Player Matchup

Fenrir
Fenrir
Silver IV
Bruhking-_
Fenrir
Silver IV
Level 209
God Stats
1W - 2L
1,308 SR
Queue Stats
103W - 98L
1,369 MMR
Solo
Geb
Geb
Gold V
Liveknot8275362
Geb
Gold V
Level 129
God Stats
11W - 7L
1,655 SR
Queue Stats
98W - 83L
1,355 MMR
Solo
Hachiman
Hachiman
Silver II
Rocky25
Hachiman
Silver II
Level 124
God Stats
4W - 3L
1,534 SR
Queue Stats
56W - 69L
1,364 MMR
Solo
Da Ji
Da Ji
Silver I
itsnixi
Da Ji
Silver I
Level 107
God Stats
3W - 2L
1,487 SR
Queue Stats
23W - 25L
1,400 MMR
Solo
Zeus
Zeus
Silver III
seluna_97
Zeus
Silver III
Level 151
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 43L
1,361 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 144
1,497 SR
1,370 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 108
1,521 SR
1,370 MMR
Nu Wa
Nu Wa
Gold IV
Laggy asT
Nu Wa
Gold IV
Level 156
God Stats
25W - 28L
1,635 SR
Queue Stats
100W - 105L
1,396 MMR
Solo
Ratatoskr
Ratatoskr
Bronze III
Liebeeee
Ratatoskr
Bronze III
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,409 MMR
Party 2
Ganesha
Ganesha
Bronze IV
MeadosDeToro
Ganesha
Bronze IV
Level 107
God Stats
0W - 1L
1,469 SR
Queue Stats
6W - 21L
1,334 MMR
Party 2
Surtr
Surtr
Bronze IV
PingaSalada255
Surtr
Bronze IV
Level 88
God Stats
12W - 11L
1,500 SR
Queue Stats
57W - 57L
1,355 MMR
Party 1
Danzaburou
Danzaburou
Bronze IV
Vorz-yt
Danzaburou
Bronze IV
Level 105
God Stats
10W - 9L
1,500 SR
Queue Stats
57W - 58L
1,355 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Bruhking-_
Fenrir
17
5 / 3 / 6
11,109
555
13,804
18,902
21,172
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Dawnbringer

Dawnbringer

+40
Physical Power
+150
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 6s. This effect can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

13
1 / 1 / 6
9,344
467
6,272
19,488
17,441
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hachiman
Rocky25
Hachiman
20
0 / 1 / 3
12,516
626
6,867
10,438
4,402
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Da Ji
itsnixi
Da Ji
20
11 / 0 / 2
12,173
609
14,747
19,259
10,653
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zeus
17
1 / 0 / 4
10,731
537
12,610
9,300
4,019
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rejuvenating Heart

Rejuvenating Heart

+55
Magical Power
+200
Health
+300
Mana
+15%
Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 40 units of you by 75% of that healing.

Bans
AthenaMaman BrigitteKukulkan

VS

Bans
ThorAgniBake Kujira
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Laggy asT
Nu Wa
17
1 / 1 / 1
9,817
491
12,084
9,997
3,869
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Ratatoskr
Liebeeee
Ratatoskr
15
1 / 6 / 2
9,056
453
5,513
18,962
8,578
Bristlebush Acorn

Bristlebush Acorn

+40
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ganesha
MeadosDeToro
Ganesha
13
1 / 3 / 2
9,045
452
6,453
16,547
17,781
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
1 / 7 / 2
8,772
439
10,847
19,367
16,272
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 5s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 12s

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
Vorz-yt
Danzaburou
18
1 / 1 / 1
10,596
530
7,253
14,028
6,396
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
13
18
Kills
5
5
Deaths
18
21
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Bruhking-_
Fenrir
5
3
6
2.67
L
Nu Wa
Laggy asT
Nu Wa
1
1
1
1.5
L
Ratatoskr
Liebeeee
Ratatoskr
1
6
2
0.33
W
1
1
6
4
L
Ganesha
MeadosDeToro
Ganesha
1
3
2
0.67
L
1
7
2
0.29
W
Hachiman
Rocky25
Hachiman
0
1
3
1.5
L
Danzaburou
Vorz-yt
Danzaburou
1
1
1
1.5
W
Da Ji
itsnixi
Da Ji
11
0
2
12
W
Zeus
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,300
Damage
42,150
77,387
Taken
78,901
57,687
Mitigated
52,896
30,137
Healing
13,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Bruhking-_
Fenrir
13,804
4,404
0
4,296
18,902
21,172
0
2,783
15,262
0
80,089
L
Nu Wa
Laggy asT
Nu Wa
12,084
2,281
0
500
9,997
3,869
115
5,401
4,488
97,248
1,589
L
Ratatoskr
Liebeeee
Ratatoskr
5,513
605
0
1,174
18,962
8,578
445
2,703
16,091
0
79,821
W
6,272
1,061
2,722
3,418
19,488
17,441
100
7,183
12,116
29,739
0
L
Ganesha
MeadosDeToro
Ganesha
6,453
664
0
2,803
16,547
17,781
0
5,089
11,109
29,299
117
L
10,847
3,848
0
3,638
19,367
16,272
106
3,202
15,569
783
62,598
W
Hachiman
Rocky25
Hachiman
6,867
4,372
0
3,405
10,438
4,402
4,091
1,623
8,815
0
139,479
L
Danzaburou
Vorz-yt
Danzaburou
7,253
3,319
0
4,948
14,028
6,396
0
2,458
11,570
0
98,013
W
Da Ji
itsnixi
Da Ji
14,747
4,583
0
9,599
19,259
10,653
0
2,803
16,405
0
129,338
W
Zeus
12,610
1,559
532
6,165
9,300
4,019
207
4,576
4,724
111,017
7,458

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,873
Gold Earned
47,286
743
Minions Killed
590
0
Camps Cleared
0
1,980,691
Distance Traveled
1,924,023
17
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,109
555
121
6
0
369,178
0
L
Nu Wa
9,817
491
189
9
0
401,956
0
L
Ratatoskr
9,056
453
112
6
0
440,763
0
W
Geb
9,344
467
35
2
0
393,346
4
L
Ganesha
9,045
452
13
1
0
353,136
0
L
Surtr
8,772
439
107
5
0
347,212
0
W
Hachiman
12,516
626
220
11
0
373,232
6
L
Danzaburou
10,596
530
169
8
0
380,956
4
W
Da Ji
12,173
609
161
8
0
484,355
7
W
Zeus
10,731
537
206
10
0
360,580
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role