Player Matchup

Neith
Neith
AquaThor94
Neith
Level 54
God Stats
30W - 20L
1,518 SR
Queue Stats
440W - 443L
1,352 Elo+
Solo
Raijin
Raijin
Boom_Town25
Raijin
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 1
Yemoja
Yemoja
Tyden43
Yemoja
Level 128
God Stats
0W - 1L
1,300 SR
Queue Stats
3W - 9L
1,283 Elo+
Party 1
Team Averages
Level 76
1,439 SR
1,378 Elo+

VS

Team Averages
Level 117
1,528 SR
1,507 Elo+
Ra
Ra
GuruBigBenny
Ra
Level 102
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Chaac
Chaac
Raaid
Chaac
Level 123
God Stats
74W - 75L
1,483 SR
Queue Stats
813W - 899L
1,412 Elo+
Solo
Hou Yi
Hou Yi
vva1ker
Hou Yi
Level 125
God Stats
4W - 1L
1,601 SR
Queue Stats
8W - 3L
1,610 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
15
1 / 3 / 2
9,873
658
9,869
12,973
6,633
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Raijin
14
1 / 6 / 0
9,356
624
6,113
15,772
7,304
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Yemoja
Tyden43
Yemoja
15
1 / 2 / 0
9,267
618
4,488
14,369
14,718
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 1 / 8
11,294
753
11,794
9,348
5,002
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chaac
Raaid
Chaac
18
3 / 0 / 8
11,713
781
16,159
16,124
19,887
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hou Yi
vva1ker
Hou Yi
15
5 / 2 / 5
11,257
750
10,463
14,313
6,720
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
32
3
Kills
11
11
Deaths
3
2
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Neith
1
3
2
0.67
L
Raijin
1
6
0
0.17
W
3
1
8
7
W
Chaac
Raaid
Chaac
3
0
8
7
L
Yemoja
Tyden43
Yemoja
1
2
0
0.5
W
Hou Yi
vva1ker
Hou Yi
5
2
5
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,470
Damage
38,416
43,114
Taken
39,785
28,655
Mitigated
31,609
6,996
Healing
15,694
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
9,869
4,705
0
1,568
12,973
6,633
0
2,300
10,231
0
46,421
L
Raijin
6,113
571
162
1,208
15,772
7,304
0
3,779
10,837
33,941
0
W
11,794
723
1,140
1,949
9,348
5,002
424
3,987
5,361
46,582
697
W
Chaac
Raaid
Chaac
16,159
593
0
7,461
16,124
19,887
260
4,218
11,906
0
41,791
L
Yemoja
Tyden43
Yemoja
4,488
1,172
2,401
1,657
14,369
14,718
0
4,975
8,618
20,466
0
W
Hou Yi
vva1ker
Hou Yi
10,463
4,565
0
5,144
14,313
6,720
1,545
2,499
11,814
0
70,463

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,496
Gold Earned
34,264
151
Minions Killed
208
0
Camps Cleared
0
754,544
Distance Traveled
868,111
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,873
658
82
5
0
263,040
0
L
Raijin
9,356
624
47
3
0
250,239
0
W
Ra
11,294
753
85
6
0
292,972
3
W
Chaac
11,713
781
40
3
0
315,513
0
L
Yemoja
9,267
618
22
1
0
241,265
0
W
Hou Yi
11,257
750
83
6
0
259,626
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role