Player Matchup

Horus
Horus
AsuraZues
Horus
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 8L
1,500 Elo+
Solo
Persephone
Persephone
BALLERFROG1
Persephone
Level 143
God Stats
4W - 1L
1,500 SR
Queue Stats
223W - 226L
1,418 Elo+
Party 2
Artemis
Artemis
ILikeMike6284
Artemis
Level 103
God Stats
3W - 1L
1,500 SR
Queue Stats
119W - 109L
1,594 Elo+
Solo
Freya
Freya
SirDankWeedland
Freya
Level 109
God Stats
2W - 4L
1,272 SR
Queue Stats
217W - 218L
1,437 Elo+
Party 2
Janus
Janus
Zerdrick
Janus
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 115
1,454 SR
1,490 Elo+

VS

Team Averages
Level 125
1,537 SR
1,525 Elo+
Raijin
Raijin
 
Raijin
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
InfamousPickle0
Ne Zha
Level 103
God Stats
0W - 2L
1,686 SR
Queue Stats
33W - 21L
1,662 Elo+
Party 1
Artemis
Artemis
One Big Choppa
Artemis
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 23L
1,498 Elo+
Party 1
Zeus
Zeus
TheWhiteKidSean
Zeus
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 12L
1,427 Elo+
Party 1
Terra
Terra
UpToSnuff
Terra
Level 169
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,537 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
AsuraZues
Horus
12
0 / 3 / 12
6,622
946
3,860
8,877
9,163
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Persephone
BALLERFROG1
Persephone
13
6 / 2 / 5
7,283
1,040
6,379
7,174
2,897
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Artemis
12
2 / 1 / 4
6,705
958
3,520
4,867
2,076
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
2 / 3 / 3
6,046
864
2,974
5,638
2,277
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Janus
Zerdrick
Janus
15
4 / 3 / 6
7,877
1,125
6,075
5,430
2,217
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
12
1 / 4 / 6
6,455
922
6,356
7,135
2,844
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
5 / 4 / 2
7,504
1,072
4,808
6,997
3,238
Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

12
3 / 4 / 2
6,397
914
8,148
6,822
2,916
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

13
1 / 2 / 5
6,605
944
4,378
5,188
1,880
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Terra
UpToSnuff
Terra
1
0 / 0 / 0
1,800
257
0
0
0

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
25
14
Kills
10
12
Deaths
14
30
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
1
4
6
1
W
Horus
AsuraZues
Horus
0
3
12
2
W
Persephone
BALLERFROG1
Persephone
6
2
5
4.25
W
Artemis
2
1
4
4
L
5
4
2
1.5
L
3
4
2
1
W
2
3
3
1.17
L
1
2
5
1.75
L
Terra
UpToSnuff
Terra
0
0
0
0
W
Janus
Zerdrick
Janus
4
3
6
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,808
Damage
23,690
31,986
Taken
26,142
18,630
Mitigated
10,878
9,013
Healing
4,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
6,356
41
0
1,562
7,135
2,844
0
4,647
2,352
13,541
0
W
Horus
AsuraZues
Horus
3,860
1,041
760
1,661
8,877
9,163
50
2,694
6,183
831
4,281
W
Persephone
BALLERFROG1
Persephone
6,379
486
774
1,865
7,174
2,897
0
2,362
4,791
10,861
0
W
Artemis
3,520
924
583
901
4,867
2,076
0
2,042
2,825
0
10,797
L
4,808
1,166
0
1,402
6,997
3,238
0
2,779
4,172
0
11,413
L
8,148
2,692
0
548
6,822
2,916
0
5,111
1,653
0
14,859
W
2,974
649
440
1,280
5,638
2,277
323
2,317
3,321
3,842
0
L
4,378
567
161
1,122
5,188
1,880
0
3,218
1,912
10,521
253
L
Terra
UpToSnuff
Terra
0
0
0
0
0
0
0
0
0
0
0
W
Janus
Zerdrick
Janus
6,075
222
223
526
5,430
2,217
0
1,298
4,132
20,771
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,533
Gold Earned
28,761
67
Minions Killed
60
0
Camps Cleared
0
632,624
Distance Traveled
522,677
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
6,455
922
20
3
0
130,085
0
W
Horus
6,622
946
5
1
0
137,590
0
W
Persephone
7,283
1,040
6
1
0
132,611
0
W
Artemis
6,705
958
18
3
0
103,921
0
L
Ne Zha
7,504
1,072
14
2
0
117,094
0
L
Artemis
6,397
914
8
1
0
139,721
0
W
Freya
6,046
864
1
0
0
118,582
0
L
Zeus
6,605
944
18
3
0
135,777
0
L
Terra
1,800
257
0
0
0
0
0
W
Janus
7,877
1,125
37
5
0
139,920
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role