Player Matchup

Charybdis
Charybdis
AraOYOAra
Charybdis
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,811 Elo+
Party 1
Surtr
Surtr
Dedosdivinos
Surtr
Level 4
God Stats
1W - 3L
1,095 SR
Queue Stats
1W - 5L
1,072 Elo+
Party 4
Ra
Ra
SMURFKING15
Ra
Level 108
God Stats
6W - 4L
1,778 SR
Queue Stats
94W - 103L
1,574 Elo+
Party 1
Poseidon
Poseidon
SaitoJF
Poseidon
Level 44
God Stats
3W - 1L
1,330 SR
Queue Stats
39W - 23L
1,351 Elo+
Party 4
Xing Tian
Xing Tian
UzaiYareman
Xing Tian
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,756 Elo+
Party 1
Team Averages
Level 33
1,441 SR
1,513 Elo+

VS

Team Averages
Level 62
1,387 SR
1,297 Elo+
Chiron
Chiron
HaggarForMayor
Chiron
Level 137
God Stats
1W - 2L
1,500 SR
Queue Stats
25W - 33L
1,059 Elo+
Party 2
King Arthur
King Arthur
jademarth4
King Arthur
Level 115
God Stats
0W - 1L
1,141 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Cthulhu
Cthulhu
openclover2424
Cthulhu
Level 6
God Stats
16W - 17L
1,294 SR
Queue Stats
25W - 33L
1,059 Elo+
Party 2
Sol
Sol
qrdt
Sol
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Thoth
Thoth
xXxR4ph4xXx
Thoth
Level 49
God Stats
0W - 4L
1,500 SR
Queue Stats
229W - 203L
1,370 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
AraOYOAra
Charybdis
12
2 / 1 / 10
6,579
1,316
7,487
3,647
1,593
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
3 / 1 / 6
6,530
1,306
2,578
3,036
2,258
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
1 / 0 / 10
6,615
1,323
5,431
1,986
808
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Poseidon
SaitoJF
Poseidon
12
4 / 0 / 4
7,433
1,487
5,640
2,881
1,079
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Xing Tian
UzaiYareman
Xing Tian
12
4 / 0 / 8
7,505
1,501
5,374
5,703
5,073
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Team 1 Tickets

410

VS

Team 2 Tickets

287

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 0
6,263
1,253
4,021
5,887
2,454
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

King Arthur
jademarth4
King Arthur
10
1 / 1 / 0
5,678
1,136
2,633
2,968
1,813
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

11
0 / 5 / 2
5,998
1,200
3,655
11,651
10,875
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sol
qrdt
Sol
10
0 / 2 / 0
5,383
1,077
806
2,330
810
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 6 / 0
5,782
1,156
2,913
7,371
3,073
Spellbook

Spellbook

+20
Magical Power
+75
Mana

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
4
14
Kills
2
2
Deaths
14
38
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Charybdis
AraOYOAra
Charybdis
2
1
10
7
W
3
1
6
6
L
1
0
0
1
W
1
0
10
6
W
Poseidon
SaitoJF
Poseidon
4
0
4
6
W
Xing Tian
UzaiYareman
Xing Tian
4
0
8
8
L
King Arthur
jademarth4
King Arthur
1
1
0
1
L
0
5
2
0.2
L
Sol
qrdt
Sol
0
2
0
0
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,510
Damage
14,028
17,253
Taken
30,207
10,811
Mitigated
19,025
3,962
Healing
1,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
AraOYOAra
Charybdis
7,487
3,492
0
3
3,647
1,593
0
1,960
1,602
0
13,204
W
2,578
961
0
121
3,036
2,258
0
1,156
1,842
73
8,411
L
4,021
1,676
251
700
5,887
2,454
0
3,070
2,817
0
17,763
W
5,431
1,170
840
550
1,986
808
0
1,175
728
14,463
0
W
Poseidon
SaitoJF
Poseidon
5,640
1,222
0
1,122
2,881
1,079
0
759
2,084
19,992
492
W
Xing Tian
UzaiYareman
Xing Tian
5,374
784
0
1,326
5,703
5,073
0
1,949
3,623
10,914
1,135
L
King Arthur
jademarth4
King Arthur
2,633
170
0
0
2,968
1,813
0
1,022
1,946
0
4,812
L
3,655
876
0
372
11,651
10,875
0
6,130
5,521
6,524
0
L
Sol
qrdt
Sol
806
497
0
167
2,330
810
0
1,184
1,146
3,308
0
L
2,913
392
0
155
7,371
3,073
0
4,474
2,897
12,061
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,662
Gold Earned
29,104
101
Minions Killed
71
9
Camps Cleared
3
484,413
Distance Traveled
350,899
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
6,579
1,316
21
4
1
84,410
0
W
Surtr
6,530
1,306
10
2
1
80,640
0
L
Chiron
6,263
1,253
41
8
3
100,050
0
W
Ra
6,615
1,323
13
3
2
105,145
0
W
Poseidon
7,433
1,487
44
9
3
97,974
0
W
Xing Tian
7,505
1,501
13
3
2
116,244
0
L
King Arthur
5,678
1,136
7
1
0
46,831
0
L
Cthulhu
5,998
1,200
4
1
0
88,125
0
L
Sol
5,383
1,077
3
1
0
42,037
0
L
Thoth
5,782
1,156
16
3
0
73,856
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role