
4,891
Healing
8,885
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
2,105
1,270
0
839
2,848
866
0
890
1,958
0
28,368
L
Ravana
 
Ravana
2,218
843
0
2,047
5,268
2,132
0
2,639
2,629
0
20,597
W
Khepri
CDCPedro
Khepri
1,170
99
0
806
3,996
2,335
0
879
3,117
9,638
0
W
Baba Yaga
King_Luuke
Baba Yaga
2,487
374
0
904
2,855
941
0
0
2,855
26,359
3,593
L
Ah Muzen Cab
LeoxViper
Ah Muzen Cab
0
0
0
0
0
0
0
0
0
0
0
W
Fenrir
2,488
1,066
0
1,349
5,902
2,499
0
702
5,200
0
33,412
W
Gilgamesh
Xx_TheReaper_YT
Gilgamesh
4,638
1,656
0
993
4,822
2,795
0
1,566
3,256
0
30,077
L
Sobek
Xxtincho
Sobek
1,881
441
0
1,589
3,646
2,731
0
551
3,095
10,326
1,135
L
1,148
608
0
623
3,865
1,161
0
366
3,499
0
22,427
L
Hades
tobi5555
Hades
2,156
342
0
4,626
7,784
3,984
0
0
7,303
29,601
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,605
Gold Earned
19,787
207
Minions Killed
155
0
Camps Cleared
0
705,119
Distance Traveled
581,624
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
4,630
661
67
10
0
135,891
0
L
Ravana
3,862
552
40
6
0
142,172
0
W
Khepri
4,030
576
5
1
0
146,643
3
W
Baba Yaga
4,662
666
36
5
0
129,429
0
L
Ah Muzen Cab
2,880
411
0
0
0
0
0
W
Fenrir
4,621
660
55
8
0
158,000
0
W
Gilgamesh
4,662
666
44
6
0
135,156
2
L
Sobek
4,562
652
9
1
0
162,526
1
L
Loki
3,977
568
49
7
0
152,907
2
L
Hades
4,506
644
57
8
0
124,019
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role