Player Matchup

Janus
Janus
AsgardsChild
Janus
Level 31
God Stats
14W - 12L
1,614 SR
Queue Stats
21W - 22L
1,612 Elo+
Party 1
Hun Batz
Hun Batz
Joegamer29
Hun Batz
Level 65
God Stats
0W - 4L
1,269 SR
Queue Stats
15W - 21L
1,613 Elo+
Party 1
Athena
Athena
Kaicooo
Athena
Level 38
God Stats
2W - 2L
1,260 SR
Queue Stats
18W - 25L
1,437 Elo+
Solo
Ullr
Ullr
dasistgutya
Ullr
Level 62
God Stats
0W - 3L
1,291 SR
Queue Stats
37W - 40L
1,499 Elo+
Party 1
Osiris
Osiris
lunarwolfazriel
Osiris
Level 45
God Stats
17W - 25L
1,473 SR
Queue Stats
32W - 38L
1,466 Elo+
Party 1
Team Averages
Level 48
1,382 SR
1,525 Elo+

VS

Team Averages
Level 35
1,571 SR
1,402 Elo+
Mercury
Mercury
BkLisnmo
Mercury
Level 27
God Stats
13W - 12L
1,500 SR
Queue Stats
114W - 119L
1,299 Elo+
Party 3
Vamana
Vamana
CardiacJohnson
Vamana
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
Cluestasis
Kukulkan
Level 35
God Stats
8W - 5L
1,443 SR
Queue Stats
181W - 189L
1,338 Elo+
Party 3
Nu Wa
Nu Wa
GuiltyBalloons
Nu Wa
Level 49
God Stats
1W - 0L
1,744 SR
Queue Stats
10W - 10L
1,429 Elo+
Solo
Anhur
Anhur
cameronisachad
Anhur
Level 59
God Stats
1W - 0L
1,669 SR
Queue Stats
5W - 7L
1,444 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 1
6,272
523
4,130
5,815
1,872
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Hun Batz
Joegamer29
Hun Batz
12
3 / 2 / 1
6,414
535
3,589
8,350
3,853
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Athena
Kaicooo
Athena
10
1 / 4 / 2
5,655
471
3,135
12,645
8,633
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
3 / 1 / 3
6,180
515
5,291
8,008
2,871
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

10
1 / 4 / 1
5,844
487
7,683
14,661
16,045
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
BkLisnmo
Mercury
10
1 / 2 / 2
5,714
476
1,481
7,487
2,852
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
4 / 0 / 1
8,128
677
11,417
13,873
13,265
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Kukulkan
Cluestasis
Kukulkan
10
2 / 4 / 4
5,997
500
5,826
6,845
2,534
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

11
2 / 2 / 1
6,776
565
4,604
5,480
2,020
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

12
3 / 0 / 2
6,745
562
5,646
5,449
1,915
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
22
8
Kills
12
13
Deaths
8
8
Assists
10
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
W
Mercury
BkLisnmo
Mercury
1
2
2
1
W
4
0
1
4.5
W
Kukulkan
Cluestasis
Kukulkan
2
4
4
1
W
2
2
1
1.25
L
Hun Batz
Joegamer29
Hun Batz
3
2
1
1.75
L
Athena
Kaicooo
Athena
1
4
2
0.5
W
3
0
2
4
L
3
1
3
4.5
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,828
Damage
28,974
49,479
Taken
39,134
33,274
Mitigated
22,586
9,648
Healing
8,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,130
363
0
1,091
5,815
1,872
0
3,693
2,050
56,601
825
W
Mercury
BkLisnmo
Mercury
1,481
527
0
0
7,487
2,852
481
1,323
6,129
0
33,762
W
11,417
6,227
0
4,299
13,873
13,265
1,036
368
12,493
0
65,293
W
Kukulkan
Cluestasis
Kukulkan
5,826
1,387
0
150
6,845
2,534
188
1,514
5,331
26,330
4,556
W
4,604
990
0
809
5,480
2,020
0
3,583
1,897
45,019
0
L
Hun Batz
Joegamer29
Hun Batz
3,589
723
0
969
8,350
3,853
22
225
7,975
0
40,102
L
Athena
Kaicooo
Athena
3,135
1,004
0
3,171
12,645
8,633
15
3,657
8,983
17,199
0
W
5,646
3,564
0
2,778
5,449
1,915
0
939
4,510
0
47,504
L
5,291
2,049
0
1,514
8,008
2,871
0
1,956
5,996
0
43,879
L
7,683
3,100
0
2,903
14,661
16,045
7
430
13,216
0
38,399

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,365
Gold Earned
33,360
331
Minions Killed
351
0
Camps Cleared
0
1,104,084
Distance Traveled
1,174,941
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,272
523
108
9
0
222,088
0
W
Mercury
5,714
476
63
5
0
308,586
0
W
Vamana
8,128
677
102
9
0
248,552
0
W
Kukulkan
5,997
500
38
3
0
206,829
0
W
Nu Wa
6,776
565
76
6
0
190,385
0
L
Hun Batz
6,414
535
85
7
0
233,463
0
L
Athena
5,655
471
24
2
0
231,664
0
W
Anhur
6,745
562
72
6
0
220,589
0
L
Ullr
6,180
515
63
5
0
213,199
0
L
Osiris
5,844
487
51
4
0
203,670
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role